ARK: Survival Evolved

ARK: Survival Evolved

FunctionalityPlus QoL Mod Set
36 Comments
Clutch152  [author] 24 May, 2023 @ 2:10pm 
I never modified the existing UI. I only added buffs with UIs attached so I am not sure what would be causing issues unless there was an overhaul of the UI system and I just need to update the mod to the be more compatible. My computer died a while back and I haven't gotten around to fixing it but I do look forward to at the very least updating this for the UE5 version (assuming it is still needed). If need be the stand alone version of AutoRun is still available on the workshop.

I do not believe I activated the ActionBarsPlus module due to it being too buggy for my liking. It worked alright in some light testing but I didn't get to testing it very much and we didn't get a whole lot of volunteers for the beta build we had available.
ConTaGious 29 Mar, 2023 @ 1:26pm 
I too am having the problem Kishkuma and Jack described. All of my UI disappears, similar to what toggling the UI would do via Backspace, except HUD elements (waypoints, dino names, etc) still are displayed. Hotbar doesn't show but can use items via hotkeys. Opening my inventory temporarily makes all UI elements reappear until closing the inventory screen.

Both times the issue has happened (mod has been installed for 20ish minutes) it started after opening the mod settings menu and the other time from opening my inventory. After which, the whole UI becomes unresponsive, unable to click anything. Pressing escape a couple times closes the interface while also hiding other UI stuff described above, until quitting to main menu and reloading game. I'm in Single player.

I can post the mods i'm using if you want but am going to try your standalone Autorun mod instead. If the same thing happens, I will attempt to find any mod conflicts and report the results.
Jack 29 Jan, 2023 @ 5:34pm 
@RedGotSwami No, that feature is not in the mod yet, no idea why swekaj wants to turn it off.
RedHotSwami 27 Jan, 2023 @ 4:42pm 
Is ActionBarsPlus currently part of this? I don't see anything on the F10 menu for it, but swekaj was asking if it could be turned off... Am I missing something?

If its not in the mod yet, any ETA on it? Coming from factorio I really miss multiple hotbars :-)
Jack 25 Jan, 2023 @ 4:38pm 
I just spent a couple hours testing. With this mod first in priority, as I use no mods that say they require to be first load, and it took much longer for the error to occur but still occurs. It also seems to break the UI in general sometimes, not allowing me to craft, add stats, or transfer items. It literally only happens with this mod.
Jack 25 Jan, 2023 @ 1:52pm 
I am now running into the same issue as Kishkuma. I am going to try changing the mod load order to see if that helps.
Also, @Taelor, doesn't shift click and ctrl click add more stats at once? I swear I remember that being a thing, but may have been a mod.
kishkuma 31 Dec, 2022 @ 3:46am 
The autorun works great, but unfortunately when I enable this mod the side UI showing health/stamina/etc. disappears and I can't seem to get it back except by disabling the mod. :/
123 7 Oct, 2022 @ 6:20am 
or just enter the amount of levels you want to put in a stat
Clutch152  [author] 24 Jul, 2022 @ 9:25am 
@taelor
Not a bad idea :D
Making changes to an existing UI would require radical changes but making a new/separate UI could solve that. Maybe this UI could not only batch level dinos but maybe auto level them based on a preset template the player has created in advance?
taelor 17 Jul, 2022 @ 6:50am 
Suggestion:

When leveling up a dino (or after a midwipe), you have to click 50-100 times.

It would be awesome to level up in groups of 5, 10, Max. If there is anyway to add that into the UI, it would be super helpful.
romoDachi 17 Jun, 2022 @ 11:50am 
oh, nvm, it was my mistake
romoDachi 17 Jun, 2022 @ 10:24am 
hello, cruise control seems not working after recent updates :(
swekaj 24 Apr, 2022 @ 2:11pm 
Is there any way to turn off the new ActionBars Plus!?
Daimonicon 7 Mar, 2022 @ 7:36am 
Same problem as @Xander Nirpow writes.
Nothing moves automatically, only switching the mode works. Several different keys used, tested in SP and on the own server does not work.
Nemeses 28 Feb, 2022 @ 11:43pm 
Works good to go as of today
Clutch152  [author] 18 Feb, 2022 @ 2:06pm 
Can you send me a message on steam chat so we can figure this out?
Xander Nirpow 17 Feb, 2022 @ 3:39am 
Hi, it only change the icons from walk to run. Icon is greyish.
Clutch152  [author] 16 Feb, 2022 @ 5:11pm 
If it is a problem with the default key then you can change the binding while in the settings window (default F10) by clicking on the currently listed binding and then pressing a new key.

