RimWorld

RimWorld

ED-Laser-Drill (Continued)
52 Comments
.:CHG:. Hope 9 Jul @ 8:29pm 
@Mlie: I have officially retired my github fork of ED-LaserDrill. You've done a great job maintaining this. Thank you so much. I hope Jaxxa would be proud.
Mlie  [author] 13 May @ 12:42pm 
@TheBronzeWarrior Fixed
TheBronzeWarrior 11 May @ 3:09pm 
please fix the typo. the building name is "laser drill tageting" which im assuming is meant to be *targeting*
.:CHG:. Hope 28 Mar, 2024 @ 6:17am 
OK My version has been deleted...
Mlie  [author] 14 Mar, 2024 @ 2:48am 
This version will be updated to 1.5 but feel free to use the temporary version until then if you are in a hurry.
.:CHG:. Hope 14 Mar, 2024 @ 12:09am 
Well, I released this less than an hour before v1.5 dropped. it was a MUCH harder upgrade. Took several hours. Here you go: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3182853134
.:CHG:. Hope 13 Mar, 2024 @ 5:45pm 
The original mod, before the v1.0 version, -had- to be placed over the spot that you made the vent, and the laserbeam destroyed the Laser Drill. After the scanning and laser satellite systme was added, the Building.Destroy_Vanish() still remained. I always thought it was a bug.
Deadmano 2 Mar, 2024 @ 11:35am 
You are a star, Mlie, as always! :love: Thank you so much! I've added a pull request [github.com] to persist the drill after filling in a geyser (just needed the settings check).

Also, do you think it'd at all be worthwhile to have the filling work for either Steam or Gas geysers, now that you support Vanilla Helixien Gas Expanded? That could be a balance-friendly way of removing them versus theirs which is just an immediate "removal". If you do decide to support that, I'd suggest disabling the "Fill geyser hole" context on the Gas geyser perhaps?
Mlie  [author] 1 Mar, 2024 @ 2:19pm 
@Deadmano Should be added now
Deadmano 1 Mar, 2024 @ 7:48am 
@Mlie: Thank you! It's just a bit strange, since the concept wouldn't make sense for it to just "poof" away. The balance is also there by being able to set the time it takes to charge up, it'd just need to restart the "scanning" sequence after use.
Mlie  [author] 1 Mar, 2024 @ 12:11am 
@Deadmano The original author probably balanced the mod mod around it being only usable once. But I can look into adding some option for that
Deadmano 29 Feb, 2024 @ 9:35pm 
Is the drill meant to just disappear the moment you create or collapse a vent? I find it a bit strange it can't be reused, since you're just storing energy then transferring it to a laser of an orbiting satellite to do the drilling. Any chance you could create an option to allow for the drill to remain after use?
Mlie  [author] 14 Sep, 2023 @ 1:16pm 
@LouId Should be added now
LouIdZarcs 11 Aug, 2023 @ 9:04pm 
Hi mlie i love your work , and could you please add compatibility to vanilla helixien gas expanded so we can drill the gas geyser as well
fuzzzbutt 10 Aug, 2023 @ 10:02am 
Thank you SOOOOOOOOOOOOOOOOOOOOO much, this is one of my favorite mods and I cant believe I missed its revival!
Zarathustra 23 May, 2023 @ 5:38am 
Saved my playthrough, those steam vents get in the way of bases so often
Olfan 7 May, 2023 @ 3:45am 
With the years, so many of my most treasured mods keep ending up here. Mlie, you're a hero, thank you for all your work on Rimworld's orphan mods.
Angrysquirrel 6 May, 2023 @ 5:06pm 
THANK YOU DUDE!!!! :)
Barry, Aged 63 2 May, 2023 @ 5:18pm 
Thanks, no longer am I bound by the limitations of the Steam Geyser spawn rng!
mastice 30 Apr, 2023 @ 8:21am 
Thank YOU!
King Doom 25 Apr, 2023 @ 2:17pm 
You legend!
Mlie  [author] 25 Apr, 2023 @ 12:36pm 
Updated this version as the original seems to be abandoned again
Barry, Aged 63 22 Apr, 2023 @ 5:18pm 
The Original has been re-abandoned for all intents and purposes, so an update of this version for 1.4 would be greatly appreciated
King Doom 31 Dec, 2022 @ 5:02am 
Pretty sure the original is abandoned, Please update this for us!
Eloquent, My Dear 28 Dec, 2022 @ 8:21am 
Please could you look into updating this mod? Thank you.
Regar 1 Nov, 2022 @ 9:46am 
i would love a 1.4 version. :steamthumbsup:
AzoorFox 30 Oct, 2022 @ 6:40am 
UPDATE WHEN??
Eloquent, My Dear 24 Oct, 2022 @ 1:16pm 
Doesn't look like the original is getting updated, so I hope this one can be again <3
King Doom 24 Oct, 2022 @ 11:53am 
Any chance this can be updated? the original version hasn't been touched in over a year or so.
Mlie  [author] 28 Aug, 2022 @ 7:47am 
@Apollo The mod is unlisted as the original is updated. There is an image above describing this
Apollo 28 Aug, 2022 @ 7:42am 
Hi mile, Im trying to add this to my collection but its not letting me. Is this something on your end? Like did you disable that? Thnx :)
Chromium 22 Dec, 2021 @ 6:11pm 
Legend for posting that notice that you're deferring to the original.

