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From what I could tell, the distance specified on Save doesn't seem to have any effect - items at the far corner of Altis were saved/loaded. I specified, 1, 5, 0, 25.
If other people units are saved, their loadouts are sometimes what they were when saved and sometimes what they were from Eden (it may have been the types of the units, I don't know).
If you go back to Eden and delete everything except the Player unit, run, and Load, the crates/vehicles load, but not the other people units. (If you Load from the original Eden mission, they're duplicated.) Strange.
Anyway, it's a nice mod. I'll continue playing around with it and see what I can get out of it.
Changed:
How saving works so saving is now 1000% faster
Added:
Support for flying vehicles