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And if yes, how. I have read the description, but i cant figure out what to do.
Sadly the AI is also not capable of building a second base in space skirmish, which makes the fights very unbalanced. Other than that great mod, but not perfect yet.
Bombing run doesn't work, the bombers fly over but don't attack.
Sith Eternal Heavy Gunner unit non-recruitable in campaign. AT-HA will still drop them but you can't recruit them on your own.
Mobile factory can infinite spawn units if you delete and rebuild the buildings. This was however needed several times as some worlds only allow 2 or 3 invasion units. If this is intended, then I'd recommend making those unit buildings a LOT more expensive. Since you're getting 3 to 4 units per build, the pricing on map should cost that much. Maybe double or triple price to be a bit more of a money sink.
Since planet unit count is 20 now, I would recommend setting starting zones to at 5 but better would be 10 otherwise ground battles can get a bit dragged.
Mobile turbolaser platforms won't fire in campaign, they do however work in Skirmish.
fix some xml file
NEW = skirmish = yodenmod land map 52 = 8 player
NEW = skirmish = yodenmod land map 53 = 9 player
NEW = skirmish = yodenmod land map 54 = 8 player
NEW = skirmish = yodenmod land map 55 = 9 player
CHANGE = skirmish = all faction land map 11= remove fighter factory
CHANGE = skirmish = all faction land map 11 spawn = remove fighter factory
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
CHANGE = (yodenmod legacy addon only)skirmish Space Unit Cap= 200 before was 70
CHANGE = Centerpoint Station available in galactic conquest now
CHANGE = Legacy Gun available in galactic conquest now
ADJUST = Ziton Moj Destroyer = POWER TO WEAPONS before was BLAST
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = republic = hero = Bail Organa
NEW = republic = hero = Padme Amidala
NEW = republic = hero = Depa Billaba
NEW = republic = hero = Coleman Kcaj
NEW/CHANGE = cis = add hero to land = Nute Gunray
NEW/CHANGE = republic = hero model = Aayla Secura
NEW = hero factory = Centerpoint Station Land
NEW = hero factory = Legacy Gun Land
NEW = hero = in Ground Mining Facility = Dash Rendar
NEW = hero = in Skirmish Hutt Asteroid Base = the outrider
NEW = hero = in Skirmish Hutt Asteroid Base = Legacy Gun
NEW/CHANGE = in Skirmish = Skirmish Hutt Asteroid Base = moving
NEW/CHANGE = in Skirmish = Skirmish Merchant Dock = moving
NEW/CHANGE = hero = Dengar Punishing One = new model
ADJUST = land skirmish = all faction map 11
ADJUST = space skirmish = all faction map 7
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = land skirmish = all faction map 11
NEW = land skirmish = all faction map 11 spawn
NEW = space skirmish = all faction map 7 starbase 1
NEW = space skirmish = all faction map 7 starbase 1 spawn
NEW = space skirmish = all faction map 7 starbase 5
NEW = space skirmish = all faction map 7 starbase 5 spawn
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = land skirmish = all faction map 10
NEW = land skirmish = all faction map 10 spawn
NEW = resistance = Calamari Mc95 Cruiser
change = resistance = Amilyn Holdo new model star Cruiser
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
ALLFACTION MAP LAND/SPACE
9 player can be 9 different faction (team) in multiplayer/singleplayer with special map
select = ALL FACTION MAP = IN LAND OR SPACE SKIRMISH =
need empire/rebel to work, must be ( ai ) or select by player
all other can be custom faction = multiplayer / singleplayer
no team number is need, just put all team number 1 or 2
SEE IMAGE = https://www.moddb.com/mods/yodenmod-legacy/images/yodenmod202128#imagebox
fix some xml file
NEW = land skirmish = all faction map 8
NEW = land skirmish = all faction map 8 spawn
NEW = land skirmish = all faction map 9
NEW = land skirmish = all faction map 9 spawn
