The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Teleportation Spellbooks UPDATED
105 Comments
Ragnar'Khan 27 Nov, 2016 @ 8:18pm 
just a mod conflict I wanted to let you know about
Ragnar'Khan 27 Nov, 2016 @ 8:17pm 
I found when I used the Alternate Start Mod, The Hall you get in the Pale, Hyeljarken hall or whatever lol, I am unable to expand on the house
sgtwinkler  [author] 26 Feb, 2016 @ 11:40pm 
Sorry about the DB, it was discussed a while ago and I would have liked to add it but it seems it would have been pretty buggy with all the scripts attached, sanctuary destruction and all that just made it better to leave alone.
Cuck mangler 26 Feb, 2016 @ 6:27pm 
No dark brotherhood sanctuary? was hoping to find that in here. guess not. :/
AnarchyXJinx 14 Feb, 2016 @ 4:11pm 
It's not showing up on my data files :/
sgtwinkler  [author] 31 Aug, 2015 @ 2:38pm 
Probably a load order conflict, maybe you could fix it by leaving the house, saving & exiting, changing the load order so that House Sungard is (probably should be) before the spellbooks, wait some in-game time, go back to the house, and they'll hopefully be there. Mod conflicts are odd sometimes but good luck, you can always get them the other ways as well.
Amber Slime 31 Aug, 2015 @ 10:12am 
I Cant find the books in hose sungard> where are they?
sgtwinkler  [author] 27 Jul, 2015 @ 8:07pm 
psychotater360 - I think I've done all the areas I'd like to, there are more in the two expansion pack mods that I have also made, but due to possible quest conflicts I think I'll leave the ones that I haven't done untouched.
Phsycotater360 27 Jul, 2015 @ 6:10pm 
could you possibly do sanguine's realm?
ChevronFalcon 19 Jun, 2015 @ 9:44pm 
I think I may have solved a problem I was experiencing. Due to unknown causes (conflict with another mod?) I was unable to begin building Heljarchen with this active (I tried building the foundations of the small house but they wouldn't appear). This was solved by playing a different save, then enabling the teleport feature after building Heljarchen. I found that, enabling the mod after building the small house, I was able to expand to the mainhall. My experience may differ from everyone else's, but I think the best thing is to enable this mod after having built Heljarchen. The same might apply to Windstad & Lakeview Manor if (big if) those are to be added in the future.
subjecktfool 13 Dec, 2014 @ 11:28pm 
haha gold wasnt the problem :p i though i had to go in the 4 side of skyrim to get them all but yea 2sec after i saw them all in same vendor so yea XD thx anyway i love this mod^^
sgtwinkler  [author] 13 Dec, 2014 @ 10:06pm 
I suppose there *is* a console command for each book, but I don't know it or care to go through the difficulty of finding out.
Use "player.additem f 10000" or something to give you a bunch of gold, then buy the books from any of the vendors. Fastest, easiest, most reliable way :)
subjecktfool 13 Dec, 2014 @ 12:43am 
any like console command code to get these book?
sgtwinkler  [author] 10 Dec, 2014 @ 1:19pm 
Glad you like it, it's appreciation like that that encourages me to keep making stuff for you guys :)

Haha way ahead of you, I have even more spells (Sovngard included) in the "expansion pack" mods I made:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=270149568
Candyman 9 Dec, 2014 @ 7:16pm 
Oh right! Sorry, I couldn't find it (Damn you, stupid eyes!) Anyway, Really appreciate the mod, it makes me use fast travel a lot less, while not being to abusive either.

Anyway, could you please add maybe Skuldafn (or better yet Sovnguard) as teleportations? Loved those place, it's really a shame we can't go back. :/
sgtwinkler  [author] 9 Dec, 2014 @ 1:21pm 
That's a very good suggestion Pumpkin man :)

I might do that, if there are enough other ideas I might even make another expansion pack, or maybe just add that one in an update.

Although I did already make a Blackreach spell, I don't remember exactly where it goes, and besides, Blackreach is a pretty big place :P
Candyman 8 Dec, 2014 @ 1:30pm 
Could you please add a teleportation to the alchemist's home in Black Reach? It would be awesome not to have to go through Dwarven ruins every goddamn time you want to go down there!
sgtwinkler  [author] 3 Dec, 2014 @ 7:30pm 
Thank you, and you're quite welcome too!
Stakeout127 3 Dec, 2014 @ 11:38am 
Best damn mod idea i have come accross so far! Thanks so much for this dude.
sgtwinkler  [author] 16 Oct, 2014 @ 3:27pm 
Maybe, maybe not, depends on whether I have enough free time in the near future. Also, I thought I covered just about every place worth covering.

