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Can you update it ?
Does that one have a kid texture?
Also can the hivers have kids? (I'd assume no cause queen) What about Skeletons? (i'd assume no cause robot, but dunno how rimworld engine considers them)
I got this Shek kid through a "wanderer wants to join" event, not natural birth, hench the question.
Right now Sheks can be any of the base games races.....They appear no matter the race you gave selected for the pawn. Tynan gave you the tools just use em ma dude.
https://gist.github.com/c71b039116d14326f9542f20e6afd132
For the second failed pregnancy I set it to adult and that still didn't work so it must have just been due to artificial pregnancy. I think anyway...
At the time I was on another map doing a Witcher contract not sure if being on another map could have interfered somehow.
<classicideo>true<classicideo>
For me, the file was located here.
C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2526308637\1.3\Defs\Faction Defs
It might just be our other mods conflicting with that line, so YMMV.
I ran into the same issue and was curious.
I checked through the file and found this line
<classicIdeo>true</classicIdeo>
and after I removed that it seemed to fix the error and I had free reign of all the allowed memes.
I'm not sure what that line does, but I think it tries to force the faction to use the restricted classic ideology you can select when creating a new colony? That's my guess anyway, so it'd probably be safe to remove it. If it's important ignore me, I just figured I'd make a comment in case anyone else is having a similar issue