Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Huge thanks are due to Agent Orange for kicking off this inspiration for this!
Absolutely loving the size of the mod. Peak Apocalypse Experience.
This is one of my faves, it's a fun novelty mod but don't expect widespread compatibility with others or a razor sharp balancing experience. Makes a fight with 4-6 units feel like an actual crusade and all single-unit heros feel OP because they can blow up like 10 or 50 models in an attack.
@Karchedon, Will it happen? Yes. When? I'm not quite sure just yet.
@Kthulu, Most other resizes tend to try and keep the units the same physical size as vanilla, but besides the obvious amp-up in numbers it also shrinks them down so they can each fit on their respective tiles. If you're looking for something similar but a slightly lower scale or something with more in-depth changes though, I'd highly recommend Tabletop Gladius.
There's been a notorious amount of bugs from this mod (just scaling issues really) but I try to fix everything that gets reported.
A few other things I noticed so far that I'm wondering if they were intentional or not is that the Imperial Guard's Tank Commander unit still only has 1 battle cannon and Tyranid city weapons have 60 (500%) accuracy for their weapons