RimWorld

RimWorld

Medieval Pawnmorpher
21 Comments
crawpergia 20 Feb @ 2:34pm 
is there a reverter potion?
ALE199 24 Mar, 2024 @ 7:36am 
I haven't found any that atleast don't require Medieval Overhaul, the closest I found was for tribals but it's more like Tribal Magic then like making potions, I think you'd be great at making your own version of medieval biotech
Avericat  [author] 24 Mar, 2024 @ 6:56am 
There are already some mods out there that medievalize biotech concepts.
ALE199 24 Mar, 2024 @ 6:54am 
Understandable, I feel that, well how about Medieval Biotech instead?
Avericat  [author] 24 Mar, 2024 @ 6:34am 
Sorry for the lack of updates, is just that personally I don't play with pawnmorpher anymore due to Biotech fulfilling that niche in my gameplay.
Thundercraft 24 Mar, 2024 @ 12:30am 
Pawnmorpher was updated to 1.4. And XML Extentions was updated to 1.4 and now to 1.5...

Is there still a chance that this may get an update for 1.4 some day? (Miracles do sometimes happen, right?)

Can anyone else confirm that this still works in 1.4, despite the version mismatch warning?
@ 11 Sep, 2023 @ 3:01pm 
Please 1.4, I'll donate a lot of steam point thingies!:steammocking:
reece107 15 Dec, 2022 @ 10:03pm 
This seems to work on 1.4. I didn't test many things, was just messing around in dev mode and dont know how this (or pawnmorpher in general) is supposed to work tbh, but seems fine
Pur 13 Dec, 2022 @ 1:06am 
Does this work for 1.4?
Rat, the Zeb 16 Aug, 2022 @ 10:50am 
Hello, tested out the farm potion and it didn't give any hediffs. Pawnmorpher did a balance patch recently that changed some of the classes. Might be worth a look.

Also any plans to include items to give more control? Say I really wanted a Ratmorph, rn my best bet is to use the Rodent potion but that only has a 1/7 to give the desired morph.
Baha 9 Jul, 2022 @ 9:34pm 
is the reverter one of the injectors you're working on?
ALE199 9 May, 2022 @ 6:00am 
HELL YEAH, WOOOOOO, UPDATES! THANK YE LORD.
Avericat  [author] 9 May, 2022 @ 5:55am 
Mod has been updated to have mutapills as powders. I am currently working in adding the injectors
slongo702 17 Feb, 2022 @ 8:09pm 
This is great. I would love to see everything adapted.
Everchanging Nickname 4 Feb, 2022 @ 12:18am 
very nice for industrial madness)
Egalexandr 22 Nov, 2021 @ 8:00am 
So there no way to easy get a desired mutation or to remove one? (like in chamber)
Felios 23 Sep, 2021 @ 11:03am 
well fingers crossed then, and thanks for making this mod!
Avericat  [author] 22 Sep, 2021 @ 3:05pm 
Not yet, I am planning on doing it but I have been busy with work and other mods.
Felios 22 Sep, 2021 @ 12:45pm 
This is really cool and I just started it for my medieval playthrough! But are there no medieval versions of the reverter serum? My cook got chickenpox right after we started!
ALE199 2 Sep, 2021 @ 1:01am 
Thank you a lot!
tkgamer77 1 Sep, 2021 @ 6:28am 
Neat! Any chance of making a mod option to allow mutation on corpse-consumption? The Kroot from 40k change depending on what they eat, and I feel that would be very thematic.