NEW = space skirmish = all faction map 4 starbase 1
NEW = space skirmish = all faction map 4 starbase 1 spawn
NEW = space skirmish = all faction map 4 starbase 5
NEW = space skirmish = all faction map 4 starbase 5 spawn
NEW = space skirmish = all faction map 5 starbase 1
NEW = space skirmish = all faction map 5 starbase 1 spawn
NEW = space skirmish = all faction map 5 starbase 5
NEW = space skirmish = all faction map 5 starbase 5 spawn
NEW = space skirmish = all faction map 6 starbase 1
NEW = space skirmish = all faction map 6 starbase 1 spawn
NEW = space skirmish = all faction map 6 starbase 5
NEW = space skirmish = all faction map 6 starbase 5 spawn
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = sith empire = hero = Darth Traya
NEW = hero factory = hero = Cara Dune
NEW = galactic republic = Gian Speeder
NEW = galactic republic = Flash Speeder
NEW = galactic republic = TX130 Repulsor Tank
NEW = galactic republic = Stun Tank
NEW = hero factory = viper probe droid 5 unit
NEW = hero factory = Missiletank Legacy 1 unit
NEW = hero factory = Missiletank Legacy 3 unit squad
NEW = hero factory = Repulsortank Legacy 6 unit squad
NEW = hero factory = AT AT Legacy 3 unit squad
CHANGE = resistance hero = Finn new model
CHANGE = resistance hero = Rey new model
CHANGE = Repulsortank Legacy squad now 3 unit = before was 1
CHANGE = all faction hero factory = some hero transfert to Ground Mining Facility
CHANGE = sith eternal = Mobile Turbolaser Tower Unit can build 3 unit = before was 10
CHANGE = firstorder = Mobile Turbolaser Tower Unit can build 3 unit = before was 10
CHANGE = CAMPAIGNS MANDALORIAN = all 12 map = vs before was sith change to oldrepublic faction
FIX = firstorder = remove = black Squadron = do bug
FIX = resistance = remove = Stiletto Squadron = do bug
FIX = rebel = Red Squadron Land Team in Rebel Fighter Factory
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
Going to official maps allows me to select the teams correctly, but when going back to custom maps and trying to start the match it sometime says "There must be atleast one player for each side"
Which there is.
or is there i can do to change ''more money'' value?
sorry if my comment kinda confused you and interrupted you.
is it suppose to be like.. STEAMMOD=2519114911 and then the extra content?
Thanks ;)
no....
fix some xml file
NEW = cis = voice = nute gunray
NEW = galatic republic = voice = Clone Phase1
NEW = galatic republic = voice = Clone Phase2
NEW = galatic republic = voice = Clone ARC Trooper
NEW = galatic republic = voice = Clone Rifleman
NEW = galatic republic = voice = 501st_Clone
NEW = galatic republic = voice = AT HE Walker
NEW = galatic republic = voice = AT OT Walker
NEW = galatic republic = voice = AT TE Walker
NEW = resistance = voice = finn
CHANGE = cis = HAG Company = spawn now 2 units = before was 3
ADJUST = some projectile distance
ADJUST = CIS = verify all vehicle unit
ADJUST = galactic republic = verify all vehicle unit
ADJUST = all custom hero voice = sequence
ADJUST = some custom vehicle voice = sequence
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = empire = new infantry = Imperial shock troopers
NEW = rebel = new infantry = Rebel Assault Soldier
NEW = rebel = new infantry = TaunTaun Squad
NEW = in hero factory for all faction = Stank Tank Legacy
ADD = in hero factory = new Deploy = Clone Galactic Marine = AT ACT Walker
ADD = in hero factory = new Deploy = Armored Army Trooper = AT ATIC Walker
ADD = in hero factory = new Deploy = Imperial Army Trooper = AT AT Legacy Walker
ADD = empire = new Deploy = Imperial shock troopers = Veers AT AT Walker
CHANGE = rebel = voice = Dodonna
CHANGE = cis = voice = Count Dooku
CHANGE = cis = voice = Sev'rance Tann
CHANGE = old Republic = voice = Jedi Sentinel
CHANGE = old Republic = voice = Jedi Guardian
CHANGE = old Republic = voice = Jedi Consular
CHANGE = republic = voice = Adi Gallia
