Cities: Skylines

Cities: Skylines

NZ Christchurch Bus Terminal
37 Comments
Chicken lover 29 Jul, 2024 @ 9:33am 
Much cleaner than in real life
ASOM30 5 Oct, 2023 @ 4:16pm 
Non DLC?
You're_Aren't 12 Apr, 2023 @ 11:54pm 
Hi, for anyone needing a LHT version get the mod "upgrade untouchable" and use it to change the direction of the invisible bus roads in the asset editor.
Make sure to use the "classic touch this" option, as otherwise it will delete the ability for certain points to be used as bus stops.
I haven't seen any issues that don't already exist with this asset (the buses going through the building) so i think this works just fine. This is probably a bit janky though and it might cause problems as I really have no idea what I'm doing in the asset editor.
AliTarGz  [author] 2 Oct, 2022 @ 1:00am 
And I still can't change assets that use invisible paths for vehicles and footpaths, since some mods do not work for me. :/
jacko_2110 1 Oct, 2022 @ 12:44pm 
@AliTarGz ah ok, i'll look out for it when you do, looks great :steamthumbsup:
AliTarGz  [author] 1 Oct, 2022 @ 11:57am 
@jacko_2110
No. I still haven't made version 2:steamsad:
jacko_2110 25 Sep, 2022 @ 1:11pm 
*There is one more thing. If you use left-hand traffic, then the bus lines in this asset will also invert their direction. Unfortunately, in doing so, they will stop at the parking lots incorrectly.
Therefore, you will either have to use this asset or use the 2nd version of this building. Which I will release a little later*

Can you clarify if there's a Left-Hand traffic version?
darcula2000 15 Jul, 2022 @ 7:10am 
@AliTarGz
the most important is the top point. if that point both entry and exit. the bus maybe go wrong line.
it is better to set the top point only entry.

the bus ai is weak. enter is easy, but leave is diffcult for ai.

so set only one exit in the bottom .else the twice point are only entry. it will be ok
AliTarGz  [author] 15 Jul, 2022 @ 4:05am 
@邸晓宇
Thank you for the detailed comment and suggestions in fixing the asset.
I'll think about it.
darcula2000 15 Jul, 2022 @ 1:32am 
final, i think it is better to delete the exit arrows of the top . make the top point only entry. it will be easy to the game ui, more arrows and more lines will make mistake by ui. i think you can let every point only one position.
darcula2000 15 Jul, 2022 @ 1:09am 
@AliTarGz
if you change the under 3 point ,maybe it will better.

1,Cancel the up arrow in the lower left corner, as the one marked and selected in the figure, so that the vehicle can forcibly enter from the red route in the figure, and there will be no blue route, so there will be no crossing

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835436142

2,Exchange the positions of the entry and exit arrows to ensure that the vehicle does not cross the building. Because driving on the right side, it is best to let the vehicle enter from the left side in the figure and drive out from the right side, so as to follow the rules of running on the right side

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835436197

3,Reduce the area of the green belt on the left and widen the exit, so as to prevent vehicles from crossing the guardrail

