Wildermyth

Wildermyth

Expanded Misc: History
4 Comments
Smoker  [author] 16 Feb, 2022 @ 12:13am 
Mmmm not easy to do, should be posible but with lots of writing. I'm no programmer neither, i just learn the code used in the game open files.
TinyTooth 15 Feb, 2022 @ 11:35pm 
Is there a possibility to change them to growth values? For example, a certain history can increase the damage of the character as the level increases.

I took a look at the relevant documentation and it doesn't seem to be particularly easy to change. They seem to set a fixed value for each level of each class instead of adding a value to achieve numerical growth.

I haven't learned programming, so I'm not quite sure how to add values that increase with level in this case.
Smoker  [author] 19 Jul, 2021 @ 3:43am 
You are very welcome :)
XinGst 19 Jul, 2021 @ 3:29am 
Hey, I just finished checking all your mods and this is the last one. I just want to say thank you for your hard work, lot of codes, arts that you did by yourself out of passion for everyone for free.

Thank you. :blissful_creep: