RimWorld

RimWorld

Realistic Rooms Rewritten
210 Comments
AJ 6 Jul @ 12:55am 
@Lucifer Thanks! all fixed im going to add this to discussions for anyone else who needs an example.
Lucifer  [author] 5 Jul @ 2:09pm 
@AJ
You're not adding ([numOfOccupiedTiles] * 0.5).

Example in your 5x5, it's 25 tiles of course, if 5 are occupied with stuff, its 20*1.4=28 + 5*0.5=2.5 so 30.5. Free tiles * 1.4 + Occupied tiles * 0.5.
AJ 4 Jul @ 7:33pm 
Hey mate i love the mod im trying to change the settings to match the following rooms, can you check my math please?

2x3 room Rather Tight - (2x3=6(-2 for stuff) 4x1.4=5.6)= 5.5
3x3 room Average-Sized - (3x3=9(-3 for stuff) 6x1.4=8.4)= 7.5
4x4 room SW Spacious - (4x4=16(-5 for stuff) 11x1.4=15.4)= 14.5
5x5 room Quite Spacious - (5x5=25(-5 for stuff) 20x1.4=28)= 27.5
6x6 room Very Spacious - (6x6=36(-5 for stuff) 31x1.4=43.4)= 42.5
7x7 room EX Spacious - (7x7=49(-5 for stuff) 44x1.4=61.6)= 61.5
condottiere 26 Jun @ 1:08am 
@SSJKarma the beauty of this mod is that whatever you think is BS, you can edit to fit your own sensibilities. Not sure what you're complaining about since Lucifer has empowered you to chart your own room-sized destiny.

If you're just venting, then I agree the vanilla values are a bit much. However, IRL I have met with clients in their houses which had rooms that match the modded sizes (if we estimate 1 tile = 1 square meter or approx 10 sq ft). Yes, those 50,000+ sq ft (approx 5000 sq m) mansions were absurd to my middle-class instincts, but they def qualified for extremely lavish/spacious.

A 175 sq m room is approx the size of an entire US mid-20th century house. Not my own pref or within my budget, but they do exit IRL.
SSJKarma 22 Jun @ 4:08pm 
i think the exponential growth on the numbers is bullshit to begin with.
scale is already all messed up in this game.
maximum size in vanilla for a maxed out room requires a 28x10 room which is madness.
even with th enumbers you are using , its still madness to want anything room wise bigger then 11x11. so i would make the +8 mood bonus attainable by rooms maximum 11x11 with stuff in them. right now even with this mod, its madness to even try to get maximum stat bonus.
cloudust 21 Jun @ 9:28am 
Thanks! I just created a small patch with gpt for it lol
Lucifer  [author] 20 Jun @ 9:31am 
@cloudust not this mod, that error is regarding the room 'type' parameter being null. Room type is not changed at all by this mod.
cloudust 19 Jun @ 4:28pm 
@Lucifer

I keep getting this error appearing - any clue if it's from your mod?

Error while Determining if X should need space: System.ArgumentNullException: Value Cannot Be Null. Parameter name: type
Farbott 16 Jun @ 12:42am 
gawdamn lightning fast
KingOfSpades 12 Jun @ 5:16pm 
Unsubscribe, resubscribe worked, thanks!
Lucifer  [author] 12 Jun @ 10:30am 
@Muad'dib Well it all depends on the implementation. But for that mod, it seems to define it's own numerical size requirement (e.g. archcount requires >100 area). For that this mod wouldn't do anything.

Other mods which add requirements tied to vanilla 'impressiveness' or uses the vanilla size tiers would in theory be affected.
Muad'dib 12 Jun @ 10:23am 
Since you're here and discussing room sizes. Do you know if this mod has the ability to affect room sizes demanded by VE Empire titles? Some of those rooms feel insanely huge.

If not, I understand.
Lucifer  [author] 12 Jun @ 9:54am 
There is nothing in the description about 1.6 changes, but 1.6 doesn't do anything to make this obsolete. They reduced the mood debuff for bad bedrooms, which will make smaller bedrooms less of a problem. Still hasn't changed any of the size tolerances which is what this mod does.
Utopia 12 Jun @ 7:56am 
@MAc What am I supposed to read there's nothing to read for 1.6 lmao
Amroth 12 Jun @ 1:36am 
@Mac Read... what exactly? There's nothing referring to 1.6 changes
Mac 11 Jun @ 10:26pm 
To any redditor who is about to come here and drool as they rush to type "ghhghghghgh new update makey mody obsolety hehehe", READ!!!

