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black hole in isaac and my item has infinite charges, I think it's a bug, how do I fix it?
6) After the E#, you should see a number (probably 0). Remove the number and put 485 (this is the ID of Crooked Penny) in its place. If there was nothing, just put the 485.
7) The section related to Tainted Keeper should now look like this: ~33#E#485
Save the save1.dat file and close it. The next time you boot the game, Tainted Keeper should have the Crooked Penny, and this should be kept even after you exit the game.
PS: I had to split the reply in parts because Steam has a 1000 characters limit per comment.
2) Open the save1.dat file (You can use a notepad)
3) You'll probably see a bunch of really weird things involving E, D, ~, # and some numbers.
4) Use Ctrl + F to find ~33# (Tainted Keeper has the ID 33)... If you find nothing, you can safely create these characters at the end of the code line inside the save1.dat file.
My guess would be that for some reason the modconfigmenu isn't properly saving the changes you made, even though it should... I dunno what causes this kind of issue, and I actually had this kind of issue before with some of my other mods, so I don't have a clue on how to fix it.
That said, I know a work around:
If you prefer to do the challenge "Properly", I suggest just disabling the mod for that character for that challenge~
And glad you liked the mod! ^^)/
i did find a minor limitation with the mod though (i don't think its necessarily a bug): if you have it set so isaac gets the d6 pocketed he still gets it in challenge runs where you're not supposed to start with it. i haven't tested with other characters but it might also work with their challenges (judas in onan's streak, bethany in bloody mary)
The birthrighted Book of Belial is probably treated as a passive item, so it's probably impossible to make it pocketed.
Book of Virtues also has a similar issue IIRC.
For Judas:The Book of Belial becomes a passive item,and can synergize other active items,similar to Book of Virtues,but instead it's more like the offensive kind of synergies!
So,can the Book of Belial be a pocket item,while having Birthright?
Can't say I ever tested it with modded characters though, so no promises there.
I don't really know how to fix that, so I'm afraid this is something you will just have to deal with while playing with the mod... Sorry for that... >.>
On the plus side, it's not really something hard to work around. Just make sure the settings for the character you're playing with are OFF while you choose the Pocketed Item, then you can turn them ON afterwards.
Furthermore, It would glitch out and give you infinite of that item (In this case, I would get hundreds upon hundreds of Sad Onions a minute), and the debug console couldn't remove them as more would continue to be added.
This has the potential to be an AMAZING mod, but as it stands is what I'd call 'close to finished'.