Crusader Kings III

Crusader Kings III

Auto-Pause on council task complete
28 Comments
Creampie Senpai 5 Apr @ 3:04pm 
this is already in game for both completed and aborted council tasks
fisto the robo 13 Sep, 2024 @ 3:01am 
mod still needed another update and fixes, i uploaded it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3330057298
Kincaid 29 Mar, 2024 @ 6:51am 
Since this mod isn't updated for over a year I uploaded a fixed version and also added the localization some posted here in the comments. I will keep my version up until fodazd fixes his mod.

You can find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3204659817
Kincaid 28 Mar, 2024 @ 6:53pm 
This mod has a bug that adds a negative control modifier to the raise control task of the marshal. This modifier always equals the marshals base control gain + gain through martial skill. This basically makes the raise control task useless.

It seems like this is because of changes in the 1.12 update. I'm no modder so I don't really understand what was changed and how it affects mods but you can check the most recent comments on the "Houses Traditions" mod, they were talking about something similar there.
rayancoelho 4 Mar, 2024 @ 10:53pm 
Could you please update the mod to the new patch, 1.12.1? Many thanks in advance!
IDAZIZ 1 Mar, 2024 @ 11:34pm 
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Freeeast 26 Jan, 2024 @ 2:00am 
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behind you 25 Jan, 2024 @ 4:27pm 
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macluk 30 Dec, 2023 @ 12:15pm 
I think this mod crashes my game when i'm trying to raid my neighbours. And that it is even right at the beginning of the game when no task can be yet completed.
N*rd 21 May, 2023 @ 2:43pm 
Hello, for german translation::

l_german:
apoctc.1.t:0 "Befehl ausgeführt"
apoctc.1.desc:0 "Ich habe den Befehl ausgeführt."
apoctc.1.a:0 "Ja"

thx
Oak 16 May, 2023 @ 2:27pm 
Thank you for updating!
✠︎ Pedro Alvi ✠ 18 Apr, 2023 @ 8:24am 
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Ceku'nun Babası 21 Jan, 2023 @ 8:24am 
updateeeeeeeeeeeeeeeeeeeeeeeee
Kenn The Cooker 13 Sep, 2022 @ 6:31am 
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SalasM 5 Jun, 2022 @ 2:46am 
Spanish translation:

l_spanish:
apoctc.1.t:0 "Tarea concluida"
apoctc.1.desc:0 "He concluido mi tarea."
apoctc.1.a:0 "Sí"
sosoyorinrin 21 May, 2022 @ 6:38am 
Chinese translation(粗略翻译,未经润色)

l_simp_chinese:
apoctc.1.t:0 "任务完成"
apoctc.1.desc:0 "我完成了您指派的任务"
apoctc.1.a:0 "善"
lexo1000 7 Mar, 2022 @ 11:41am 
Here is french translation

l_french:
apoctc.1.t:0 "Tâche terminée"
apoctc.1.desc:0 "J'ai terminé ma tâche."
apoctc.1.a:0 "Oui"
duestere Legende 5 Mar, 2022 @ 2:18am 
stop this mod won battles by reach 100% automatic?
KiZo 10 Feb, 2022 @ 7:09am 
can pls update this mod? i need this fantastic work
10sunbee 24 Nov, 2021 @ 10:54pm 
many thanks
Barracuda 8 Jul, 2021 @ 3:16pm 
Understandable, thanks for the reply
fodazd  [author] 8 Jul, 2021 @ 2:46pm 
A compatibility mod would definitely be possible, but I don't want to maintain compatibility mods.
Barracuda 8 Jul, 2021 @ 2:23pm 
Would a compatibility patch with this mod and More Game Rules's Conversion Speed settings be possible?
killerdjk 2 Jul, 2021 @ 3:57pm 
Not working with 1.4.4?
Apoc 23 Jun, 2021 @ 4:12pm 
Yeah it does and that's how I use it most times, but I think I read the "optimal" way to increase average development if you're a culture head is to use it on the fastest to complete counties. But then again those usually take like 4-10 months so it might be annoying having an auto stop built in lol. Also found out about Easier Realm Manager mod which seems to do this so maybe it won't be needed if that stays updated.
fodazd  [author] 23 Jun, 2021 @ 3:57pm 
I personally don't use the increase development task all that often, and I *think* it just keeps going when it's finished, so I didn't include it in this mod. I can look into it when I am done with my other mod projects though. :)
Apoc 23 Jun, 2021 @ 1:25pm 
I appreciate this mod and the seige auto stop mod alot, thanks! Another helpful one could be autostop for the increase development task.
N'wah 22 Jun, 2021 @ 7:00am 
icebear not sure why paradox removed this from the game