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Its hard mode ;)
All the other required mod files should automatically be installed. So you only see one thing in your mod list.
This tricked me at first as well lol.
You should not need to add the dependencies, and you do not need to add TOOM as that is built in. Just one thing. =)
Did you try to add other mods? If so what =) Can you give me the load order/links then I can take a look?
Anything that overrides the planet files will change ore mapping, this shouldn’t include lightning damage mods, but can do depending on if they tried to remove the weather completely.
I should also note that ‘lightning damage’ mods probably won’t fully work, as I added custom weathers lol. I guess that’s on the todo list now =)
An ore detector mod for testing should not conflict with anything but I do not advise anything over 5km detection range and only use 1 at a time or it bugs the game lol.
I have also seen mention of an uncommon bug on other mods where it just doesn’t install correctly, I believe the fix is to unsubscribe, re-subscribe then try remaking the game if this is the case. Let me know how you get on.
If enough people dislike the weathers I may make a no lightning damage patch. Some love it, some hate it.. I tried to find a balance. I feels it’s certainly an improvement of vanilla tho.
As to load order the mod pack should install everything in its dependency list automatically.
If you’re adding mods then what ever is in the top of the list will override anything below it for single play or local host games.
The mod can be hard to begin but shines best once you have a small set up and still slightly limited resources. More feedback is always welcome.