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I'll update the image too at some point
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/stats/2838911914
Cause for me this mod does not work in my medieval modpack. When I activate randomize goodwill then there are no further settings on the right like it should be. So when I create a new world then everything just stays the same unfortunately :/
Every help is greatly appreciated! ^-^
Does anyone know if there is a mod that allows renaming factions (preferably with a button to roll up a new, random name)? I've looked. But, so far, I can't find anything like that.
Could there be 1 global option of say all factions will have somewhere between 80 to -80 goodwill then you could specify if you want a pirate gang (or any other faction) to have between say -40 to -80 separately from the global value
So you probably don't have to! I know how much I've had to edit the heck out of my own mod and redesign the whole thing due to 1.3. Thanks for letting me know your thoughts, and I thought it was your mod that had that before.
Please explain what you do and what happens and why it's not what was expected. Are there ant log messages?
This mod is only for new worlds, not existing saves.
https://i.imgur.com/KhTf8w9.png
https://i.redd.it/w3bwat9xzm971.jpg
Fixing an issue where error messages were being written after world generation.
(That they don't do that.)
(I think I'm using the wrong word there but: Does it change without needing to reload the save?)