Garry's Mod

Garry's Mod

Half-Life Resurgence
2,852 Comments
yasmin-ox 6 hours ago 
We need an osprey without gunners
SillySpaceCat 8 Jul @ 10:19pm 
Vrej, can you please make your Half Life Alpha model decompiler public? I would like to port the alpha to goldsrc.
Zack 5 Jul @ 9:49am 
dupes and saves keep breaking
Lance00013 1 Jul @ 7:38pm 
What is the name of the map in the first photo
Gunnery Sergeant 1 Jul @ 9:37am 
The NPC are so OP
betrusik 1 Jul @ 2:11am 
bruh this is the best mod good job
Doge 30 Jun @ 9:52am 
npc speed multiplier i mean?
Doge 30 Jun @ 9:52am 
can you add one vj base option is speed multiplier cuz i want chasing nextbots fast thank you
Nav 23 Jun @ 7:59am 
The thing I don't like about this is that the Gargantua's fire sprites are replaced with particles.
Yor Dimys 20 Jun @ 11:24am 
how do i use the original models in this
kidd copy你好 19 Jun @ 4:46pm 
Does this work with Half-Life deathatch source
Turret moment 18 Jun @ 5:42pm 
The addon doesn't work with saves anymore. What's going on? Do I just have a conflicting addon?
hungry heavys punchin pizza 18 Jun @ 12:08pm 
Alpha hassualt cigar is pointing the wrong way
davisalexandra018 17 Jun @ 12:18pm 
can you make the Charger effect as a npc?
AntlionSoldier344 16 Jun @ 6:20am 
@Gey Cat HUN there is?
Gunslinger ☢ 16 Jun @ 1:17am 
I know there is a unfinished construction worker with borked animations in the files of this addon, is there any plans to finish the guy up? Hes been in there since before the rework.
Grey Cat HUN 15 Jun @ 2:17pm 
AntlionSoldier344 there is a setting for that tho
Gordon, GORDAN! 15 Jun @ 12:31pm 
I wonder if you could add the ability for the Gargantua and its variants to ragdoll on death instead of being effect models and play the full death animation that's normally unused like the old Half-Life Renaissance pack?
AntlionSoldier344 15 Jun @ 3:52am 
i think there should be a toggleable option to make it where the npcs dont ragdoll after death
DrVrej  [author] 13 Jun @ 8:38pm 
But that's not how programming works, this is a NPC, entity, and weapon pack, nothing to do with maps, rendering, player systems or anything like that.
Panicky_Redundant 13 Jun @ 7:58am 
i didnt think so either but i disabled this mod and it fixed all of my slowdown in larger or more dense maps. dont get me wrong i dont hate this mod but its what worked for me after exhausting a bunch of other options. i can only assume someone else has had a similar issue.
DrVrej  [author] 12 Jun @ 9:00pm 
Its not lmao
Panicky_Redundant 12 Jun @ 8:42pm 
if you're experiencing lag in larger maps and are not sure why, its this mod.
wings 11 Jun @ 9:01pm 
Is it possible to have a option where they don't deploy energy orbs when using the VJ base AR2?
Timberwolf 9 Jun @ 7:01pm 
the npcs are just standing there not talking, and when i get nearby they run away.
Liam 5 Jun @ 9:08am 
i love the mod it is so fun can you please do thank you
Liam 5 Jun @ 9:06am 
can you add a template head of gordon freeman for one of the scientists
Doctor Sex 5 Jun @ 3:15am 
Babe please dont mix gigabite of shit in one mode!
What babe did:
supercop68 4 Jun @ 8:21pm 
this mod works with headcrab take over
bperhinet 4 Jun @ 7:14am 
Love this mod, but the Gibbing carries onto every NPC and it gets kinda annoying
mrbanana825 27 May @ 8:12pm 
how do I use the portals?
Uthred son of Uthred 27 May @ 8:55am 
VJbase SNPCS dont work in save games! they take a lot of time before reacting. kinda ruin the flow in saves or gunfights. please fix
@till@ 26 May @ 1:20am 
Where is Alien Mantas?
Echo 23 May @ 8:58pm 
chicken jockey
Osgood-Schlatter's disease 23 May @ 8:09pm 
Why does everyone have beef with the headcrabs lmao?
Lord Of The Seas 22 May @ 3:51pm 
[VJ Base] lua/vj_base/ai/core.lua:2728: attempt to compare number with nil
1. unknown - lua/vj_base/ai/core.lua:2728
The_enderdragon_destroyer 20 May @ 2:11pm 
so solar will memelol ever come back with his addons or no, just saing
HyperActiveStudios 20 May @ 1:57pm 
could u make the hl1 blood mod used for these npcs an addon? ive seen many hl1 blood mods on the workshop but none of them are the right colors like this one is
Slim Shady 20 May @ 11:47am 
Download the HD Models from github
The_enderdragon_destroyer 18 May @ 11:51am 
'cuz i'm confused
The_enderdragon_destroyer 18 May @ 11:51am 
also does anybody know how the HD models work
The_enderdragon_destroyer 18 May @ 11:50am 
Thank you Solar
Osgood-Schlatter's disease 15 May @ 2:51pm 
Please add Manta Rays (aka Alien Aircrafts) from the original game. I always liked those things.
sammyncraig10 15 May @ 8:48am 
LINK TO THE MAP
PLEASE
Dumbass 13 May @ 6:59pm 
Im sorry... the mod was removed due to the new vj base update
:steamsad:
engine 12 May @ 2:23am 
please i need the half rats npc pack
engine 11 May @ 6:19am 
does anyone have any idea about where the half rats pack is?
EPICMAN 10 May @ 10:38am 
some science dude was not moving when scared however I can't replicate these bugs other than in other vjbase packs (also the comment about gnomes is so confusing and it might just be mods clashing)
Solar 10 May @ 6:05am 
the new gmod update broke this addon which has the following bugs:

npcs dont produce sounds; gargantuas, helicopters, turrets and tanks
the hl1 and hl1 decay turrets spam rockets instead of bullets
some npcs leave a ragdoll and a static ragdoll at the same time
some npcs dont even fire or move around
The_enderdragon_destroyer 9 May @ 11:25am 
so drvrej what happened to the half life cthulhu mod