Also thanks for the lighting-fast update, mod is kino.
Lucifer  [author] 11 Jun @ 8:16pm 
@KingOfSpades Hi there, I can't replicate this issue. I'm not sure how this mod could be causing it. I've tested on both 1.5 and 1.6 with saving/loading and I loaded saves with older mod versions. One thing I would suggest is doing an unsubscribe resubscribe as something may have become corrupted from the update.
KingOfSpades 11 Jun @ 6:03pm 
on save load i get a black screen confirmed removing this mod fixed the problem, I assume this is the same issue the other commenters have had since the last update
Drestalos 11 Jun @ 4:48pm 
o7
Maxxee 11 Jun @ 4:44pm 
o7
Fox 11 Jun @ 4:40pm 
o7 :captainclown:
bean2000 11 Jun @ 4:10pm 
o7
Eokai 11 Jun @ 3:05pm 
o7
TheColdTurtle 11 Jun @ 2:52pm 
o7
Arken 11 Jun @ 12:28pm 
o7
Muad'dib 30 May @ 1:20pm 
Anyone know if this applies to room size expectations from mods like Vanilla Expanded Empire and their art room and throne room? And if yes, does load order matter? Should this be after that mod?
Vela 19 May @ 9:36am 
This still works
Inerael 13 May @ 8:34am 
looks usefull ! Does someone know if it still working please ?
Lil Kitty Girl 21 Apr @ 2:08am 
Rather tight value is off. The defaults are actually 6.5 not 7.5
Tardo The Ass-Monkey 23 Mar @ 12:35pm 
@SaMaHaJoGu Did you accidentally turn off the room display in the bottom right corner, where all the buttons are? I've done that before without noticing (I think there is a hotkey, but I don't know what it is) and then wondered why nothing was showing up.
SaMaHaJoGu 11 Feb @ 6:25pm 
I recently added this mod to lower the size needs for a room, but it appears to have broken the vanilla room sense? Like when I hover over a room, it doesn’t tell me whose room it is and what the impressiveness rating for the room is.
Captain Buzz 10 Jan @ 1:02pm 
Thnaks for making this! Love rimworld but room sizes are one thing that have never made sense to me, struggling to survive a savage world and friends dying all around you yet wanting a penthouse each :steammocking:
Dragon Fist Ent 15 Dec, 2024 @ 3:11pm 
haha I think you have surpassed my original mod in numbers, at least in current downloads. though am glad someone else took it up.
El Poyo Locco 21 Nov, 2024 @ 3:20am 
@hysteria
I'm not sure if it's actually the case but I did some testing. changing the values in the mod options DOES work, but it isnt always shown when you check the stats of a room, Since I dont play in english, I suspect an error in traduction. when I tweak the value in extreme ways, pawns will show the "quite spacious" mood modifier even in a 3*3 room, despite the stat displayed being "rather tight".
Phrozehn 6 Nov, 2024 @ 10:00pm 
Awesome mod. Any chance you could add the functionality from Variable Room Sizes? Owlchemist isn't updating it anymore and I think its a functionality that has been overlooked that makes a lot of sense to have :)
Lucifer  [author] 4 Nov, 2024 @ 2:41pm 
@hysteria123 I did reply to you before, I can't replicate the issue. The config menu works fine for me, and seems to work fine for others too. Try testing this mod on it's own to see if it's actually a conflict issue.
hysteria123 4 Nov, 2024 @ 5:39am 
If you like you can change the values in the config menu to whatever you prefer. ← Does not work.
Arx 31 Oct, 2024 @ 10:50am 
Thanks @Lucifer i will install in my current playthrough and observe. Time to say gud bye to unrealistically big rooms
Lucifer  [author] 31 Oct, 2024 @ 10:44am 
@Arx Should be. Room size calculation is done independent of room type, unless the mod specifically changes it. Easy enough to test with cheats on.
Arx 31 Oct, 2024 @ 10:10am 
Is it compatible will Vanilla expanded empire ? As it adds no titles and new size requirements for rooms/throne room and a new ball room?
Lucifer  [author] 26 Oct, 2024 @ 9:32am 
@hysteria123 Can't replicate the issue. Changing the sliders then clicking close instantly changes the room size tolerances. Possible mod incompatibility. Also could try unsubscribe/resubscribe.
Zriatt 23 Oct, 2024 @ 7:38pm 
Sheesh, even with this mod, my colonists think their bedroom is tight. 3x4 room with bed and dresser. They are begging for 1x2 rooms with bed only it seems.... Muwahahahahaha
Lucifer  [author] 7 Oct, 2024 @ 11:06am 
@此猪八两重得名朱重八
有人做了翻译。它应该还能用。- Google Translate
此猪八两重得名朱重八 7 Oct, 2024 @ 10:12am 
你好作者请问这个mod支持中文吗
TinoDrima 5 Oct, 2024 @ 5:23am 
How does it not work with rimmunation weapons?
The Sour Kraut 28 Sep, 2024 @ 4:08pm 
doesn't work with rimmunation weapons btw
skycrossercat 25 Sep, 2024 @ 10:31pm 
the setting I change doesn't get applied in game for some reason, check the config and all the values are there
NECEROS 14 Sep, 2024 @ 10:25pm 
Your port is fantastic. I'm so impressed with how many subscribers you have. Well done
Jobby Yagyu 13 Aug, 2024 @ 8:40am 
Finally my prisoners can have an average-sized cell.
Zuthal 6 Aug, 2024 @ 1:47am 
@Mister Oink

Assuming you have a single bed, end table and dresser for 5 occupied tiles, a 4x4 room will be enough for average, and a 6x4 for sw spacious. With a double bed, you need one additional tile to a 4x4 to get average, and a 5x5 to get sw spacious.