Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Ozharas AoM Sandy Desert River Expansion
14 Comments
Ozhara  [author] 12 May, 2014 @ 10:01am 
;)
Ozhara  [author] 11 May, 2014 @ 11:07pm 
Therefore I made this requested change optional. :)

There are maps/terrain compositions that do look better with this in my opinion, but for now I personally like the darker version better to.

Perfect would be to have darker terrain with less blue/deep water. I'll have to dig deeper to totally understand how the water works...
HittnGaudi 11 May, 2014 @ 10:57pm 
î think it looks better without this sandy mod but ok...^^
Ozhara  [author] 11 May, 2014 @ 2:00am 
If there is something that needs to be fixed or something a lot of people want to be changed I'll do an update for the main texture pack itself.

But if it's something that really depends on personal taste - there might and will be people that liked the initial implementation more. Therefore I'll do an expansion mod in such cases so everyone canuse the mix one likes most.

But if there are enough requests, I can (and will) integrate such expansion into the main texture pack later.

So it all depends on feedback. :D:
Ozhara  [author] 9 May, 2014 @ 12:25pm 
For the stretching in high elevations/cliffs - there is nothing I can do about that and I think in the originalgame it was the same. You can see this in most other games too, not only rts but also in older shooters for example.

For the water - I willhave a look at it - just don't know when exactly.
It's a bit more tricky then the land terrains it seems...
Ozhara  [author] 9 May, 2014 @ 11:52am 
In an early beta version that I used when doing my terrains there was a problem with tga files saved with RLE compression.
AoM wasn't able to use these files right resulting in these lines.
This is fixed now and I recompiled all my terrains, so there is no such line ingame anymore.

I just forgot to take new screens. :)
Ozhara  [author] 9 May, 2014 @ 4:32am 
:D:
Luckachka 9 May, 2014 @ 4:13am 
I like!
Ozhara  [author] 9 May, 2014 @ 3:32am 
Glad you like it. :)
John Flick 9 May, 2014 @ 3:20am 
Thanks!
Ozhara  [author] 8 May, 2014 @ 9:13pm 
Thanks, glad you like it. :)
Æ | Darc Reaver 8 May, 2014 @ 5:20pm 
Nice one mate, this looks badass :)
Ozhara  [author] 8 May, 2014 @ 12:36pm 
Sure, texture pack v1 part 1& 2 is the main mod covering allterrains.

Plain grass just changes the grass and this modjust the desert river.
last both are expansion mods specifically thought to be used with the main mod to alter some terrains visuals.

So as far as an expansion doesn't tell you it is incompatible with another expansion mod, you can use all of them together witout any problems. Just be sure the expansion mods have a higher priority then the main mod.

For the mod manager is still a bit buggy, you have to set the priority manually in a the text file normally automatically edited by pressing the priority buttons.

Download all mods and go to AoM\mods\mod-status.txt

There you can set the priority numbers. Lower is higher priority.
Tempires 8 May, 2014 @ 12:12pm 
is posible have your all 3 terrain packs using same time?