Total War: WARHAMMER II

Total War: WARHAMMER II

Feral Nauglir
8 Comments
zerg93  [author] 14 Sep, 2022 @ 2:42am 
Will do.
HIGHSCHOOLERJIM 14 Sep, 2022 @ 2:37am 
Enjoyed playing with this mod a lot hope to see you port it to TW3
zerg93  [author] 22 Aug, 2022 @ 8:33am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
TouchFondle 18 Jul, 2021 @ 2:32am 
Thank you for the fast update
zerg93  [author] 15 Jul, 2021 @ 10:06am 
Updated.
zerg93  [author] 4 Jul, 2021 @ 6:51am 
@HansWright Glad that you like them!
And thanks for those lore bits!
It's always nice to know more about Warhammer stuff! :cozyspaceengineersc:
Hans Wright 4 Jul, 2021 @ 6:01am 
I have always wanted feral Naggaroth cold ones for dark elves. Thank you for making this. :) It is actually pretty close to lore, though dark elves were not explicidly mentioned in lore to use cold ones without riders, it is heavily implied that they are using them in their fighting arenas and also that some cold ones were deemed not to be good enough to serve as mounts. In Malus Darklade novels is also moment, where after attack of Dread knights some of riders were killed, yet their mounts just followed pack, because thats how they are used to hunt in wild. In cases of war, its not that much far fetched for dark elves to use feral Cold ones as first wave of attack, if they have enough of them, then why not? They have pretty good beastmasters, after all, they have War Hydra, Kharibdyss, Manticore, and list goes on. :) Rest of the army just needs to keep its distance from them.
Revelation 24 Jun, 2021 @ 6:16am 
Nice mod, lore wise they would probably attack your troops as much as the enemies the riders are described and smearing a gland/scent on them to be accepted.

Still, cool little addition!