Arma 3
German Armed Forces - All in One (Blufor)
75 Comments
Braunn  [author] 10 Nov, 2024 @ 1:52pm 
@Kaarlo I am not sure what exactly do you mean. These are part of Bundeswehr mod.
Kaarlo 10 Nov, 2024 @ 10:13am 
Can you make a standalone version for the Puma IFV & PZH2000 Howitzer.
Braunn  [author] 8 Sep, 2024 @ 4:27am 
@Redi Sorry to hear that. I have no idea, why is this hapenning. Do you have any further logs so I can try to take a look into that? Would it help you, if I made the Opfor version of the RHS version of this mod?
☣ Redi 7 Sep, 2024 @ 5:04pm 
@Braunn Thanks for the reply. Hope you had a good break.

Thank you for trying but, unfortunately, the same results.

Since my last reply I've unpacked all the pbo's, re-signed them as my own, generated and verified a new key, re-packed as "@myownmod" and it still gave me this error. We did notice the config.cpp file in each pbo were not binarized but it made no difference when we did this and re-packed. It's so strange.

We've resorted to another faction to allow us to continue with the project but we're happy to discuss with you further privately to try and find a resolution. Our other dev and myself would love to understand the issue.
Braunn  [author] 6 Sep, 2024 @ 3:25pm 
@Redi I have updated all the keys on CUP. Might be the problem, that the naming convention was a bit inconsistent.
Braunn  [author] 6 Sep, 2024 @ 3:11pm 
@Redi Sorry, I was on holiday. I don´t know exactly, how these keys work. I will try to load the up again even for the Blufor version. But I hope, I won´t fuck it up, as I didn´t work on the CUP version for a long time and not sure if I have the proper data for it. Will have to rework the keys completely.
☣ Redi 23 Aug, 2024 @ 7:12pm 
@Braunn I am the server admin @MeksKiller96 messaged in regards to the key issue.

Unfortunately, no luck. Although it does only seem to be Opfor it's a having a breakdown about in the logs.

All players are still getting "\addons\o_gaf_<all pbo's> are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys". The keys are a direct copy/paste from local Arma 3\!Workshop > server \keys folder. Old keys removed.

Removed / re-downloaded after update to ensure fresh. Loaded only GAF Blufor&Opfor + dependencies to rule out conflict. DSUtils signature check returns no error.

It's strange as there are many other mods (40+ both serverside and clientside), all running with the same method applied with no issue. Awesome mod in the editor though, works a charm :D

Feel free to PM me on here if you'd prefer.

Thank you for responding and looking in to it so fast, it's appreciated! :) Apologies if it's just me being stupid! :D
MeksKiller96 23 Aug, 2024 @ 1:10pm 
@braunn thanks will let you know shortly
Braunn  [author] 23 Aug, 2024 @ 1:03pm 
@MeksKiller96 I have completely readded the new keys, since its been a while as I lastly did something on the CUP version. Test that and let me know.
Braunn  [author] 23 Aug, 2024 @ 12:54pm 
@MeksKiller96 All keys seems to be correctly in place. Do you have that error or something more specific?
MeksKiller96 23 Aug, 2024 @ 12:14pm 
@Braunn
[CUP] German Armed Forces - All in One (Blufor)
[CUP] German Armed Forces - All in One (Opfor)
[RHS] German Armed Forces - All in One - If you wanted to look in to it but we are more trying to run CUP Opfor

