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欢迎来到程序投射!
这个mod程序为游戏生成新的咒语。
这意味着它可以在游戏中添加1到1000个新的咒语,这些咒语在你每次运行游戏时都是不同的。
最新更新更改默认配置值,重置所有内容以获得正确的体验!
要打开配置菜单,您需要安装配置库,并在跑步时单击屏幕右上角的齿轮。
此模块的功能:
随机产生的咒语
可使用配置库进行配置
选择给敌人随机的魔杖以获得真正的混乱。
替代香草投射法术的选项。
选项设置产生的法术数量。增加加载时间。
允许您更改拼写生成值的实验设置。
基于世界种子,支持每日跑步。
你可以支持我的工作@https://ko-fi.com/evaisa
玩得高兴
Also it would be nice if all spells could be tagged with whether or not it can hurt the player directly. I can't tell why some do and some don't. I've gotten giga discs that don't hurt the player and random spells with high knockback 1 damage explosions that do hurt the player. And spells that have no lifetime so explode and kill the player when fired.
When I first installed this mod and set the number of procedural spells to 1000... I was overexcited like at Christmas... x1000!!!
But unfortunately the 3 spells I found were all 3 projectiles that did no damage, or very little, so they were not balanced with their cost/speed, and each time their description did not match the reality of the projectile effect.
Example of description: "Explosive Orb" => The spell shoots an orb (ok) that does not explode... (ups)
The idea is so incredible and exciting, it almost makes me want to look at the code to try to tweak it ^^... but I'm already doing my first mod and I'm already struggling enough as it is ^^.
Thanks again for this great mod Evaisa!
If you ever update it with more balancing and generation rules that generate interesting spells (almost) all the time, I will reinstall it with extreme pleasure!
should be fixed now