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-King Of Skill
Full Waft comes out at like frame 6, and half Waft at 4, good luck parrying it
Although I do agree that it should do more knockback, and full Waft should have slightly more damage. But as the creator said before, this is a legacy build
I am fUCKING SOLD
• Alt specific sound effects and intro/outro themes. Maybe 8 bit sounds ripped from the GB/VB Wario Land games for his GameBoy, GameBoy Color, and Virtual Boy alts. More Wario Land 4 and WarioWare sfx for his Biker alt, and possibly a remix of his Smash victory outro. Go bat-shit crazy with his Morshu, Mr. Krabs, Peter Griffin, Homer Simpson, etc. It'd be great to see.
• Wario World Shoulder Bash sfx. It's not that this cartoony gunshot-esque sound is bad, far from it. A little more source material wouldn't hurt anyone though imo.
•Correct me if I'm wrong, but Shoulder Bash doesn't scale damage and knockback based on the distance Wario travels. It'd be a good idea imo to either buff its normal knockback, allowing it to kill without relying on your opponent DI'ing the wrong way, or to have it scale and be able to kill easily at max distance, around 100%~ish.
• Not sure if it's an engine thing or not, but it is extremely easy for Piledriver to trade with an attack and simply have people fall out of the grab. If possible, maybe find some way to make it so it's not able to trade and still have it come out.
• Dair is fun, but there are 3 things I'm not so fond of:
○ Drift.You can drift with dair and have it retain all momentum. Unfortunately this results in whiffing or jumping high from midscreen and end up falling to your death. I personally would make it more similar to PM dair in which it instantly stops your forward momentum, so you go straight down while using it. Alternatively, give Wario a bit more control of where he drifts while using it.
○ Endlag on hit. You can't combo with the move done on a grounded opponent even at higher percents. This can be fixed with less endlag on hit.
○ Endlag on whiff. That thing I mentioned about the drift earlier where I use it really high close to the top of the stage, but I drift off and die? Only part of the issue was with the drift. The other was the fact that the move doesn't stop until it lands either on the ground or on the opponent. Having it be cancelable would be much appreciated.
• Sometimes after finishing a match online, Wario's alts will keep the same color of shirt and eyeliner on his CSS selection portrait. For example: Virtual Boy alt may have his yellow shirt, or his normal blue eyeliner will be applied to his GameBoy alt, or his default shirt will be red.
• Wario's Waft sound on slow down stun won't come out until after the stun is over and he launches in the air. If this is to replicate Smash Ultimate and its slow down stun, then that games sound comes right when it hits, so that needs to be fixed in that case.
• I was actually just relaunching the game to see a few things I missed, and for some reason, not only can I not select alts passed Alt 10 (Tycoon Wario), but Alt 8 (Waluigi iirc) is completely absent as well. Granted, first time I took a good look at his alts were during Online with a friend, so maybe something was different about that that allowed them all to appear, but still.
More just a matter of taste:
- utilt start up down
- uair clap louder
- Why make the bull hat only decrease the timer by 1 second? Why not an amount that matters? Taunting could also decrease the timer by a small amount?
- dair landing hitbox to have slightly more horizontal range?
- I miss PM dtilt, which was sort of defining to the character. Tipper sweetspot sends out, closer sourspot sends up.
Feedback meant to be helpful:
- You may want to be careful with suicide kills. A lot of people don't like them, or at least don't want them to be so easy. Rocky Fspecial is an example.
- The movement feels great.
- Could be wrong, but I think strongs are usually outdone be fspecial.
- Dair should get iasa on hit I think? Or at least less lag on hit. It's difficult to follow up on, making it pretty bad on stage I think.
- If dair ended before you died offstage, missed dairs would turn into edgeguard situations instead of deleted stocks, which is usually more interesting.
- PM's uair has an interesting duality between sourspot hands and sweetspot clap, and tends to be more versatile.
wahsome