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Cheers to you~
My colony has 8 colonists and about 50 (tiny) cells ready for prisoners with prison labour mod.
I have a mod which adds weapons (about 50 actually but don't we all) which don't do much damage but stuns and sometimes downs an enemy.
50% chance of death when being hit by a taser or if a rlly chicken enemy, a soft dart gun.'
THANK YOU SO MUCH
[h1]From the description in Torann's original version[/h1]
This mod can be safely added to, or removed from, a saved game.
Load order: Core -> Custom Death Randomness
Place this mod at the bottom of your mod list
Suggestion:
I think it would be both very helpful and a wise idea to copy/paste the description from the original mod to your description above.
Granted, you did link to the original mod at the top. However, just reading the description would not tell anyone what this mod does, exactly. And I know some players just automatically skip over a Workshop mod for consideration if the description does not make it clear what it does.
Consider that, once someone makes a (continued) or makes their own, nearly identical version, mod authors sometimes delete the original. I've seen this happen several times. We would be left in the dark if the link to the original becomes broken.
Config editor was also changed, as it only allowed either 0% or 100%, even though it was showing all other values, it'd snap from 0% to 100% chance with no in-betweens. It'll now correctly display and use the %'s.