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But fine Mod either way.
I changed the description, can't change it to 3.x in the descriptor though.
And same in the descriptor, no ?
Like that, the mod will not send a possible default with the current version, until we change for 4.x :)
Thank you for testing!
Doesn't really matter. Should work any way.
pls add decision to manual add this modifier for not compatibile mod planet
You are talking about machine worlds.
These should already be included, are they not working?
Unfortunately I don't have the time right now.
I will look into ecumenopolis at some point most likely, but that will be in the far future.
Feel free to fork this mod tho.
Which "planetary computer worlds"? Could you link the mod adding those?
New game, starting planet has 11 pre-built districts, and 31 still open slots plus 5 blockers. Possible districts are 34 city, 33 industrial, 9 generator, 8 mining, 21 agriculture and 31 warrior house.