Garry's Mod
gm_construct 13 beta v2
435 comentarii
guifre103 4 iul. la 7:16 
cool is haunted
Console 2 iul. la 4:26 
this one version is not haunted, you might just have haunted version installed, original map can add semper and info_player_spawn models on any map
foxkillsall 26 iun. la 18:08 
is there one where it isn't haunted?
The_male07 24 iun. la 16:52 
this map is genuinely so cool
How do i explain this 22 iun. la 14:57 
By the way, there's a shadow figure of a man, in the hallways, i think everyone saw it.*
How do i explain this 22 iun. la 14:57 
btw there's a shadow in the hallways i think i think everyone saw it
How do i explain this 22 iun. la 14:53 
add a button that seals the dark room forever off existence
gregpkennedy 18 iun. la 11:59 
the dev honestly did such a great job that I felt sad knowing the other version was haunted, but this is a lifesaver on a gargantuan level, you are the GOAT of mapbuilders bro
arg2yr 17 iun. la 21:09 
thanks
Xalalau  [autor] 17 iun. la 20:58 
No.
arg2yr 17 iun. la 11:34 
dose this have the stuff v1 had
hacker12360 16 iun. la 12:02 
you make gm_construct gmod9 horror with you need me creepypasta and the shadow gman virus??? pllss
NYX 11 iun. la 13:12 
WHY REMOVE SCARY STUFF WHEN IMBRACE IT SURE HELL I DID
Team Fortress 2 7 iun. la 13:13 
if you have issues with random events still showing up try deleting the other gm_construct 13 beta thats listed in the description of the addon
ebes 2 iun. la 2:47 
@John gaming
what if construct.inc was the one behind the entire gm_construct build lore wise?
what if, y'know, maybe the entities are appearing because they're the affiliates of the construct.inc company that MUST'VE done something wrong in order to have them engage?
pootis GOD 17 mai la 17:27 
Can we get a non haunted version?
fabiola_bright 7 mai la 13:07 
Makes your game haunted DO NOT INSTALL!:steamsad:
DR. gordon freeman λ 26 apr. la 14:17 
are the entites gone :(
the funny 24 apr. la 12:17 
it still haaunted my game -10/10
Serika 22 apr. la 4:27 
yeah but HDR looks like shit most of the time cuz of the bloom
sadie! <3 18 apr. la 18:29 
I found the solution. It's tied to the HDR setting. HDR needs to be on. Some maps have cubemaps for LDR and HDR, this one only has HDR.
Xalalau  [autor] 18 apr. la 18:26 
Idk why it breaks for some people. Just regenerate them running this command: buildcubemaps
sadie! <3 17 apr. la 15:05 
My cubemaps specifically on this map are broken, factory resetting gmod and deleting all my gmod workshop files didn't fix this. How can I fix this?
M11 29 mart. la 16:43 
Why'd the Construnct Inc sign get removed? It gave the map a stamp of uniqueness
Oh no 28 mart. la 23:44 
a normal version at last, mingebags wont appear every 10-30 minutes...
Sfaxlegio 27 mart. la 2:00 
this is the clean version by how it looks like
Xalalau  [autor] 4 mart. la 12:59 
It's all explained in the description. They simply can't be the same.
Buckethead guy 22 febr. la 20:52 
whys version 2 not like version 1
henrique the 31st 22 ian. la 20:27 
i have checked and the mirror portal does not work anymore
mejlmas74 22 ian. la 7:02 
cold so cold why alone? went its so cold sooo cold its so cold hear.... LETS CHANGE THAT.


THE HEAT IT BURNS IT THE FIRE THAT BURNS YOUR SKIN! LET IT BURN LET IN MELT
AMouseinyourHouse! 7 ian. la 14:05 
if u can, add the "Construct inc." sign back!!
Screddy 4 ian. la 19:14 
this map is very outdated than the haunted one
Sillis DIllis 4 ian. la 5:30 
missing textures on the towers, mirrors, and concrete
keyiosgames 17 dec. 2024 la 12:33 
I kinda wish this was the current construct
goblin 15 dec. 2024 la 18:18 
portal 2 profile picture
C++ 14 dec. 2024 la 15:11 
if your shaddows are fucked do "mat_specular 0" it fixes em
You're welcome.
dirtydemps 10 dec. 2024 la 14:04 
good now its not a billion megabytes
acampbell830 8 dec. 2024 la 21:34 
Shadows are cooked
Xalalau  [autor] 27 nov. 2024 la 5:24 
Delete the normal map and keep this one.
M1A2 Abrams 26 nov. 2024 la 18:32 
is there a version of the map without the Mingebags
Mr. Banane 26 nov. 2024 la 6:20 
can you make a version of gm_construct_13 without the scary stuff?
SPY 26 oct. 2024 la 11:41 
copters



▬▬▬.◙.▬▬▬
═▂▄▄▓▄▄▂
◢◤ █▀▀████▄▄▄▄◢◤
█▄ █ █▄ ███▀▀▀▀▀▀▀╬
◥█████◤
══╩══╩═
Toast :P 12 oct. 2024 la 10:02 
you know there isn't any purpose to remove the sign
Xalalau  [autor] 9 oct. 2024 la 21:46 
Try V2
Greg_Stainingtorp 9 oct. 2024 la 13:59 
all I personally wanted was the same map and nothing else change except for no hauntings
Toast :P 22 sept. 2024 la 6:32 
white go in unknown





copters



▬▬▬.◙.▬▬▬
═▂▄▄▓▄▄▂
◢◤ █▀▀████▄▄▄▄◢◤
█▄ █ █▄ ███▀▀▀▀▀▀▀╬
◥█████◤
══╩══╩═
Toast :P 22 sept. 2024 la 6:32 
welp
Toast :P 22 sept. 2024 la 6:31 
this mod gives me GM_CONSTRUCT BUT SOMETHING IS OFF... vibes
John Freeman 21 sept. 2024 la 19:06 
guys THERE ABSOLUTLEY NO ARG CREEPY STUFF, i say it loud and clear and this gonna be the last time we all gonna talk about this i been playing for almost hour and there still no semper mingebags or any creepy stuff
The Mist 27 aug. 2024 la 17:02 
no arg bullshit, thats it basically.