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They generally started as pretty solid (able to be a useful combat supplement to an army) and ended somewhere around demi-god (in some cases able to solo entire armies). Figured you might want to check it out for inspiration/idea mining.
Called 'The Dynast' and you can still find it for download here: https://www.moddb.com/games/conquest-of-elysium-3/forum/thread/newclass-dynast
I made a halfhearted attempt to update it to CoE4 but didnt get far. Best of luck!
I.E. "power 0 3"
that gives a unit whatever ritual school is define first in that same file at level 3. Hope that helps.
Honestly though, having a captive cyclops does add some interesting flavor to the class, so I think it's fine as is.