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Am i doing this wrong?
maybe you could make a way for the missile to continuously change course to reduce the possibility of hard kill or maybe only if it senses an incoming object
Gonna be enjoying the DLC a lot with some Soviet ship-killing tactics. Thanks for this glorious design!
-The missile will no longer continue to steer in the direction last input when there is no input.
Both of these changes are only LUA code changes to the launcher's two LUA code blocks, which can be easily swapped out to patch an existing integrated Gannet Block II launcher.
MWS B system has been sucessfully integratedand we are ready to send you a prototype for benchmarking.
Thanks again for this engineering marvel.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2580243468
Thank you in advance
You'll have to be more specific in how they aren't working. Tracking their launcher is normal--don't aim at yourself.
-Reducing the Link Per X Ticks on the missile will make the target acquisition more responsive.
-Reducing the Link Sync Interval on the launcher will make navigation and flight controls more responsive.
Doing so to either will reduce the missile's ECCM ability, making it more vulnerable to jamming.