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That said, I normally just rebalance things myself using RIMMSQOL as I also understand the entire eccentric mod collection are to an extent personal mods just being shared, and so are balanced specifically with the creator's tastes in mind primarily.
In short I feel the great effort needed to make the Eccentric weapons they warrant noticable better stats than standard weapons you get from researching pulse-charged munitions. Just my opinion but I hope you can consider rebalancing the weapons in the future so they reflect the effort made to make them.
It would be very much appreciated if the turrets could be removed from the weapon category. Sorry for using the machine translation.
Eccentric Tech - Defense Grid v1.2.7
Eccentric Tech - Foxy's Armory v2.8.6
I do not use A Rim Reborn - Core, nor Heruan.
I no longer see the red error when using Tacticowl. I just noticed now that the Hugslib log does not report the mod version tag for Defense Grid? Otherwise, I believe you nailed down the incompatibility once again for Tacticowl.
https://gist.github.com/HugsLibRecordKeeper/8155f6484bc9018856bb2956252b2aef
I still need to sweep through this list for other unrelated warnings/errors. Let me know if more testing needs to be done. Thanks again!
Log with Tacticowl:
https://gist.github.com/HugsLibRecordKeeper/ba6cd1c9971a6d3814154f7dbe9c5d2a
Log with Tacticowl removed:
https://gist.github.com/HugsLibRecordKeeper/7a8e06db77087743ea4d2ebe44b413f4
I fully reset my game client for both modlists for testing. I have not played any game sessions with this modlist, as I am just getting back into Rimworld after an 8 month hiatus, still cleaning up my modlist from 1.4. While the modlist says I downloaded the Tacticowl mod from Owlchemist (which is not updated as of writing), I actually using the "Tacticowl Continued" mod by Ferris. I have no idea why that is. I have never used Tacticowl on any previous modlists. The Tacticowl mod is a combination of three mods, it may be worth looking into RunAndGun, Search and Destroy, and Duel Wield too.
Hopefully that helps, keep up the good work!
If you're still investigating, I might have some additional info for you.
1. the transpiler debug-spam already happens with only Foxy's Armory & ET Core.
https://gist.github.com/HugsLibRecordKeeper/22f8bb39353eae38589b2694399cceab
2. ...if I take out the Hugslog Publisher though (and without having Harmony active, as in the example above) we unsurprisingly get this here:
https://gist.github.com/WaveshaperAT/9a9c567cbb8d3f271e498fb30313914d
So, not sure if the Harmony-dependency not set on the mod-page (haven't checked the About.xml to be honest) is part of the issue, I can't tell. But it looks like something went wrong with that transpiler I guess - if not in code, maybe while compiling?
https://gist.github.com/HugsLibRecordKeeper/6cdc08ca76b9e35ae2606cae0cd6b321
If you have time to narrow down your mod list to the minimum number of mods that still cause this issue, that would help as well.
A new error code appeared after the CE update yesterday, but I couldn't identify the cause of the error. I could only find the keyword "Eccentric Projectiles", which should be the Eccentric Tech series MOD items?
=============
(Eccentric Projectiles) Unable to find injection point for cooldown notification transpiler. This is probably due to a mod incompatibility, please notify the mod author!
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method)
If errors still persist after removing that, then I need you to narrow down what mod is causing the incompatibility by removing mods until the error goes away, then seeing if the error persists with just this mod and the last loaded mod.
If move the camera to empty area, then the message spam doesn't occured.
Transpiler used from PawnPatches.AimingPatch
Tacticowl:
Transpiler used from DualWield.Patch_PawnRenderer_DrawEquipmentAiming
rimworld.aelanna.eccentrictech.projectiles:
Transpiler used from EccentricProjectiles.HarmonyPatches' PawnRendererDrawEquipmentAndApparelExtras_Transpiler
net.pardeike.rimworld.mod.camera+ (CameraPlus):
Prefix used from DotTools.PawnRenderer_RenderPawnAt_Patch
Postfix used from DynamicDrawManager_DrawDynamicThings_Patch
VREAndroidsMod (VREAndroids):
Prefix and Postfix used from PawnRenderer_RenderPawnAt_Patch
Krkr.Rule56:
Prefix used from CombatAI.Patches.PawnRenderer_Patch
here simplified error message by chatGPT.
Exception in Verse.DynamicDrawManager.DrawDynamicThings: System.TypeInitializationException: The type initializer for 'EccentricProjectiles.HarmonyPatches' threw an exception. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentNullException: Value cannot be null.
Parameter name: method
and here some additional mods name from error message.
YayoAnimation
Tacticowl
rimworld.aelanna.eccentrictech.projectiles
net.pardeike.rimworld.mod.camera+
VREAndroidsMod
Krkr.Rule56
I dont know what's the compatibility issue with Run & Gun however.
I tried both official and unofficial 1.5 version of Run & Gun, same error.
Is this error normal if I dont have CE?
https://gist.github.com/Ionfrigate12345/35ff307856f1a3edcf4f22fe6d8392dc
It pops up on main menu. Seems to be transpiler issue of your Projectiles module with a mod. I only use VCR as combat mechanism mod, and I dont use any ammo mod.
The keyword of the first error message seems to be related to Tacticowl, or Search and Destroy (or maybe Run & Gun)?
Thanks for replying (and also the awesome mods)
i ran into a problem with this mod and CE, i made sure both are the newest version resubbed to this mod and ran with only this mod (plus dependencies) and CE.
The guns all have the correct UI elements (ammo count, fire modes etc)
but when they actually, try to fire, they spam this error message
Exception ticking Bullet_Eccentric6x24mmCharged13867 (at (76, 0, 82)): System.MissingFieldException: Field 'CombatExtended.ProjectileCE.ticksToImpact' not found. [Ref A50017D1] Duplicate stacktrace, see ref for original UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.TickList:Tick () Verse.TickManager:DoSingleTick () Verse.TickManager:TickManagerUpdate () Verse.Game:UpdatePlay () Verse.Root_Play:Update ()
i also made a post in the rimworld Discord Troubleshoot channel with a log. but i wasnt sure where its more likely you see it, so made another post here.
I have been really enjoying these mods, and found a potential bug with CE. This is found after a pawn starts creation of a rosethorn, and can result in the pawn creating the elusive wooden rosethorn, namely due to it not liking that chemfuel is part of the recipe.