Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

3x Unit Size (480) Actual Cohort Size! For Rome Only!
102 Comments
ёбаный в рот! 👿 2 Dec, 2024 @ 10:07pm 
You made cavalry too large. If a cav unit is more than 240 men (like iny uor mod equites are 420 men large) then more than half their number will be sacrificed and they will DIE right before a battle deployment
偷米兔 1 Jul, 2023 @ 8:02am 
doesn't work?
sih7629 10 Jul, 2022 @ 8:16pm 
It doesn't work for me. Could you send me the completed version by email?
Mingles 21 May, 2021 @ 11:25am 
will this mod get updated?
TexanChiss 26 Apr, 2021 @ 8:52am 
Not that I have seen. Nearly every unit size mod for Attila covers all faction units and not specific factions.
Biocarbinol  [author] 26 Apr, 2021 @ 5:11am 
I think those already exist.
TexanChiss 25 Apr, 2021 @ 7:26pm 
Can you port this for the WRE and ERE in Attila?
Jake Warlow 19 Aug, 2018 @ 10:25pm 
love this mod pls update it mate
Shiroyasha 31 Jul, 2018 @ 1:28am 
Hey I was wondering if you had video somewhere showing how to do this?
I tickle fat chicks 29 Jul, 2018 @ 5:30pm 
i just foud tht mod it would be op if only my faction get 480 ty
Biocarbinol  [author] 29 Jul, 2018 @ 5:25pm 
Yeah if the AI plays Rome, it gets the 480 units. I have similar mods that give all factions 480 units.
I tickle fat chicks 29 Jul, 2018 @ 5:20pm 
does this work for ai also?
Biocarbinol  [author] 19 Jul, 2018 @ 1:35pm 
Updated 19.07.2018
MOR DI 5 Jul, 2018 @ 2:51am 
does not work need update
Orthyus 18 May, 2018 @ 7:09pm 
Are we updated? Does it work?
WarGods 10 Mar, 2018 @ 10:11am 
Updated please!!:steamhappy:
Biocarbinol  [author] 5 Feb, 2018 @ 12:58pm 
Normally that is due to other mods interfering.
OU13 5 Feb, 2018 @ 12:40pm 
The mod is very nice with 480 soldiers in a unit, with the only exception two man sit one on top of the other for tha cavalry units, may it be a glitch or bug it would be nice if that could be fix.
Biocarbinol  [author] 25 Jan, 2018 @ 1:19pm 
I should, yeah. Let me know if it does not.
KingOfThings 25 Jan, 2018 @ 11:03am 
Does this work all DLCs?
Biocarbinol  [author] 15 Jan, 2018 @ 1:35pm 
Updated 15.01.2018
MOR DI 14 Jan, 2018 @ 5:10am 
not working anymore, crashing my game at start
AugustusJCaesar 8 Jan, 2018 @ 1:15pm 
Yo does it work with Emperor edition?
miklu39 4 Dec, 2017 @ 1:00pm 
thanx very much... and good luck, i think this last update is rather drastic
Biocarbinol  [author] 4 Dec, 2017 @ 12:22pm 
I never thought I would be needed to update this again haha XD Not sure I can make it before the end of the week, will see.
miklu39 4 Dec, 2017 @ 9:49am 
update
Bomber123abc 28 Apr, 2016 @ 8:20am 
ok tku
Biocarbinol  [author] 24 Apr, 2016 @ 12:42pm 
If you select multiple units and attack the beaches with them, they will dock only one boat.
If you select 1 unit at the time and attack the beaches it will dock all 3 ships, and not one.
Bomber123abc 23 Apr, 2016 @ 7:41am 
when i atttacked my enemy beaches only one boat docks out of the three in the one unit
Biocarbinol  [author] 27 Mar, 2016 @ 1:04pm 
Updated 27.03.2016
Vorturius 23 Mar, 2016 @ 4:38am 
I have the same problem as 80DEUCE , only mod I have installed and it crashes straight to desktop.
The King of Spades 29 Jan, 2016 @ 3:42pm 
unfortunately it crashes straight to desktop. this is the only mod i had subscribed at the moment. thanks for your work anyways
Mr.PaiN- 26 Aug, 2015 @ 7:00pm 
update please, thank you, it's fun to steam roll other factions >=)
Diki1990 25 May, 2015 @ 5:51am 
Any chance on a more recent version of this Mod please? Doesn't seem to work with the latest version of the game!
Biocarbinol  [author] 15 Dec, 2014 @ 3:07pm 
I did not say that my mod does not affect Roman units only. It is true that it only increase the size of roman units. But that does not mean that there will be no conflict with other mods that make any changes to units.

The way I see it the conflict does most likely (Im as good as sertain) come from the other mod your using at the same time.
Why? Because both mods use some of the same type of modded files. There can only be one of these file types in use at the time. One of the most central files to unit size changes is called "main_units_tables", so when BOTH mods are trying to replace the vanilla game files with their version of for example this file mentioned above, the mods comes into conflict.
TexanChiss 15 Dec, 2014 @ 2:22pm 
I am using seleucid rival mod. which not only esures the Seleucid factions survival, but increases many of it's units to 240. Pretty sure this mod isn't causing this problem as you say your mod only affects Roman controlled units.
TexanChiss 15 Dec, 2014 @ 12:50pm 
Could you possibly pretty please make a version only touching all "roman" heavy infantry, cavalry, missile, and auxiliary infantry units?
TexanChiss 15 Dec, 2014 @ 12:43pm 
Does this only change unit sizes for Rome? If so then I do not see the problem as i have no mod that affects Roman unit size.
Biocarbinol  [author] 15 Dec, 2014 @ 12:01pm 
If what you are saying is true, its more likely that other mods are crashing eachother.
TexanChiss 15 Dec, 2014 @ 10:37am 
Thats's strange because it seems that I only have reskins and economic mods.
Biocarbinol  [author] 15 Dec, 2014 @ 8:32am 
Any mod that adds units to the vanilla I guess. It seriously depends on what your trying to run
TexanChiss 14 Dec, 2014 @ 8:01pm 
The reason I'm asking is that I am now stuck in splash screen as soon as I activated this mod.
TexanChiss 14 Dec, 2014 @ 7:26pm 
What will this mod conflict with?
1005 25 Nov, 2014 @ 4:51am 
Good Mode Good Good
Biocarbinol  [author] 25 Nov, 2014 @ 12:03am 
Updated 25.11.2014
demoxx 20 Nov, 2014 @ 9:56am 
please update!! ty
Biocarbinol  [author] 1 Nov, 2014 @ 6:34pm 
Thank you. Most likely there is a installation problem, or a problem related to other mods in combination with my mod. According to my coding (witch I have looked throu twice now) there is no problem to fix.
demoxx 1 Nov, 2014 @ 2:21pm 
sorry, i try to better explain, that means maybe there could be a bug. There are two men on the same horse but it concerns the men of the general. there could be a graphic problem.
your mod is great!! ty
Biocarbinol  [author] 1 Nov, 2014 @ 10:12am 
Sorry I dont quite understand the request, the mods are up to date.
What seems to be the problem?
Rome has 3x units, all other factions does not, in this mod.
Maybe you wanted to play another of my mods?