Arma 3
SOG Secret Wars - Alive Coop
26 Comments
Ninebreaker  [author] 8 Dec, 2024 @ 6:42pm 
I will take a look at the new Simplex module, but if I do have to update it then I will update alllll the maps, that will take a while.

I would love to create a final version for all 3 SOG maps, and have it work so that players can select in the parameters what Alive version they want (medical and no medical), switching on headless client spawning or server side spawning, and other options like that.

It would reduce the amount of versions per map from 4 each map to just 1. But honestly I have no idea how to do that or if its possible.

Any help would be great, and honestly people are free to edit these missions and upload them. All I did was create a mission that I would enjoy playing then uploaded it for everyone, its free to edit as people see fit.
Ninebreaker  [author] 8 Dec, 2024 @ 6:37pm 
I took a look at the mission file, I think I finally found the correct version. This is my first version so I actually do not have LAMBS modules enabled in the map. Thank you for pointing that out! I am going to go ahead and disable it as a requirement, if people want they can still enable it.

There is also a specific LAMBS SOG RPG module out there that works well with these missions. I highly recommend trying it.

As for the missions, this specific version is the only one that has DMP missions . All the others rely on Alive, and player initiative to do their own thing.

I have the missions set to spawn when players interact with the radio behind the arsenal. Its marked on the map, just give the mission a minute to generate. After that the radio will have the option to spawn missions (both the HALO jump and mission spawner are hocked up to the same radio).
Doc Erica 7 Dec, 2024 @ 5:39pm 
Trying to get these to work, right now missions dont auto create and alot of the fobs have little to no interaction? Is this a mod order or compiling issue or an outdated module issue? for example, simplex has a new version out some of the lambs are redundant.

Also, if you ever want a hand compiling all the various maps you have out there and updating them let me know, I do alot of modding in other games but Ive worked in arma mission making before(I created my own script for helo landing when smoke is spotted before one was available but I never released). cheers and good work!
Ninebreaker  [author] 25 Nov, 2024 @ 6:27pm 
I tested it out, the arsenals are working. Try ACE interacting with the crates, that should be how you access the arsenal. Also the spawn points depend on which version you are trying, I have so many of these I am having a hard time remembering which is which.

But in general all the FOBs are still under blufor control in all versions. The latest version just has all the assets in one location to make the performance better. You can still use other FOBs as a base if you want, they all still have the arsenals in place.

The older versions of this map should have a spawn point in each FOB. If not Zeus slot is able to place down a spawn point in those FOBs if you need to.
IronMedic 18 Sep, 2024 @ 2:53pm 
So... I have been trying to play this, and it seems all the arsenals have absolutely nothing in them and all the spawn points are pretty much disable except a single one. What happened. Did this get updated? Because this was my favorite mod, now i feel that its pretty unplayable.
Ninebreaker  [author] 19 Jan, 2023 @ 8:41am 
Thanks, I will take a look at the missions
The Minister of War 19 Jan, 2023 @ 8:01am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2746603528 This one worked though, we'll be using that so I won't bother you anymore. I guess if it helps troubleshooting the ones that don't work I'll say this; I couldn't see the map in those, I only saw the respawn hud that'd be on top of the map normally. That's probably indicative of a certain type of error but I know nothing about arma modding.
The Minister of War 19 Jan, 2023 @ 7:23am 
Yeah, I've appropriately switched out DMP/DAO depending on which mission I'm trying to get to work. No battleye either, if I got this to work I'd host it on a private dediserver with friends and we've never used BE. It's not a DLC issue, other SOG missions work and it's not an ALIVE issue, other ALIVE missions work as well.
Ninebreaker  [author] 19 Jan, 2023 @ 7:18am 
Are you using DMP with this scenario? This version is the first one I made, and it uses DAO instead.

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1712007238
The Minister of War 18 Jan, 2023 @ 5:41pm 
Same issue as the guy below, respawn disabled once I get past the lobby, hosting as a lan server through server browser, this and the DMP mission
Ninebreaker  [author] 14 Aug, 2022 @ 7:19pm 
I usually test it in the Zeus slot, but what role you pick should not matter.
Is Battle Eye enabled in the Launcher? Sometimes it causes issues when playing with mods because it would delete files.
KingDyno420 14 Aug, 2022 @ 6:22pm 
i also get a zen_framework error before it starts
KingDyno420 14 Aug, 2022 @ 6:21pm 
which role did u pick or does it matter i click a role load in looks like a split second of a cutscene and then has a respawn screen i got all the mods listed and the two u have in discription
Ninebreaker  [author] 14 Aug, 2022 @ 6:06pm 
Just tested it out, not sure what steps you followed but to use this. You have to go to the server browser and host a server from there, then select Multiplayer or LAN. I tried it in LAN and it works
KingDyno420 14 Aug, 2022 @ 5:50pm 
everytime i start the mission it in lan mode says respawn unavalible
Ninebreaker  [author] 26 Jan, 2022 @ 5:13pm 
Ninebreaker  [author] 26 Jun, 2021 @ 10:25pm 
Figured out how to get the DMP version working, its up now
Ninebreaker  [author] 26 Jun, 2021 @ 8:03pm 
Thanks, I will check it out.
GerhartRTFO 26 Jun, 2021 @ 3:03pm 
Gotcha. Have you joined the discord for Drongo's mods? If not I do highly recommend to do so as there are some really nice and helpful people in there. Nice to know you are working on that version.
Ninebreaker  [author] 26 Jun, 2021 @ 1:44pm 
I am working on a DMP version but at the moment when a task is completed it wont spawn the next task, trying to fix that.
GerhartRTFO 26 Jun, 2021 @ 6:44am 
Just curious, why DAO and not DMP? DAO is not supported anymore and DMP contains everything that DAO has plus much more. Again just curious
Nick 25 Jun, 2021 @ 2:22pm 
oww thanks bro !
Ninebreaker  [author] 25 Jun, 2021 @ 1:50pm 
Oh, so to run this you need to host a server, but you can hot it in LAN too and save your progress.
Go to the server browser and you will see the option to host on the left.
Nick 25 Jun, 2021 @ 3:48am 
On play, but I have it with al the scenarios
Ninebreaker  [author] 24 Jun, 2021 @ 1:45pm 
Click on what exactly?
Nick 24 Jun, 2021 @ 1:27pm 
when i click on it nothing happend