Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Agent Visual Redesign for DeI [BETA]
118 Comments
THANK YOU 4 Jul @ 10:49am 
Looks really good but incredible unstable
Jon 17 Jun @ 8:47pm 
Having the same problems as @Eypeltower will this wonderful mod be getting an update anytime soon?
Stix_09 8 Apr @ 1:09pm 
From description: :steamthis:: (have not seen any updates to this mod saying its changed)

"Rise of the Republic and Empire Divided are NOT yet compatible.""
Eypeltower 22 Mar @ 2:31am 
Reporting problem with Rise of the Republic: - Faceless advisor right at the beginning, T-posing agents on camaign map.
Andreas Valerii 19 Jan @ 4:58am 
Outstanding cemmen!
BenVenom 27 Nov, 2024 @ 3:55pm 
Nice. This should be added to the main mod.
SuperChelseaTV 15 Nov, 2024 @ 12:30am 
I love this mod
PRINCEPS 21 Jul, 2024 @ 12:21am 
Any update on T pose for agents?
Ski_Mississippi 15 May, 2024 @ 11:39am 
Is there a compatibility pack for using timbe trade region with this?
Robelt Bobelt 12 May, 2024 @ 2:19pm 
Where are helmets?
WillieB222 23 Apr, 2024 @ 2:06pm 
When are the Female Agents going to be added?
Leondas 17 Mar, 2024 @ 11:58am 
Hello Scordisci Warlords have invisible leggs and torso
CEMN  [author] 30 Nov, 2023 @ 2:07pm 
hmm, try using the Reform addon to this mod, it's linked above - AVR Reforms. I believe IA is meant to use models from that era.

Long term I'm looking to remake AVR from the ground up, but don't hold your breath - I'm busy enough working on DeI and other stuff.
owtfox 28 Nov, 2023 @ 4:34pm 
Hello, firstly, thank you for all of your efforts so far on the mod, it is beautiful work. I had a question, if you don't mind. I note that the mod doesn't mention compatibility with the Imperator Augustus campaign. Would you be able to let me know if it is, or plans to be? I started a new campaign as the Iceni and unfortunately my Chieftan has no legs. Thanks in advance! :jawagrin:
Cell Tv 11 Oct, 2023 @ 7:55am 
Is posible to use this in vanilla?
Costantino XV 28 Sep, 2023 @ 1:14pm 
Why it is not save game compatible :steamsad:
pablost233 14 Aug, 2023 @ 1:02pm 
the scordisci war chief can't see his torso is there a solution?
CEMN  [author] 3 Aug, 2023 @ 5:45am 
@Voodoo thanks, updated the link: https://discord.gg/gNwgSsGWpm
Sure, I can help with some questions. It should be much more straightforward in Attila since for R2 I had to import animations from Attila to make it work. Attila should work by default.
Voodoo 26 Jul, 2023 @ 4:06pm 
Hi! I was thinking of doing a similar mod for Attila, would you like to trouble shoot solutions/ with me? The link to discord is not valid anymore :)
Switching Doom 17 Jun, 2023 @ 3:48am 
compatible with AAA?
Finkenstein 15 Jun, 2023 @ 1:21am 
Good to know thank you for your work!
CEMN  [author] 14 Jun, 2023 @ 4:46pm 
@Finkenstein:

