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allso if you die to an enemy the additional dificulty should either reset or be lowered by a certain value just for the enemy type that killed you
But now the problem, If u are summoner or use summon pets or bullets like clorophyte they attempt to attack any critters, thats include the pasive ones. My summons was like 15 minutes trying to kill an inocent bunny, butterfly or any pasive critter while i was just working, and my bullets too was trying to hit those pasive critters. Once i disable this mod the bug stoped.
However for some reason the in-game mod browser uses the Steam Workshop descriptions and NOT the in-game descriptions which is visible under Manage Mods.
If the in-game mod browser used the in-game descriptions I would use it but it does not.
And if not maybe add a configurable stat cap so enemies don't get to strong for the player to handle
Am surprised there's not more users here tbh.
Looking forward to trying it
If possible, would be awesome if there was a version that ONLY effected NPCs, and left bosses untouched
@Mickmane More valuable as in the coins the enemies drops increases in value (although it's fairly minor increases)
What does more valuable mean there? Do they drop better stuff?