Please let me know if that helps or not.
Xander Nirpow 16 Feb, 2022 @ 12:09am 
hi there, just a little issue: the mod doesn't work as expected. There is no way I can make it move the player automatically. The config (F10) is working and i can toggle the icon between walk/run then nothing else. Keyboard is non qwerty.

Am i pulling a stupid somewhat ? ;)

thx
Clutch152  [author] 20 Jan, 2022 @ 5:24am 
Updated!
Previous issue should be fixed.

Progress report!
Currently building the UI for settings/profile management and trying to eliminate any bugs for ActionBarsPlus module :D
Clutch152  [author] 19 Jan, 2022 @ 7:13pm 
@RougeRaidenTV
I'll look into that. Thx :)
RogueRaiden 18 Jan, 2022 @ 4:20pm 
i added this mod to my server, and we could no longer open the radial menu on players. removed the mod and the menu is restored. Not sure if mod conflict or what.
Clutch152  [author] 1 Jan, 2022 @ 8:21pm 
@Kronogenics
Should already be in effect on this mod. Not sure when or if I'll be updating the older auto run honestly.
Kronogenics 1 Jan, 2022 @ 4:00pm 
Any idea when those changes will be pushed (hopefully to both this and your other autorun mod)?
Kronogenics 1 Jan, 2022 @ 3:59pm 
That's awesome, thanks man!
Clutch152  [author] 1 Jan, 2022 @ 1:29pm 
@Kronogenics
Yea ... that is because the sleep pods remove negative buffs from the player. I changed it so that the buff is neutral when you aren't using it rather than being negative so it should have a grey background for the icon rather than red.
I also change it to not reapply the buff if the Sleep pod buff is on the player.
Kronogenics 1 Jan, 2022 @ 1:23pm 
I'm currently using your autorun only mod, but since I assume this mod suffers from the same issue I'm going to post it here as it seems this is to be the successor to that mod.

Currently the buff gets removed and reapplied constantly while in the Tek sleeping pod (currently using the SS version), this causes all users on the server to have their cursor continuously teleported to the center of the screen while in a menu.
Clutch152  [author] 31 Dec, 2021 @ 6:48pm 
@thegewp
You can toggle between walking and sprinting using the hotkeys. Check the menu (Default F10) for binding and change it if you need.


Testing for ActionBarsPlus will take place sometime in the next few days. :steamhappy:
thegewp 31 Dec, 2021 @ 4:45pm 
This is great! Any plans for an auto walk? It would be nice to save the stamina when flying and doing other things...
Clutch152  [author] 29 Nov, 2021 @ 4:17pm 
Updated
Silent Bob 29 Nov, 2021 @ 11:53am 
thank you.. didnt know that was possible :)
Clutch152  [author] 29 Nov, 2021 @ 11:23am 
Soon I will be pushing a small update to bring controller users the chance to use AutoRun as well as some Tek suit compatability. Just wanna make sure there are no unexpected surprises.

The update will also include a small popout that will notify the player if the mod has been updated and relevent patch notes will be available directly in the mod menu.

If anyone has an interest in testing beta versions of this mod please send me a message via steam.
Clutch152  [author] 29 Nov, 2021 @ 11:14am 
@Silent Bob
If you are talking about AutoRun then in the menu (F10 default for menu) it should be bindable to something else.
Silent Bob 29 Nov, 2021 @ 10:58am 
is there an shorcut without numpad shortcut? I dont have a numpad on my keyboard o.O
ladams 28 Nov, 2021 @ 11:50am 
nice, havent tried it yet
Clutch152  [author] 1 Nov, 2021 @ 4:18pm 
We are currently testing Tek suit compatibility with the AutoRun module.
Testing is currently ongoing for the CrashRecovery module as well.
Progress is being made on the MultiActionBar module.