Conquest of Elysium 5

Conquest of Elysium 5

Citadel Garrison Mod
16 Comments
Tanaka 13 Jun @ 8:22pm 
Ah cheers thanks!
oort object  [author] 13 Jun @ 8:11pm 
no, wait, im a double idiot, this was already properly updated for guildmaster
oort object  [author] 13 Jun @ 8:07pm 
oh hell. i forgot a very important line lol
Tanaka 13 Jun @ 6:05pm 
Update for Guild?
Tanaka 13 Jun @ 6:05pm 
Agreed I like this mod the best of the garrison mods. Just enough to prevent stupidity but not OP.
PsiBorg 28 Feb @ 9:46pm 
Thanks. Tested this and it works a treat for all the races. I find the Avatar solution in other mods, just too OP. This is a simple fix to the early AI deaths, with a small stationary ranged garrison and stationary ranged commander. Eat my points!
oort object  [author] 6 Aug, 2022 @ 4:07pm 
yes
Tanaka 19 Jul, 2022 @ 1:33pm 
Update for the new races?
oort object  [author] 8 Sep, 2021 @ 9:09pm 
i have replaced the ai weighting attempts with a much more satisfying approach to limiting spamming it
oort object  [author] 25 Aug, 2021 @ 6:11pm 
thanks for the positive comment wolf

@skay24 this can probably be added midgame but the defenders received at game start will continue to not exist. i do not know if this conflicts with Extra Rituals, and i recommend using either this or SFD but probably not both as they appear to serve roughly the same purpose
SteppenWolf 25 Aug, 2021 @ 3:55pm 
Hey Oort, nice seeing you here, loved your mods for CoE 4. I'm kinda surprised that we already have some sort of modding community for this one
Skay24 25 Aug, 2021 @ 12:55pm 
Hi, question can mod be added in mid game? Or need to start new?. Can this mod be with "Static Faction Defense" and: Extra Rituals".
oort object  [author] 23 Aug, 2021 @ 3:41pm 
it should work now. does updating a mod wipe the workshop description lol
oort object  [author] 23 Aug, 2021 @ 2:57pm 
alarming. ill try to fix that
nemid 23 Aug, 2021 @ 12:41pm 
This is a nice mod. I think that it bugs the Markgraf however, as upon promoting to a Malefic Markgraf it has no rituals.
Arvay6 20 Aug, 2021 @ 5:29pm 
I like the idea of having a ritual to add reinforcements to fortified locations. Makes defense easier as long as you have the cash. Good mod