You're a good person and you did well maintaining this. Cheers.
Lemons O'Toole 4 Dec, 2021 @ 11:30am 
Thanks for keeping mods alive Mlie! You're a boon to RimWorld players around the world! Their stories would not be possible without your hard work!
Mlie  [author] 2 Dec, 2021 @ 12:32pm 
@BattlePanda I dont think it will change anything, as long as the original have not done other changes to the mod. But you will have to ask the author about that
Albino Noodle 2 Dec, 2021 @ 12:01pm 
I see the original has been updated and if we're moving back over to that is it safe to swap them out mid game? I have not build one yet but wana check if it will break anything or if it would have to be researched a second time.
Mlie  [author] 2 Dec, 2021 @ 5:38am 
@Lemons O'Toole I am, that is why its unlisted and the disclamer and the ingame-news about it was added in the last update.
Lemons O'Toole 2 Dec, 2021 @ 5:19am 
I think Jaxxa updated his. I don't know if you were aware or not.
-shhfiftyfive 16 Oct, 2021 @ 12:26am 
very helpful if using hydroponics and turrets.
over the years i've stopped using those
but i still appreciate this being available.
LouIdZarcs 15 Oct, 2021 @ 11:33pm 
nice:steamhappy:
Timithias 11 Oct, 2021 @ 10:46am 
Your a hero, I want you know that.
Subin 19 Sep, 2021 @ 9:11am 
thx !
Lizzymon 7 Sep, 2021 @ 4:04am 
The game isn't the same without this mod, thank you so much for updating it! <3
MZM_GOW 2 Sep, 2021 @ 11:46am 
Thank you so much! You've always been the best!
Mlie  [author] 2 Sep, 2021 @ 11:01am 
@MZM_GOW Should be translation-keys now
MZM_GOW 2 Sep, 2021 @ 8:53am 
Hey Mlie, thank you for updating this mod! But here's a small issue. I want to translate this mod, but it seems that the text of the key part is not given. I wonder if you can help me?
fuzzzbutt 16 Aug, 2021 @ 8:18pm 
thank you so very much for getting this mod running with the new version. Its one of my essentials
mastice 10 Aug, 2021 @ 6:58pm 
Thank you for updating this!
Levictus 10 Aug, 2021 @ 1:08am 
Thanks!
Karnoss 10 Aug, 2021 @ 12:59am 
thx to update this mod! :D