CHANGE = republic = voice = Anakin Skywalker
CHANGE = republic = voice = Saesee Tiin
CHANGE = resistance = voice = Leia Organa
CHANGE = New Republic = voice = Corran Horn
CHANGE = New Republic = voice = Hera Syndulla
CHANGE = sith eternal = voice = General Pryde
CHANGE = skirmish hero factory = voice = Brakiss
CHANGE = skirmish hero factory = voice = Fennec Shand
CHANGE = sith eternal = new icon = Chesille Sabrond
FIX = cis = CrabDroid = Ranged Target
FIX = Republic = Rep LAAT = Ranged Target
FIX = Resistance = V 4X-D ski speeder = Ranged Target
FIX = Resistance = Land Resistance Trooper Transport = Ranged Target
FIX = Resistance = DF9 MK2 Anti Infantry = Death Clone
FIX = old republic = DF9 Anti Infantry = Death Clone
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = galactic conquest map = all 15 faction ( all map ) no consortium
NEW = Hutt = new hero = Krrsantan = land
NEW = Republic = new hero = Qui Gon Jinn = land
NEW = Republic = new hero = Adi Gallia = land
NEW = Republic = new hero = Saesee Tiin = land
NEW = New Republic = new hero = Mon Mothma = land
NEW = Resistance = new hero = Leia Organa = land
NEW = Resistance = new hero = Chewbacca = land
NEW = Resistance = new hero = Gial Ackbar = land/space
CHANGE = New Republic = Ahsoka Tano = new model
CHANGE = first order = malarus = new officer model
CHANGE = sith eternal = Chesille Sabrond = new officer model
FIX = all 16 faction galactic conquest and more file
FIX = some galactic conquest file
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = land skirmish = all faction map 5
NEW = land skirmish = all faction map 5 spawn
NEW = land skirmish = all faction map 6
NEW = land skirmish = all faction map 6 spawn
NEW = land skirmish = all faction map 7
NEW = land skirmish = all faction map 7 spawn
NEW = land skirmish = YodenmodMap 49
NEW = land skirmish = YodenmodMap 50
NEW = land skirmish = YodenmodMap 51
NEW = land skirmish = YodenmodSoldierMap 06
NEW = Hutt = new hero = Cad Bane = land/space
NEW = Rebel = new hero = kanan jarrus = land
NEW = Rebel = new hero = Cracken Frigate ship= space
NEW = Rebel = new hero = Rieekan Capital ship= space
NEW = Rebel = new hero = Dodonna Capital ship= space
NEW = New Republic = new hero = Ahsoka Tano = land/space
NEW = New Republic = new hero = Hera Syndulla = land/space
NEW = New Republic = new hero = Sabine Wren = land/space
NEW = in hero factory = Heavy Repulsor tank Legacy
CHANGE = at-at century = name to = at-at Legacy
CHANGE = new republic = space starting squadron = now E Wing Fighter Squadron
CHANGE = first order = new officer model
CHANGE = sith eternal = new officer model
FIX = some galactic conquest file
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
NEW = in hero factory = AT-ACT Walker
NEW = in hero factory = AT-AT Century
ADD = in skirmish special hero factory, Rancor factory, Zombie factory = add Income Stream
CHANGE = all at-at Scale size higher
CHANGE = all different at-at can be Cable Attack and Captured ( exept Veers AT AT Walker )
FIX = galactic conquest map (star wars universe) = missing final war map for some faction
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
new = land skirmish = YodenmodSoldierMap 05 = korriban = sith lair
new = land skirmish = YodenmodMap 48 = korriban = sith lair
new = in hero factory = Fennec Shand
fix = galactic conquest 3 map trade route = Empire at War, Galactic Conflict, The Conflict Begins
thanks to player who tell me this missing trade route
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
fix some xml file
new = land skirmish = YodenmodSoldierMap 04 = echo base
new = new republic = infantry Squad = new model
remember that everytime there a upgrade,
all previous save file from this mod are no more good.
The latest updates work better in the galactic conquest.
The only thing that I can't defeat the death star with most of the races, is there any way to defeat it in the galactic conquest?