The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Dragonborn Limits Remover
28 Comments
Blanc 3 May, 2014 @ 11:58pm 
@sekuia_alter thank you
Moricus 30 Apr, 2014 @ 7:01pm 
My only problem is I want to delve in and check this out again ( only used it on one character so far) but I just got Child of Light and as an old shcool gamer, it may take away from skyrim for a few. Anyway, great work. Keep it up!
Moricus 30 Apr, 2014 @ 6:59pm 
Excellent mod my friend. And so for no hickups with others. Blending nicely with my other mods.
Castor_Gaming  [author] 29 Apr, 2014 @ 6:38am 
@Silveno & Poodemon, thank you for the kind words!

@Zukaku717 I'm merely removing the limit on the power. What you do with said power is your choice, friend. If Markarth turns into a frozen wasteland as a result ... well, let's just say I'll be safely tucked away in my home in Riften, and denying all claims of responsibility! J/k, truth is, I hate it when games do what Bethesda did with Karstaag. It really puts us in a tight spot of "is this situation truly worthy of using one of our only three charges for Karstaag?"
Zukaku717 28 Apr, 2014 @ 5:23pm 
Having the power to summon Karstaag once a day... Oh god...
Pomerina 28 Apr, 2014 @ 5:13pm 
I love the description and you, sir, have just earned a subscriber!
Sayoko 27 Apr, 2014 @ 6:38pm 
I have been waiting for this mod for quite some time, glad to see it come about! Well done.
The Silver Dragon Approves.
Castor_Gaming  [author] 27 Apr, 2014 @ 6:22am 
@Sparx, as far as I know, it'll be similar to Falskaar. It'll be an ESM file, but requires Skyrim to run. They also say that it'll require Morrowind, Bloodmoon, and Tribunal as well. Either way, I'm looking forward to it.

@Johnmin93 & leviticusrwright, thank you for the support! It's really encouraging to see such kind responses.

@Crits Please [FIN], not yet, but I have been thinking about uploading it to the Nexus along with my other mods.

@cavebat, you were thinking of asking why I used Karstaag as my photo, rather than a standing stone. Hence why I pre-empted you and answered it before you could ask. That, or cupcakes. Chocolate chip cupcakes.
Tomoko 27 Apr, 2014 @ 4:06am 
What?
Crits Please 27 Apr, 2014 @ 12:28am 
I this on Nexus?
bellofury 26 Apr, 2014 @ 7:41pm 
LOL, "I can hear you through the monitor" AAAAAAAHHH!!!!!!! STALKER!!!!!!!

XDDDD Best line ever
SirFfuzzyLogik 26 Apr, 2014 @ 5:02pm 
"Well, my very observent future subscriber" Favorite line, talked me into it right there.
NoAmmo 26 Apr, 2014 @ 4:32pm 
Nice mod and usefull. my favrourite combination : )
sorry for my English
leviticusrwright 26 Apr, 2014 @ 3:34pm 
just for this mod i am following you thank you
Disgusting Weeaboo Trash 26 Apr, 2014 @ 3:15pm 
@cavebat I'm gonna guess mad rampage with Karstaag in Whiterun
Cavebat 26 Apr, 2014 @ 2:01pm 
if you can read my thought what im i thinking of :whiterun:
Nefnoj 26 Apr, 2014 @ 9:58am 
PLEASE STOP READING MY THOUGHTS THROUGH THE MONITOR IT SCARES ME.
Jonesy Fox 26 Apr, 2014 @ 7:59am 
Superb mod, dear creator. You are a saint. Thank you.
Battyman Barry The 3rd 26 Apr, 2014 @ 6:48am 
So, Is it gonna be a diff EXE? Or is it gonna be in skyrim like a whole new quest line?
Mr Wono 26 Apr, 2014 @ 6:11am 
Ok cool! Downloaded and liked!
Castor_Gaming  [author] 26 Apr, 2014 @ 6:09am 
@Wono, you got it right. You use the power, and it stays in your list. It just remains greyed out and unusable for the next 24 in-game hours while it recharges. Once the ability is fully cooled down, it's automatically reactivated and ready for use again. There is absolutely no need to revisit the stones again.
Mr Wono 26 Apr, 2014 @ 5:51am 
So let me get this straight, I have all Solsteim Standing stone powers collected, I install this mod and I can use all of them once a day right? And is there limit that I can use only one of them once per day?
Castor_Gaming  [author] 26 Apr, 2014 @ 5:00am 
@rdt.usm, This is for the Standing Stones in Solstheim, from the Dragonborn DLC. Those stones never had a limit to how many stones you could have. Instead, they limited it by only letting you use it once, then requiring you to go back to the stone to re-learn the ability. I've altered it so that you don't have to go back to the stones anymore. Instead, you can use the ability once per day, like all greater powers.

@Sparx, Skywind is exactly that. Morrowind completely rebuilt and remastered on the Creation Engine that was used for Skyrim. It's not fully developed yet, but it's got a lot of hard work being put into it, and is already showing signs of love and devotion to the Elder Scrolls.

@Jso, Thanks for the support!
notsee zamby scrake 26 Apr, 2014 @ 1:21am 
probably won't ever use this mod. thumbs upped anyway.
Battyman Barry The 3rd 26 Apr, 2014 @ 12:55am 
Mind my newb knowledge, But whatss Skywind? I heard It was just Morrowind with the Skyrim engine. So is it morrowind but just in the skyrim game?
Blanc 25 Apr, 2014 @ 10:41pm 
does it remove the limitations of only having one stone power at a time.
Castor_Gaming  [author] 25 Apr, 2014 @ 11:30am 
Thanks!
Harp907 25 Apr, 2014 @ 10:00am 
nice mod