Garry's Mod
gm_construct 13 beta v2
435 comentarios
guifre103 4 JUL a las 7:16 
cool is haunted
Console 2 JUL a las 4:26 
this one version is not haunted, you might just have haunted version installed, original map can add semper and info_player_spawn models on any map
foxkillsall 26 JUN a las 18:08 
is there one where it isn't haunted?
The_male07 24 JUN a las 16:52 
this map is genuinely so cool
How do i explain this 22 JUN a las 14:57 
By the way, there's a shadow figure of a man, in the hallways, i think everyone saw it.*
How do i explain this 22 JUN a las 14:57 
btw there's a shadow in the hallways i think i think everyone saw it
How do i explain this 22 JUN a las 14:53 
add a button that seals the dark room forever off existence
gregpkennedy 18 JUN a las 11:59 
the dev honestly did such a great job that I felt sad knowing the other version was haunted, but this is a lifesaver on a gargantuan level, you are the GOAT of mapbuilders bro
arg2yr 17 JUN a las 21:09 
thanks
Xalalau  [autor] 17 JUN a las 20:58 
No.
arg2yr 17 JUN a las 11:34 
dose this have the stuff v1 had
hacker12360 16 JUN a las 12:02 
you make gm_construct gmod9 horror with you need me creepypasta and the shadow gman virus??? pllss
NYX 11 JUN a las 13:12 
WHY REMOVE SCARY STUFF WHEN IMBRACE IT SURE HELL I DID
Team Fortress 2 7 JUN a las 13:13 
if you have issues with random events still showing up try deleting the other gm_construct 13 beta thats listed in the description of the addon
ebes 2 JUN a las 2:47 
@John gaming
what if construct.inc was the one behind the entire gm_construct build lore wise?
what if, y'know, maybe the entities are appearing because they're the affiliates of the construct.inc company that MUST'VE done something wrong in order to have them engage?
pootis GOD 17 MAY a las 17:27 
Can we get a non haunted version?
fabiola_bright 7 MAY a las 13:07 
Makes your game haunted DO NOT INSTALL!:steamsad:
DR. gordon freeman λ 26 ABR a las 14:17 
are the entites gone :(
the funny 24 ABR a las 12:17 
it still haaunted my game -10/10
Serika 22 ABR a las 4:27 
yeah but HDR looks like shit most of the time cuz of the bloom
sadie! <3 18 ABR a las 18:29 
I found the solution. It's tied to the HDR setting. HDR needs to be on. Some maps have cubemaps for LDR and HDR, this one only has HDR.
Xalalau  [autor] 18 ABR a las 18:26 
Idk why it breaks for some people. Just regenerate them running this command: buildcubemaps
sadie! <3 17 ABR a las 15:05 
My cubemaps specifically on this map are broken, factory resetting gmod and deleting all my gmod workshop files didn't fix this. How can I fix this?
M11 29 MAR a las 16:43 
Why'd the Construnct Inc sign get removed? It gave the map a stamp of uniqueness
Oh no 28 MAR a las 23:44 
a normal version at last, mingebags wont appear every 10-30 minutes...
Sfaxlegio 27 MAR a las 2:00 
this is the clean version by how it looks like
Xalalau  [autor] 4 MAR a las 12:59 
It's all explained in the description. They simply can't be the same.
Buckethead guy 22 FEB a las 20:52 
whys version 2 not like version 1
henrique the 31st 22 ENE a las 20:27 
i have checked and the mirror portal does not work anymore
mejlmas74 22 ENE a las 7:02 
cold so cold why alone? went its so cold sooo cold its so cold hear.... LETS CHANGE THAT.


THE HEAT IT BURNS IT THE FIRE THAT BURNS YOUR SKIN! LET IT BURN LET IN MELT
AMouseinyourHouse! 7 ENE a las 14:05 
if u can, add the "Construct inc." sign back!!
Screddy 4 ENE a las 19:14 
this map is very outdated than the haunted one
Sillis DIllis 4 ENE a las 5:30 
missing textures on the towers, mirrors, and concrete
keyiosgames 17 DIC 2024 a las 12:33 
I kinda wish this was the current construct
goblin 15 DIC 2024 a las 18:18 
portal 2 profile picture
C++ 14 DIC 2024 a las 15:11 
if your shaddows are fucked do "mat_specular 0" it fixes em
You're welcome.
dirtydemps 10 DIC 2024 a las 14:04 
good now its not a billion megabytes
acampbell830 8 DIC 2024 a las 21:34 
Shadows are cooked
Xalalau  [autor] 27 NOV 2024 a las 5:24 
Delete the normal map and keep this one.
M1A2 Abrams 26 NOV 2024 a las 18:32 
is there a version of the map without the Mingebags
Mr. Banane 26 NOV 2024 a las 6:20 
can you make a version of gm_construct_13 without the scary stuff?
SPY 26 OCT 2024 a las 11:41 
copters



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Toast :P 12 OCT 2024 a las 10:02 
you know there isn't any purpose to remove the sign
Xalalau  [autor] 9 OCT 2024 a las 21:46 
Try V2
Greg_Stainingtorp 9 OCT 2024 a las 13:59 
all I personally wanted was the same map and nothing else change except for no hauntings
Toast :P 22 SEP 2024 a las 6:32 
white go in unknown





copters



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Toast :P 22 SEP 2024 a las 6:32 
welp
Toast :P 22 SEP 2024 a las 6:31 
this mod gives me GM_CONSTRUCT BUT SOMETHING IS OFF... vibes
John Freeman 21 SEP 2024 a las 19:06 
guys THERE ABSOLUTLEY NO ARG CREEPY STUFF, i say it loud and clear and this gonna be the last time we all gonna talk about this i been playing for almost hour and there still no semper mingebags or any creepy stuff
The Mist 27 AGO 2024 a las 17:02 
no arg bullshit, thats it basically.