Cultist Simulator

Cultist Simulator

A Season of Suspicions
17 Comments
adamcay08 30 Mar @ 5:45am 
is this compatible with seasons of acquaintances?
Silky 28 Feb @ 5:32pm 
Hunters don't produce the correct evidence. Is there any way this can be fixed?
skimaskalx 2 May, 2024 @ 12:58pm 
mod breaks the mansus
Neoximi 21 Mar, 2024 @ 9:15am 
I don't know if this is due to incompatibility with some other mod but it seems that, in its current form, this mod straight up disables entering into Mansus.
You can still obtain the doors and use them but the transition doesn't apear and you don't get any rewards.
Again, didn't test it alone to see if its incompatibility problem - but stay aware!
Topdjc 18 Jun, 2023 @ 5:19am 
I've been encountering a bug recently where hunters will produce the base-game evidence rather than the modded evidence. I'm not sure if it's a bug with this mod or season of acquaintances, as I have both installed, but no other mods. The bug occurs on the newest CS update, with the current UI, and the old UI. It occurs regardless of the priority the mods are set in and effects all hunters. Additionally, the Infamy card seems to be having no effect whatsoever. The only thing this definitively 'breaks' is Florence's quest from season of acquaintences, as the situation that is meant to trigger when her special evidence is scooped up does not trigger, instead functioning like non-decaying base-game notoriety and producing or upgrading base-game evidence.
Theo 10 Oct, 2021 @ 7:26am 
Works now. Thanks
SneakWorks  [author] 10 Oct, 2021 @ 6:26am 
Yes, you'll have to disable AchieveIntegrations in order to use this mod
Theo 10 Oct, 2021 @ 5:50am 
This conflicts with the achieveIntegrations mod, both mods add aspects to explore and the 'gone to ground' aspect gets overwritten by achieveIntegrations 'explorable' so you can't explore to find hiding hunters.
SneakWorks  [author] 23 Sep, 2021 @ 7:14am 
@CrazyCat1978
Try disabling Asclepian Mysteries and Archaelogist; they might be touching some of the talk recipes/verbs I use to make Gone to Ground work as an aspect. Mod compatibility is, unfortunately, still quite terrible between CS mods. As for the Notoriety that decays from a Hunter's corpse - that's simply a quirk of how mutations work in CS. Functionally they should have no impact since the hunter is dead, and the Notoriety will go away eventually.
CrazyCat1978 23 Sep, 2021 @ 5:55am 
also is hunter notoriety supposed to retain all the aspects the hunter got from my attacks (cuz it has grim, idealist, tenacious 3 hunter wounds, gone to ground and not sure but it might have weary as well)
CrazyCat1978 23 Sep, 2021 @ 5:45am 
forgot to tell you i also have asclepian mysteries along with archaeologist
CrazyCat1978 22 Sep, 2021 @ 9:38pm 
only season of rivals along with some exile ones, hurt them with an attack using king crucible after using lantern lore to try and turn them into a rival (which failed and they go tenacious and survived an attack from crucible) hunter was the reporter
SneakWorks  [author] 22 Sep, 2021 @ 8:44pm 
@CrazyCat1978
Could you go into detail about the bug? Which Hunter this was, how you wounded them, what other mods you have enabled, etc
CrazyCat1978 22 Sep, 2021 @ 2:19pm 
bug report
so after attacking a hunter wounding them, making them wary and causing them to lay low i could still talk with them
SneakWorks  [author] 29 Aug, 2021 @ 5:30am 
Yes
CrazyCat1978 29 Aug, 2021 @ 5:06am 
does mystic also give hunters 70% chance to destroy spirits searching for them
Alex21342 16 Aug, 2021 @ 9:07am 
Tastefully done!