RimWorld

RimWorld

Simple Slavery Collars
197 Comments
isuck 11 Jul @ 3:53pm 
thank you for your hard work!
nana_the_ninja 11 Jul @ 11:28am 
Thanks for the update and all your work
TRIBeagle  [author] 11 Jul @ 8:32am 
Currently working on an update. I’m planning to release the 1.6 compatibility update this weekend.
kkpp1213456 10 Jul @ 2:29am 
1.6
XYM04689733 5 Jul @ 5:26am 
1.6
Monbland 2 Jul @ 5:11pm 
1.6 UPDATE PLEASE!
BlackFranky 20 Apr @ 11:39am 
@Drogo they do with the crypto collar.
dubygob 17 Mar @ 10:34pm 
is there a point to this without ideology?
Drogo и тукаллао 13 Jan @ 8:12am 
Dude this mod serve no purpose if my slaves don't fall down in a instant
Jesse 21 Sep, 2024 @ 10:08pm 
Hey man I found the exact issue with HAR. You have a patch operation with the xpath "Defs/AlienRace.ThingDef_AlienRace/alienRace/raceRestriction/whiteApparelList"

Your patch operation does not take into account people who might have an alien race that does not use the "whiteApparelList" tag. I have a race that only uses "apparelList" and blackApparelList" it does not use "whiteApparelList" so the mod can't apply anything.
BestestBlake 3 Sep, 2024 @ 12:15am 
I have a work around to remove the shackles on slaves.

Toggle God mode in dev mode and select the pawn that is in shackles. Navigate to health, select dev tool then enable show hidden hediffs.

Click on the red i icon next to the purple Enslaved (hidden) hediff, this will remove the pawn being in shackles.

The issue with this work around is that it will require you either manually remove or reapply the Enslaved (hidden) hediff each time you wish to shackle or unshackle your slaves.

I hope this helps while we wait for a bug fix.
WarKittyKat 23 Aug, 2024 @ 3:24pm 
Did anyone ever figure out how to fix the shackles on these? The posted fix doesn't work, slaves still can't be unshackled.
Jesse 4 Jul, 2024 @ 2:27am 
There still seems to be missing filepaths for 1.5, I keep getting red errors for this on launch.
WarKittyKat 6 Jun, 2024 @ 12:33pm 
Adding the enslaved hediff manually does not seem to fix the ankle chain problem; the shackle icon still does not show up.
sidfu1 29 May, 2024 @ 2:21pm 
anyone know how to fix th etoggle for shackle. im still on 1.4. my yuran slave has the shackle but i ant disable it on them
WarKittyKat 9 May, 2024 @ 6:24am 
I'm having the same thing, slaves are now behaving as shackled regardless of settings and the unshackle function has vanished.
2037157747 24 Apr, 2024 @ 7:44am 
Boss, did the activation of ankle chains disappear in version 1.5? What is the situation? My slave moves slowly, and clicking on the mod option to enable ankle chains is ineffective. Previously, in version 1.4, there was a manual function to enable or disable ankle chains,???
Kaden Ha 19 Apr, 2024 @ 7:25am 
Please change the stat from"SlaveSuppressionOffset" to "SlaveSuppressionFallRate", as the former only affects how well suppressors, basically the player, do, while the latter affects how quickly the slaves' suppression fall, which is how the collars supposed to work. Wardens should not intimidate slaves better for wearing the collar.
Greysuki 15 Apr, 2024 @ 9:27pm 
Wow, I was going to update it myself. Glad you're back :)
Alleyballey 15 Apr, 2024 @ 8:54pm 
I'd love to see the enslaved hediff neutralized by the slavery honorable precept or the Submissive trait added by integrated genes!
Juwatu 15 Apr, 2024 @ 10:30am 
Thanks for the 1.5 update! Now my "servants" might not lose their legs, eyes and other appendages because of their stupidity!
TRIBeagle  [author] 15 Apr, 2024 @ 10:07am 
1.5 version compatible patch, adding missing 1.4 version files.
Mr. Conspirator 13 Apr, 2024 @ 7:05am 
1.5 update?
CSY_murderer 16 Jan, 2024 @ 11:08pm 
한가지 더.. 노예들 감정변화 5단계가 되었을 때 우측의 팝업 알림 '복종하지 않는 노예'를 제거했으면 좋겠습니다.
CSY_murderer 12 Jan, 2024 @ 2:28am 
노예들 지위 기능은 어떻게 쓰나요? 이데올로기 비활성화인데 그래서 안 보이는건가요?
남블님 2 Oct, 2023 @ 4:55am 
유란 종족 애들이 4단계에서 5단계로 안 넘어가요
Atzahel 16 Sep, 2023 @ 10:48pm 
I will use this to Enlave Furry Colonies and revoke the rights they have.
WarKittyKat 31 Aug, 2023 @ 6:00pm 
@Ballin Because if I didn't want to play with that I wouldn't have put that the slaves have to be nude into my ideology. Except then everyone gets upset because they're not nude anymore if I put a slave collar on them.
SalmonToastie 23 Aug, 2023 @ 7:53pm 
@BALLIN BASED
Gato 22 Aug, 2023 @ 6:54pm 
theyre slaves why does it matter what they wear they dont have a choice
WarKittyKat 7 Aug, 2023 @ 4:40pm 
One minor request - could you make the collars in this not count as clothing? So pawns that need to be nude due to their ideology don't take a mood penalty for wearing slave collars.
Aaron Storm 20 Jun, 2023 @ 1:25pm 
Yes Please tell us how to unshackle. this mod lets slaves have roles in ideology but I cant use it because it forces my alien slaves to be super slow. Please please help
KahirDragoon 23 Apr, 2023 @ 3:16am 
I have some race for which (un)shakling is not supported but the Restraint (Slowed) effect is till applied. Any other way to remove the shackles from those slaves?
事不过三兄ToumanRin 9 Mar, 2023 @ 1:19pm 
does it compatible with slave rebellions improved?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2601801303
Pazik 24 Feb, 2023 @ 12:55am 
I can't seem to assign rolls to slave at stage 5. Is it broken?
Damion Wolf 19 Feb, 2023 @ 3:33am 
Didn't this used to come with slave beds? Or is that another mod?
Tkhakiro 5 Feb, 2023 @ 9:31am 
@TRIBeagle hi! At my leisure, I brought to mind the full translation into Russian of the mod version from Nov 28. 2022 ( {LINK REMOVED} )
Thank you for this wonderful mod!

