From The Depths

From The Depths

Simple Tank Weapons
13 Comments
♡ Melody ♡ 27 May, 2022 @ 12:44pm 
Would be so, so cool to see some NATO 105 and 120mm cannons added
Enderjed 30 Mar, 2022 @ 6:12am 
This mod does indeed work in the latest stable version.
Enderjed 9 Jan, 2022 @ 12:22pm 
I'll try getting it to work on my end then.
The tank wheels probably need some fixing though.
McTec Ind.  [author] 9 Jan, 2022 @ 1:31am 
Hm. The mod still seems to work on my end. Maybe if I reupload it again? I mean I haven't really rewritten any game code. All I did was retextured existing blocks and altered their stats a bit.
Enderjed 23 Dec, 2021 @ 4:46am 
Will you eventually update the mod to work in the new stable version?
eagarlock 21 Nov, 2021 @ 8:00am 
awsome
Enderjed 21 Oct, 2021 @ 3:48am 
Aye, that makes perfect sense.
McTec Ind.  [author] 20 Oct, 2021 @ 9:11am 
That is a nice list. Though due to work/ real life issues I won't be doing as much FtD stuff for now. But I'll keep those weapons in mind (unless I forget).
Enderjed 20 Oct, 2021 @ 8:34am 
Suggestions: (Some of these will probably be easier to model/program than others, furthermore, I understand that you cannot do all of these , which is why I have suggested a wide variety of guns, from the British, German, Japanese, Soviet and Italian forces.)
British Ordinance QF 20 Pounder (I know it's from 1948, but that's only 3 years off.)
British Ordinance QF 25 Pounder (Used as a howitzer)
BREN machine gun ballmount
5.7 cm Maxim-Nordenfelt (Technically this is from WW1, although it was used in the interwar aswell)
12.8 cm Pak 44 (This was used on the Maus)
57 mm Type 90 gun
Type 3 75 mm tank gun
Type 92 105 mm
152 mm M-10T howitzer (Basically the KV-2 gun)
Cannone da 47/32
McTec Ind.  [author] 15 Aug, 2021 @ 2:26pm 
Okay I rescaled the guns a bit to be more in line with FtD. They shouldn't look as massive now.
McTec Ind.  [author] 12 Jul, 2021 @ 8:18pm 
Yeah. I did mess up the scaling with the Blender models. My bad. I didn't really know to what factor it scales into game but at least I got it to work... so far. Also I have to figure out how to do real texture mapping because as of now. I have to rely on very simple/existing textures to make due. Anyways thanks for the feedback. I'll keep that in mind to avoid making a pigsear in the future.^^
robotnikman 12 Jul, 2021 @ 6:03pm 
Great mod, only critique I have is the models seem to big, compared to an APS gun of equal caliber anyways
McTec Ind.  [author] 1 Jul, 2021 @ 9:02am 
As of now I'll probably add tank destroyer variants of guns that don't use custom shells but instead fire fast armour piercing rounds that come with a higher ammo cost and a very limited field of aim. The idea behind this is to add some guns that are kind of powerful but not so easy to use, so that tank destroyers like Stugs and maybe ISU-122 actually find some use against armoured meta bricks of death. And yes I'm well aware that one could also build advanced cannons that do just that... but then again. One could also just avoid the inbuilt simple weapons tab entirely for the same reason.