Barotrauma

Barotrauma

[OUTDATED]Normal Health Outposts NPCs - Anniversary Update compatible
36 Comments
the sex 19 Feb @ 6:10pm 
is there a mod that works
The Horseless Headless Horsemann 9 Jan, 2024 @ 12:07pm 
fair enough
FreeGamer  [author] 9 Jan, 2024 @ 11:21am 
nope, outdated for a reason
The Horseless Headless Horsemann 9 Jan, 2024 @ 9:48am 
does this work anymore?
Guide Dog 15 Sep, 2023 @ 10:48pm 
The only person who was rude here is Coward_Kotagi with that tone he used. The author deserves a big sloppy wet kiss on the neck
MaeveTheWendigoTTV 5 Sep, 2022 @ 10:49pm 
author kinda rude. otherwise decent mod.
COWARD :} 21 Aug, 2022 @ 2:45pm 
what
FreeGamer  [author] 20 Aug, 2022 @ 8:07am 
certified bruh moment?
Guide Dog 20 Aug, 2022 @ 3:47am 
I reported his post. You shouldn't have to take abuse like that. 👍
It was dripping with sarcasm and you don't deserve to be gaslit about that!
FreeGamer  [author] 20 Aug, 2022 @ 3:20am 
The current update is the Anniversary Update, so yes, it does work
party_rocker™ 19 Aug, 2022 @ 11:15pm 
does this work with the current update?
COWARD :} 12 Jul, 2022 @ 2:39am 
nahis alright i donrealy need help just thought it was cool but idk what you're on bout rudness n shit im jus a pirate man dont know what gears i grinded but nice mod
FreeGamer  [author] 10 Jul, 2022 @ 5:12am 
Well he had rude undertones so who here is really rude...
SydWad 10 Jul, 2022 @ 5:11am 
little bit rude there. Most people dont know how to read XML, take pity on the man.
FreeGamer  [author] 10 Jul, 2022 @ 4:22am 
Well well well, if you had taken a few minutes to check the error, you would've found out that this is an error with an item being sold at an outpost.
Spoiler alert: I haven't touched any items , so the error is irrelevant to this mod and thus I cannot help you.
COWARD :} 10 Jul, 2022 @ 3:18am 
thank you so so so very very so much for this it's very good for us swashbuckling buccaneers also its prints an error rn:

Error in <Price locationtype="military" multiplier="0.9" minavailable="false" />! {Input string was not in a correct format.}
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at Barotrauma.XMLExtensions.GetAttributeInt(XElement element, String name, Int32 defaultValue) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Serialization\XMLExtensions.cs:line 337

very cool useful mod definitely gonna bring this one to show-and-tell and also gonna ask my mom to look for it when i lose it
SydWad 16 Apr, 2022 @ 5:09pm 
Vanilla the outpost security and merchants are insanely tanky, would this mod undo that? Like my crew and i blew up a trader three times and stabbed him for a couple minutes and he was still alive.
Guide Dog 3 Apr, 2022 @ 6:36am 
Yeah my bad it's super nerf'd 😭😭😭 wtf.
FreeGamer  [author] 3 Apr, 2022 @ 6:33am 
Define "can't be stunned". Are you using a stun gun? A stun baton? If you're using a stun baton, how many times do you hit em?
Guide Dog 3 Apr, 2022 @ 6:32am 
I'd breed the mod author. In all seriousness, why aren't NPCs affected by stuns? They get staggered normally but can't be stunned. -_-
Title Fight Enjoyer 15 Mar, 2022 @ 1:19pm 
Works well great mod thank you
FreeGamer  [author] 15 Mar, 2022 @ 1:16pm 
@sword game enjoyer It should work in theory, as it only modifies the amount of hp and nothing else. As always I'd recommend backing up your save file before you do anything you're not sure if it's compatible or not.
Title Fight Enjoyer 15 Mar, 2022 @ 1:09pm 
Does this mod work with mods like Advanced Medicine Hardcore that change the amount of damage npcs take?
Sasha Fox #SaveTF2 7 Mar, 2022 @ 3:26pm 
Thank you!
FreeGamer  [author] 16 Feb, 2022 @ 4:26am 
@SirLOKI couldn't replicate the issue. Seems to be something on your end. Are you using any other mods in particular? I can see that your error mentioned something about "abandonedoutpostnpcsbt" which isn't something that is a thing in this mod.
SirLOKI_ 16 Feb, 2022 @ 12:13am 
Bugged on missions with abandoned outposts. Error:
Could not find human prefab "bandit" from "abandonedoutpostnpcsbt".
Couldn't spawn character for mission: character prefab "bandit" not found
Husky 21 Dec, 2021 @ 5:44am 
I care kind stranger, thank you for this mod, it's essential for me
FreeGamer  [author] 5 Nov, 2021 @ 8:01am 
based on fixing mods no1 cares about
Guide Dog 5 Nov, 2021 @ 4:29am 
based on what
FreeGamer  [author] 5 Nov, 2021 @ 4:17am 
I'm just gonna publish an update, I really don't know if it was necessary
FreeGamer  [author] 5 Nov, 2021 @ 4:05am 
Hmm I'll check out the code then. I'll update it if there's something I have to change.
xtxownage 5 Nov, 2021 @ 4:04am 
Take that back. It works on the commoners. The guards have reverted to being immortal though.
xtxownage 5 Nov, 2021 @ 4:01am 
I think I can confirm that it still works. I was able to 2 shot one of the commoners at the outpost with a normal revolver.
FreeGamer  [author] 31 Oct, 2021 @ 7:22am 
Not 100% sure if this works for the newest update, let me know if anything is broken
Falsified 31 Oct, 2021 @ 6:28am 
now i can properly madness combat an outpost, thanks
Guide Dog 7 Sep, 2021 @ 7:53am 
based?!