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And thanks to CJ3200 for making the chaos campaign not a total shitshow.
1. Same as Lonewolf - the Fortress building completion crashes the game.
2. Having this mod on together with Chaos Towers makes the Recruit Hero button in the Chaos outpost crash the game. Without Chaos Fortress enabled, you can press the Recruti Hero button just fine.
Not as bad, but 40.000 for this building? Way too much. Early game that's just crazy.
How about raising the time it takes to build them and make them buff enemy armies in the region? Like raing winds of magic and 10% ward save for enemy armies. It will make defending the fortress more challenging and you could reduce their cost in half or less. And couldn't you just make them use upkeep or raise upkeep by 1% or 2% instead of consuming precious growth and reducing speed?
Regarding buffs/debuffs, I always play chaos as a slow moving, heavily armoured wall of infantry that sweeps across the battlefield as the hell cannons fire overhead. Very much certain doom that you can run from, but can't do much about. Plus I figured it should cost at least some growth to keep a fortress around.