Arma 3
Prologue
21 Comments
JCaetano 22 May, 2014 @ 4:34pm 
Hell yea, i hate walking :)
kenji1851 11 May, 2014 @ 9:05am 
nvm, i installed jsrs2 and it's working. Nice mission, but is rly needed to be picked up by helo 600m from base?:)
kenji1851 10 May, 2014 @ 10:21am 
hey, i need lttl hlp: i huv all addons i had when playing Conquer + C17, but when i try to start this mission it says jsrs2_amv7_marshal was deleted;/
Corporal_Lib 8 May, 2014 @ 5:00pm 
Null problem, have a nice trip, you´ve done a lot ;)

cheers!
Panicsferd  [author] 8 May, 2014 @ 4:33pm 
Okay, I hope you enjoy them. Also I will be taking a break since I am going to go on vacation and where I am going I wont have access to arma3 or the internet. I probably wont be back on till thursday.
Corporal_Lib 8 May, 2014 @ 4:20pm 
Nice! I´ll playtest them now ;)
Panicsferd  [author] 8 May, 2014 @ 4:15pm 
Mission 8 and 9 are complete, I even updated the campaign file so it includes those two new missions.
Panicsferd  [author] 8 May, 2014 @ 12:15am 
I have just finished mission 7, I have then upated the campaign file which includes various fixes and the seventh mission.
Panicsferd  [author] 7 May, 2014 @ 9:49pm 
Edit: So far how my main layout was for the three part campaign is still as follows: Part 1 - Chernarus(which is completly done), Part 2 - Control(Stratis/Takistan), Part 3 - Collapse (Zargobad).

Currently here is a rough draft if you will of part 2. Part 2 is called control, and it is called that for a reason(I may have to update the main summary) is that the bluefor forces: USMC/NATO/UN will were collectivly to fight the Takistani/CSAT forces to drive them out of Takistan and in turn the USMC/NATO/UN will then have total control of Takistan.

Then once Takistan is under USMC/NATO/UN control they will take the fight to Zargobad to collapse the Takistani/CSAT regime and end the war.

Even though both the NATO and USMC will take part, you as the player will just see the eyes of the UN soldier so with that it may not be as long as say if you were playing a part in all of the bluefor factions missions.
Panicsferd  [author] 7 May, 2014 @ 9:43pm 
I currently have no idea how many missions there will be after welcome to takistan, but I think it may be 6 or so.

This part is going to be massive, but then the last and final part will be a bit shorter.
Corporal_Lib 7 May, 2014 @ 7:20pm 
Just finished this version, no problem so far... after "Welcome to Takistan" there will be plus one or two missions?
Panicsferd  [author] 7 May, 2014 @ 2:57pm 
I am glad that you managed to get that problem resolved, also I think I have fixed that ending missing debriefing thing a a new update. I just haven't added it and updated the campaign file yet.
Corporal_Lib 7 May, 2014 @ 1:08pm 
BTW, when we complete this first mission, the text underneath the "Mission Complete" is cropped ("narus. Now we know that csat invaded cherna")... just a minor problem ;)
Corporal_Lib 7 May, 2014 @ 1:03pm 
Yeah, it was my bad, I´ve accidentally loaded Zeus (the Ai tweaking mod, not the RTS module BIS released) along with bcombat and this pretty much caused that trigger to not respond... it worked alright now, but I went to the beach to check, and those wounded soldiers are still struggling at the sea, it is a pitty ;)
Panicsferd  [author] 7 May, 2014 @ 12:44am 
Edit: I did move the task to investigate closer so you as the player won't wonder off to far and you shouldn't see those pilots unless your close to shore.
Panicsferd  [author] 7 May, 2014 @ 12:40am 
I sort of fixed it, but the pilots of the helicopter are still left over even though I delete the helicopter, but be a glitch where the command only deletes the vehicle not everything.
Panicsferd  [author] 7 May, 2014 @ 12:18am 
Edit: I see the problem, the guys in the water are not the ones you are suppose to meet. The ones you are suppose to meet is where the task says investigate, they are directly there.

The ones that you see swimming were suppose to be deleted, but I guess that didn't work (well what I did was just delete the helicopter, not the indivisual units that were inside the helicopter). I will probably get to fix that soon.
Panicsferd  [author] 7 May, 2014 @ 12:05am 
When you are talking about the first mission, you are talking about this mission "Prologue" correct, if so then I will have to take a look at it then.
Corporal_Lib 6 May, 2014 @ 11:39pm 
Of course I´ve completed... I was eager to prossed in the campaign, it is a nice surprise to se it continued already! Thou I have one bug at the first mission: when I get to the marine squad that fled, there´s no trigger action (I face each one of them and nothing happens) and there are 3 mariners swimming at the sea and one dead corpse underwater... maybe a misplaced units is botching the trigger dialog? cheers!
Panicsferd  [author] 6 May, 2014 @ 11:05pm 
I guess I was waiting for you to reply, I am a bit surprised by self that I got this far already, anyways did you actually complete the first part all the way.

Since if not you will need to complete that before you start this part, or you will be a bit lost in the storyline.
Corporal_Lib 6 May, 2014 @ 10:50pm 
Niiiice! Wasn´t expecting the second part of the triptic campaign so soon! I´ll playtest it tomorrow! Keep up the great work, Panicsferd! =)