Total War: WARHAMMER II

Total War: WARHAMMER II

Temple Guard are Saurus (EN)
7 Comments
piercebuster  [author] 24 Oct, 2021 @ 4:11pm 
Yes.
young lack sleep. 24 Oct, 2021 @ 3:40pm 
so Temple Guards will get buffed from Saurus related buff and its own Temple Guard buffs in skill trees?
piercebuster  [author] 30 Aug, 2021 @ 6:01pm 
@DerRitter

Those are unchanged.
DerRitter 30 Aug, 2021 @ 5:51pm 
I am curious whether this will effect the skill bonuses/techs that specifically mention Temple Guard- have those been changed at all or will they get the bonus from both?
DerRitter 30 Aug, 2021 @ 5:50pm 
Wow, I was just thinking about how Temple guard should be considered Saurus
piercebuster  [author] 28 Aug, 2021 @ 7:36am 
@Lampros

I looked into it for you. Thought it'd be an easy mod, but it doesn't seem to be governed by any tables I thought to look in. I'm not pursuing it further.
Lampros 27 Aug, 2021 @ 10:00am 
So you take mod requests?

Preaaaase, make the Clan Angrund ghost heroes either unable to perform agent action - or remove (or reduce) their 100 percent protection against agent action. It's ridiculous that they just run around killing all your agents without any possibility of retaliation. One of the most grossly over-powered garbage in this game.