P.s.If the link to the translation is removed, as last time, you can reply to me here or contact me via discord.
Macropod 3 Feb, 2023 @ 3:57am 
Small non-critical bug. The slave and the colonist were lovers, but then their relationship suffered a break. After that, the stage of slavery for this slave fell from 4 to 1.
It's okay, in some ways it's even realistic. :)

The DLC Biotech and the More Slavery Stuff mod were used to start a relationship.
sidfu1 24 Jan, 2023 @ 4:45pm 
nvermind its stil there i had to delete the mod config for it ot update the config correctly
sidfu1 24 Jan, 2023 @ 4:19pm 
can we get the old funtion where they stay their faction.
DZiral 17 Jan, 2023 @ 6:42pm 
@WarKittyKat I have slave stage reset when I remove mods from active save. Not remember what mod was involved (some mod from "vanilla expanded ..." series)
WarKittyKat 9 Jan, 2023 @ 1:24pm 
I'm still getting my slave stage resetting multiple times. How do I make it stop doing that?
limcokr 1 Dec, 2022 @ 6:45am 
1따봉 드립니다
Neo Sniper 30 Nov, 2022 @ 11:16pm 
Can you make it so that collars don't count as clothing due to nudist trait?
TRIBeagle  [author] 27 Nov, 2022 @ 10:38pm 
@limcokr
확인했습니다. 일단 스폰 때 노예됨 상태 달고나오지 않도록 수정했습니다.
limcokr 27 Nov, 2022 @ 6:20am 
노예여부에 상관없이 모든 폰들이 디버그켜야 보이는 노예됨상태를 달고 나오네요
TRIBeagle  [author] 25 Nov, 2022 @ 8:23am 
Mod Update.
Remove hugslib dependency. There is no problem with save compatibility, but the mod configuration would have been reset. Anyone who plays the 1.3 version of the game still needs a hugslib.
Make spawned slave pawns have enslave hediffs properly.
Akarthus 19 Nov, 2022 @ 5:09pm 
How much speed and efficiency does a slave lose by being shackled?
kamarajitsu 13 Nov, 2022 @ 11:25am 
Does this mod allow an Unwavering Loyal pawn to become a Stage 5 slave?