- Added Nuragic agents for RotR.
Will gradually start adding/fixing a full set of agents for RotR as next DeI release will feature an overhauled campaign!
Finkenstein 14 Jun, 2023 @ 12:07pm 
Content of the update?
Esoteric knowledge enjoyer 21 May, 2023 @ 9:03am 
Getting some T-posing agents in HatG. Just thought you might want to know. No other mods enabled other than this and DEI.
AstroCat 30 Jan, 2023 @ 8:04pm 
Ahh got it, thanks! I'll keep the load order as is.
CEMN  [author] 30 Jan, 2023 @ 3:10pm 
Yeah but that's because AVR uses some stuff from AAA, texture files in this case.
AstroCat 30 Jan, 2023 @ 1:47pm 
Actually there are some .dds file conflicts. AAA Generals loads first by default, so those would be used. Ok? Or should I move yours up?
AstroCat 30 Jan, 2023 @ 1:45pm 
Thanks, makes sense. I'll check in RPFM later as well. :)
CEMN  [author] 30 Jan, 2023 @ 1:44pm 
AFAIK they work well together, AAA modifies generals and AVR modifies agents, so while the mods use some of the same tables, they should be properly fragmented so that they don't overwrite.
AstroCat 30 Jan, 2023 @ 1:39pm 
I do notice a lot of overlaps with AAA: Generals - Romans (Aging, Advancing, Acclimatising). Can they be used together? Right now AAA is loading first in the load order.
AstroCat 30 Jan, 2023 @ 1:30pm 
Thanks! Going to do the Grand campaign so should be ok.
CEMN  [author] 30 Jan, 2023 @ 10:26am 
yep, it'll be fine for the normal campaigns but probably not the new campaign.
AstroCat 29 Jan, 2023 @ 7:06am 
Will this work with DEI 1.3.2?
Leondas 11 Jan, 2023 @ 9:04am 
Scordisci Warlord is missing his torso and leggs please fix it huge bug!
B2TheW 26 Nov, 2022 @ 9:27pm 
T-pose was only problem for me when trying to use this mod with an existing save. If new campaign is started with this mod loaded it works fine
Il-Khan of Persia 26 Nov, 2022 @ 7:36pm 
The T-pose thing is also happening with me. I can just disband them and instantly recruit a new agent and they're fine, but still. It seems to happen with all starting agents as other faction's starting agents do it too.
JAB-exe 9 Nov, 2022 @ 10:28am 
agents seem to be stuck in T-pose regardless of load order
Rosencrantz 12 Oct, 2022 @ 1:37pm 
Is there any way this mod could be ported to vanilla only?
pablost233 11 Aug, 2022 @ 4:05pm 
It's an awesome job one of my favorite submods. Could the same be done with the leaders of each faction as if it were a separate submod?
Peterowsky 28 Mar, 2022 @ 7:24am 
Those look so goddamn cool, thanks for your hard work man, this is badass
CEMN  [author] 1 Mar, 2022 @ 3:54am 
Yeah the issue with making portraits match is I have to make X different specific looks, because to match portraits you have to make a bunch of corresponding database entries... So X will probably just be 5 unique looks per agent type and faction/group
Skyn0s 1 Mar, 2022 @ 2:35am 
And concerning some feedback, love your work, i saw that you are working to make them compatible beetween the portrait and the model on the map, it would be wonderful, but I needed to say I love the variety that you implemented, you have to keep that it had so much flaviour to the game and immersion ;)
Skyn0s 1 Mar, 2022 @ 2:33am 
Thank you for the quick answer, yeah i thought the same, didn't find the right .png to do it for the moment ;)
CEMN  [author] 28 Feb, 2022 @ 1:18pm 
Should be doable with PFM/RPFM by finding out the UI.png file names and size of those particular .png files, creating a blank .png and naming it after those files.
Skyn0s 28 Feb, 2022 @ 10:54am 
Wonderful mod CEMN, one little question, do you know how I can disable the little agent icon above each of them ? ;)
If you find time to answer it I would be in debt :D
Caos 27 Feb, 2022 @ 4:39am 
Thanks
Reichspepe 26 Feb, 2022 @ 7:45am 
Thank you!
CEMN  [author] 26 Feb, 2022 @ 7:29am 
Updated for DeI 1.3!
Caos 26 Feb, 2022 @ 1:33am 
Hi, does it compatible with DeI 1.3 ?
Reichspepe 6 Feb, 2022 @ 5:41am 
Really looking forward to it!
I got to say for someone like me who cares about immersion, this mod has very much so increased my enjoyment of the game. The amount of work put in just shows and the quality is amazing. I'm sure there are some but in my about 50 hours with the mod, I actually have not found a single bug.
And about the matching portraits, I agree it would be great having them match. When they sometimes match by accident, it's quite nice to say the least.