Run fine in the editor but as soon as loading on dedi we get issues

All other decencies are running fine, it's just those above
MeksKiller96 23 Aug, 2024 @ 11:55am 
yeah all of them we wanted to us the rhs one but got the same error
Braunn  [author] 23 Aug, 2024 @ 11:38am 
@MeksKiller96 Which keys? All of them?
MeksKiller96 22 Aug, 2024 @ 4:15pm 
@braunn when im running this and the rhs german all in one mods on a dedicated server im having issues with the keys not being accepted
PipoTheSailor 4 Aug, 2022 @ 6:21am 
I'm looking forward to it :D
Braunn  [author] 4 Aug, 2022 @ 1:17am 
@PipoTheSailor: I´m working on it right now. It might be not that difficult. First I will do the Altis one of the BLUFOR version. You have been volunteered as a beta tester :)
Braunn  [author] 2 Aug, 2022 @ 11:27pm 
No not really yet :( I was extremely busy with IRL stuff and work.. But i will try to get to that next week.
PipoTheSailor 2 Aug, 2022 @ 8:06am 
Just wondering, is there any progress on that Liberation mode?
Braunn  [author] 14 Jun, 2022 @ 7:10am 
I am very happy that you enjoy these mods.
PipoTheSailor 14 Jun, 2022 @ 6:39am 
I thank you for your effort! I'm looking forward to play that.
Braunn  [author] 14 Jun, 2022 @ 6:33am 
I will do some CUP Opfors, and if it will have some sucess, then I will proceed further with others.
PipoTheSailor 14 Jun, 2022 @ 5:11am 
Well since it is CUP Based one of the CUP OPFORs would be great. Russia/Soviet Union or if it's possible East Germany would be nice. I believe there is also a PLA Mod (China). Otherwise maybe USA or France since the possibillity is rare to play Blufor vs. Blufor.
Braunn  [author] 14 Jun, 2022 @ 4:32am 
Any idea who would you like to have as an enemy?
PipoTheSailor 10 Jun, 2022 @ 6:33pm 
That would be nice!
Braunn  [author] 18 May, 2022 @ 5:13am 
Btw, I am thinking about publishing KP Liberation with GAF RHS, or also GAF CUP. Anyone interested?
Braunn  [author] 18 Apr, 2022 @ 10:46am 
I am really not sure, what can cause this. Could you maybe send me the rpt file? i don´t know if I would be able to diagnose something from that, because i don´t have that much experience, but at least I can try.
Kasjo 18 Apr, 2022 @ 5:56am 
All other 30 mods works fine.
Kasjo 18 Apr, 2022 @ 5:55am 
Well thats the thing, i dont get any error. Server starts as normal. But if you try then to connect to the server the arma 3 launcher says the server need no mods and cant report any of them.
Braunn  [author] 18 Apr, 2022 @ 5:54am 
I´m not sure, if I understand right. Did it work before? Have you tried to use it manually? I don´t have that experience with adding anything on the server, but if you are getting any specific error, let me know to see if i can fix it.
Kasjo 18 Apr, 2022 @ 2:54am 
Heyho. As soon as we add the Blufor or Opfor version to our server, the server cant report anymore the mods truh the launcher. It shows then the server runs without any mods.. We have all needed mods for this mod.
Braunn  [author] 25 Jan, 2022 @ 9:09am 
All versions updated.
Braunn  [author] 24 Jan, 2022 @ 10:51am 
Don´t know about that. I´m on it right away, thx for hint.
Owl 24 Jan, 2022 @ 10:45am 
You going to add the new stuff BW added today?
Braunn  [author] 16 Dec, 2021 @ 10:09am 
Hi Owl. I am about to release a RHS version of this, which can be beside the good Polish armed forces mod. I didn´t really plan to do anything else than German armed forces. Its very time consuming, I also can release more retextures in the future. Can you give a link to the current Poland mod?
Owl 15 Dec, 2021 @ 10:17am 
You ever think about doing the Polish next when you think you are pretty much done with Germany? The current Poland mod is a little...lackluster in terms of vehicles and such
Braunn  [author] 30 Oct, 2021 @ 1:15pm 
Hi. Buildings are empty structures, which have to be found separately. I do not model any 3D models such as buildings etc. So basically you can use the GM Kasserne buildings or other barracks structures.
TheyhateLion 29 Oct, 2021 @ 5:14am 
can you please add kaserne buildings

Braunn  [author] 15 Oct, 2021 @ 6:30am 
@Hanss Thank you. I really appreciate it. I will develop several more retextures in a long run, so it can be a bit more modular with all the favourite vehicle addons.
Hanss 15 Oct, 2021 @ 6:05am 
Great job man! Thanks a lot and good luck in developing it further. It's great that you are getting the best of GM and CUP. Personally, I add a map from IC and the show can start :)
Braunn  [author] 14 Oct, 2021 @ 3:00pm 
8-) Thank yooou. My pleasure. And there will be more updates regarding realistic equipment. Also more retextures, stay tuned.
Jerry323 14 Oct, 2021 @ 2:59pm 
Its awesome, i love that mode, it is sooo fucking realistic, im enjoying every peace of this mode, werrrryy good for missions, i have huge exp. with arma series, and this is much btr. thn BW mode original, please we must support this god man. :)
Braunn  [author] 12 Oct, 2021 @ 4:25pm 
Owl: Check the screenshot :) And the Scorcher will be improved, as I have learnt how to retexture better and more effectively.
Owl 12 Oct, 2021 @ 9:45am 
Re texturing is time consuming in general, you're fine man lol
Braunn  [author] 12 Oct, 2021 @ 4:23am 
Yeah, it might be also possible in the future. I didn´t get into retexturing of the uniforms yet, so far just the vehicles. Currently massively retexturing some vanilla assets in order te get ready for non-gm version update. Also I would like to make an RHS version of this, as some people do not like to use the CUP, at least the MILSIM clan, which I am member of. And that would be also a lot of retexture of certain assets.
As for now, there are some retextures of uniforms of Jagdkommando Austria and Swiss army, but just an infantry. Retexturing is very time consuming, at least for me at the moment. But in the future, it might be an option.
Owl 11 Oct, 2021 @ 10:23pm 
I have an Idea, I know you are getting into textures, so I was thinking this

How about making 2 mods, 1 for a Swiss army and 1 for the Austrian Army?

I think you can get away with the two using practically the same equipment, the only other requirements would probably some NIA Arms mods for the most part
Braunn  [author] 4 Oct, 2021 @ 6:52am 
Big update released. If someone would be interested in old and legacy version for some reason, let me know.
Braunn  [author] 15 Sep, 2021 @ 4:47pm 
Frosted Vert: Update released, helmets adjusted.
Yo Gabba Gabba! 10 Sep, 2021 @ 9:59am 
KSK guys could probably use CUP FAST helmets instead of tank crew ones, yeah?
Owl 8 Sep, 2021 @ 4:06pm 
True
Braunn  [author] 8 Sep, 2021 @ 4:04pm 
I have no problem with creating that. But it really depends on the interest. So far 243 subs is not that bad, but it could be better.