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835436260


i like your asset. i hope you can make better, thank you
darcula2000 15 Jul, 2022 @ 12:26am 
@AliTarGz
i have tested. it is hard to control the bus ,but if the line is ok , it will finally control all the bus to use all the correct point
like it:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835428166
Mutunus 19 Feb, 2022 @ 6:45pm 
lol, very unexpected to see my local bus station as a city skylines asset. Thanks for your effort, very accurate.
squirrel_girll 21 Jan, 2022 @ 10:07pm 
AMAZING!!! I live in Christchurch and this is EXACTLY the bus exchange!!! So impressed !!!!!
briansterling81 26 Nov, 2021 @ 6:03pm 
Maybe it was a glitch but the building only seemed to have one location at which to drop a bus stop despite have multiple "bays" for separating the lines. This made all lines use one bay and thus backed up traffic like crazy.
AliTarGz  [author] 18 Sep, 2021 @ 1:06am 
This is not intercity bus terminal.
But this is a intercity version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2537095015
Exxxpress buss 18 Sep, 2021 @ 12:35am 
Intercity version? :)
KaydenPlays 8 Aug, 2021 @ 10:37am 
ah ok thats alright
AliTarGz  [author] 3 Aug, 2021 @ 12:04pm 
@kaydenlockwood1
Hi.
The asset page has instructions on how to fix this.
Unfortunately, it is impossible to do it perfectly. With any road construction around, some buses will still drive through the building.
No matter how I draw paths in the editor, buses sometimes ignore them anyway.
This is the problem of the buses themselves. That is, their logic, how they were programmed by the developers of the game.
As you have noticed, all default bus stations have a rectangular shape of bus paths and their parking in parking lots.
And also Buses cannot go in reverse.
And since my bus station has an arc-shaped parking lot for buses, the buses, accordingly, sometimes run as they want. I can't fix this in any way, believe me, I tried it many times, and for a very long time.
With the current logic of buses, there is no other way to do it in my case.
KaydenPlays 2 Aug, 2021 @ 9:58am 
its great except, some of the buses decide to drive through the walls
AliTarGz  [author] 7 Jul, 2021 @ 12:28am 
@alanda_b thank you :)

@joshualuk0108 thank you. Of course you can use it. You just should subscribe to
this Not So Unique Building mod.
joshualuk0108 6 Jul, 2021 @ 10:05pm 
That is absolutely amazing!
I realise that i could only place once on the map, is it possible to make this asset can put in place for few more times?
hino 6 Jul, 2021 @ 4:39am 
omg i love this! legit come here almost all the time wow
alanda_b 5 Jul, 2021 @ 2:21pm 
This is a great asset. And the instructions were easy to follow and worked like a charm. Thanks!
AliTarGz  [author] 4 Jul, 2021 @ 5:33am 
@Rexeh. Thank you:)
This terminal placed in Christchurch. You may have seen him if you were in this city.
(and I like your profile photo, the cat :D)
AliTarGz  [author] 4 Jul, 2021 @ 5:30am 
@BevansDesign, thank you. I added 2 screenshots :)
Rexeh 4 Jul, 2021 @ 12:04am 
This place looks familiar...

(Excellent, this is amazing and thank you for your effort!)
BevansDesign 3 Jul, 2021 @ 11:18am 
Wow, this looks great. Could you add a screenshot of its Transport View?
AliTarGz  [author] 2 Jul, 2021 @ 10:14pm 
@tazaeowens360
@Stegar
Thank you :)
AliTarGz  [author] 2 Jul, 2021 @ 10:13pm 
@BartandFoxy55
Tahnk you.
Maybe. But I want to say that now I will already make much less assets from New Zealand and in general for this game.
AliTarGz  [author] 2 Jul, 2021 @ 10:12pm 
@tazaeowens360
You may have misunderstood the description. But this terminal is just more suitable for right-hand drive traffic.
tazaeowens360 2 Jul, 2021 @ 10:33am 
I love the design of this, by any chance are you going to make one for RHD cities? My main city is american :(
BartandFoxy55 2 Jul, 2021 @ 8:51am 
I love this, it's so cool that there are more buildings that are in Christchurch.

Do you reckon you could do more Christchurch builds, Both pre and post earthquake?
Stegar 2 Jul, 2021 @ 12:39am 
Yay, I have been through here a few times irl. Nice to see that you've finally finished it and shared it for everyone to enjoy.
AliTarGz  [author] 1 Jul, 2021 @ 7:56pm 
@exculcator
In general, the second version will be just a unique building, without any roads.
Players will themselves should build roads in the game using the road anarchy mod.
exculcator 1 Jul, 2021 @ 3:43pm 
Very much looking forward to the correct traffic orientation-version!
Yoko Bozo 1 Jul, 2021 @ 2:23pm 
interior is awesome