If you haven't already subbed to the two expansion packs, that's where the rest are. You can find the collection above :)
Christren 15 Oct, 2014 @ 11:35pm 
can u make more maybe
sgtwinkler  [author] 18 Aug, 2014 @ 2:37pm 
I thought I covered that a couple times before. Anyway, that doesn't work well because of all the scripts and triggers and other messy stuff involved with the Dark Brotherhood sanctuaries.
PlesioDigger 18 Aug, 2014 @ 8:41am 
what about a teleport to the Dark Brotherhood Sanctuaries?
For Tuchankaaaaa 29 Jul, 2014 @ 12:49am 
I'm guessing that it would work if the house is pre built when you load the module, because otherwise it would have failed for you, too. But I have not tried, and frankly, it took me hours to isolate this mod as the culprit, I'm not reinstalling it any time soon.
sgtwinkler  [author] 28 Jul, 2014 @ 9:36am 
You isolated that this mod was the problem? I'm not sure why it would be a problem, but things happen. The mod was made entirely without DLC, so Hearthfire compatibility shouldn't cause any issues. Have you tried building the house without the mod loaded, and then loading the mod, since it worked fine for everyone who already had the house built. I suppose it could be an unclean edit somewhere, I'll see about fixing that. Good luck with your house!
For Tuchankaaaaa 27 Jul, 2014 @ 1:27pm 
This mod does not work for me. When I load this mod, I cannot build at Heljarchen hall.
The bench is there, but when I select the small house layout or build anything, nothing of the stuff I built is visible. Unclean edit?
Tenurian 10 Jul, 2014 @ 3:58pm 
Alrighty then, thanks!
sgtwinkler  [author] 10 Jul, 2014 @ 12:42pm 
Only a few are laying around, that one you have to buy IIRC.
Tenurian 10 Jul, 2014 @ 3:42am 
Just curious, is there a High Hrothgar spellbook lying around inside HH, or do I have to buy it from a vendor?
yeet man 25 Jun, 2014 @ 1:41pm 
NO thank you :)
sgtwinkler  [author] 25 Jun, 2014 @ 1:40pm 
Thanks!
yeet man 25 Jun, 2014 @ 12:33pm 
love it nice jobb ;)
Rectal Assassin 23 Jun, 2014 @ 3:55pm 
You should make a teleportation for the place that one dragon takes you after capturing him in the vanilla campaign
sgtwinkler  [author] 22 Jun, 2014 @ 12:52pm 
Okay, can do!
Epicstory 22 Jun, 2014 @ 2:29am 
can you make a honeyside house teleportation in riften please.
sgtwinkler  [author] 16 Jun, 2014 @ 10:24am 
This pack includes Heljarchen, and the Lakeview Manor teleport spell comes with my Lakeview exterior mod (link)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=261946753

I haven't made one for the other house yet though.
Spuuner 16 Jun, 2014 @ 7:17am 
how about to the hearthfire homes?
sgtwinkler  [author] 14 Jun, 2014 @ 5:52pm 
Glazzy 14 Jun, 2014 @ 1:02am 
:D
sgtwinkler  [author] 13 Jun, 2014 @ 3:43pm 
I had another idea for a cool location - Apocrypha :D
Glazzy 13 Jun, 2014 @ 12:13am 
It would also be nice to have one near miirak's temple thing and some near the black book dungeons
sgtwinkler  [author] 12 Jun, 2014 @ 9:56am 
Well, if you want a cherry on top I guess I have to make it :)

It would be nice if you listed some places you want teleport spells, the most important I can think of include:

Raven Rock

Skaal Village

Mushroom place (name escapes me for some reason)

Maybe some temples or something else too, and some cherries.
Glazzy 11 Jun, 2014 @ 11:29pm 
Can you please make a dragonborn expansion teleportation book thing? pretty please with a cherry , bananas , powdered sugar , cocoa powder , whipped cream and ice cream on top?
sgtwinkler  [author] 11 Jun, 2014 @ 6:01pm 
Zilverbane, the books are sitting on stone pedestals very near each doorway around the outside of the vault room. They're grey so they might be a little tough to see in the darkness. Best of luck to 'ya!
sgtwinkler  [author] 11 Jun, 2014 @ 5:59pm 
I made a Lakeview Manor teleport spell as part of my mod Lakeview Manor Expansion and Quest found here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=261946753

I did not include it since it teleports directly into the manor and would require Hearthfire for this mod, and besides, that's a great mod you should have anyway :)
Keegs2000brutus 11 Jun, 2014 @ 5:05pm 
Could you add a teleport to lakeview manor in falkreath
Zilverbane 10 Jun, 2014 @ 9:31pm 
Ok I got the Ten Thousand Steps Location mod but I cannot find the books anywhere. Is it dependnt on the load order of the game files or am I just totaly blind. A little help please?
Glazzy 7 Jun, 2014 @ 12:16am 
Thank you , very nice mods , much needed
sgtwinkler  [author] 4 Jun, 2014 @ 1:10pm 
That's a good idea, and I actually have something along those lines made already. The mod is an expansion pack for this one and is specifically for Dawnguard locations.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=263971922

I call it the "Infiltrator" expansion because it is specifically for getting into places you shouldn't. More specifically, places like the Soul Cairn and the Thalmor Embassy, which probably would make the Thalmor really upset :D

I like your idea of adding Daedric realms, I might make a whole 'nother expansion for that!
Nighwing1969 4 Jun, 2014 @ 2:26am 
well those are handy books but if possible can you make some spells that teleport you to places like Sovengarde, Skuldafn, inside Azura's Star, nor inside Sunguine and Sheogroath Dimensions. Places that cannot go to anymore if you can do it that be awesome