Crusader Kings III

Crusader Kings III

Some Game Rules - Core
146 Comments
Proud Lemming 19 Jul @ 12:14pm 
Works fine save for the localization on some of the MaA rules.
Gliese581 26 Jun @ 12:45pm 
Just one of several crucial mods to try to patch the swiss cheese of a boat Paradox have created in CK3 that unfortunately seems to be abandoned.
TheLoneWanderer 29 Mar @ 8:28pm 
My guess would be that everyone would need identical settings. You would have to test it and see if it works at all, and if there are any game breaking bugs, crashes, or balance issues.
Disqual 28 Mar @ 9:58am 
big question here, if we are using multiplayer, how would we use this mod?
[AT] 10 Simps 22 Jan @ 1:59am 
dont lie
U+1F414 26 Nov, 2024 @ 10:48pm 
still works well.
shay 28 Sep, 2024 @ 6:34am 
some things work some not, definitely needs an update, because soon might be unusable
요구수범야참 27 Sep, 2024 @ 2:44pm 
work well?
Trash 25 Sep, 2024 @ 4:53pm 
seems to work tho the mod is creating alot of error for me in the logs
Speat 24 Sep, 2024 @ 4:55pm 
this is my favorite mod since ever, thank you
TheLoneWanderer 17 Sep, 2024 @ 12:56pm 
@LeKopic - I am using both and have not seen any readily apparent issues (which does not mean there are none). What leads you to believe that there are conflicts?
LeKopic 17 Sep, 2024 @ 12:36pm 
I am 99% sure this mod conflicts with More Interactive Vassals.
tony_sm 21 Aug, 2024 @ 3:31am 
If this worked with gamerule gadget it would be deadly. Great mod still
TheLoneWanderer 11 Aug, 2024 @ 2:24pm 
@Joe - what no longer works? I have not noticed any issues and every rule that I have changed is working. I am curious to know what your experience is, so:

Is it a few of the game rules that are not working or all of them?
Are you seeing something in you error.log file?
Is the game crashing?
What other mods are you using?
*I am using Some Game Rules -Core with a playset of over 90 mods with no issues
Joe 10 Aug, 2024 @ 2:37pm 
no longer works
ConArtist 2 Aug, 2024 @ 4:46pm 
@TheLoneWanderer this mod may or may not work for you. Otherwise you have to edit a save directly which is a bit of a bitch tbh
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2826829936
TheLoneWanderer 14 Apr, 2024 @ 1:50pm 
It's been working without any apparent issues for me with ~100 hours of game time
Gliese581 12 Apr, 2024 @ 9:14am 
By the by, anyone tested this on 1.12? How is it performing and does it need an update?
TheLoneWanderer 8 Apr, 2024 @ 7:15am 
I have also kept it low in the order, however above significant mods like MB+, MIV, MGR, Historic Invasions, Rebalance+, OverExtension
Gliese581 8 Apr, 2024 @ 6:55am 
Then again the mod doesn't modify game files according to the description and is compatible with everything, so maybe the load order doesn't matter. Conceptually though to me it belongs near the bottom.
Gliese581 8 Apr, 2024 @ 6:44am 
@Trash. Generally very low in the list as it can potentially overwrite many mods and the whole purpose of the mod is to overrule a bunch of game settings.
Trash 10 Mar, 2024 @ 4:00pm 
where in the mod order should your mods load?
TheLoneWanderer 4 Feb, 2024 @ 10:13am 
@Lucas - that would be a great addition because a huge penalty to player or buff to the AI may be insurmountable in the beginning of the game if a very challenging start is chosen. However after ~100 - 200 years, that huge penalty/buff is needed to provide the player with any challenge
Lucas 4 Feb, 2024 @ 3:55am 
I would suggest adding support for "gamerule gadget" mod, so that we may buff AI to get a more challenge late game experience.
TheLoneWanderer 10 Jan, 2024 @ 6:44am 
Does anyone know if it is possible to edit the rules for a save game? -I have this mod in my playset, however my current game is getting too easy and I wanted to modify the game rules to make it more of a challenge. thx
Milk tea 4 Jan, 2024 @ 5:03am 
I would like to see an increase or decrease in monthly renown added to the game rules.
Speat 22 Nov, 2023 @ 8:15am 
l have an idea, maybe you could add the option that increases the chance of having twins
IVIephesto 10 Nov, 2023 @ 6:37am 
Nice
Gliese581 3 Oct, 2023 @ 7:39am 
To add to my comment below, not only is cultural and religious conversions already game options in vanilla but the SGR Councillors mod gives you more granular control of both.
Milsugione 2 Oct, 2023 @ 7:58am 
anyone tried on AGOT?
Gliese581 29 Sep, 2023 @ 6:32am 
@Speat isn't faster conversions already a vanilla option?
Ahmet 2 Sep, 2023 @ 7:59am 
can you add agent acceptence too? right now the mosy broken thing is this in my opinion with agents you can do everything
Speat 10 Aug, 2023 @ 9:07am 
It would be great to have a faster conversion for culture and religion
Speat 10 Aug, 2023 @ 8:57am 
Thanks for the update
TheLoneWanderer 17 Jul, 2023 @ 5:17pm 
@Frost Reave - thanks for testing and posting your results!
Frost Reave 17 Jul, 2023 @ 1:55pm 
After some testing it *seems* like everything is working correctly.
U+1F414 17 Jul, 2023 @ 5:25am 
this mode still works fine.
Frost Reave 13 Jul, 2023 @ 2:24am 
As far as I know they didnt touch many of the stats that the game would seek to modify. Therefore a update is not needed. I do think they touched Royal Court stuff so *maybe* related modifiers are broken. I'll go into testing just to be sure.
Narcus 25 Jun, 2023 @ 10:08am 
I don't think an update is needed.
For me, it works without problems. 치킨 유나이티드 had already written it too.

@kReoSo, if you have the intention and time and want to add something.
I would appreciate the possibility of slowing down the mustering process.
So that you can no longer jump so quickly from one war to another.
Riaman 11 Jun, 2023 @ 10:16pm 
i hope you update when you get time.
TheLoneWanderer 23 May, 2023 @ 6:25pm 
This mod is spectacular, I use it to make the game much more difficult
herbrione 23 May, 2023 @ 5:09pm 
update plz ~~~! love you
U+1F414 21 May, 2023 @ 12:40am 
Works well.
Karmapowered 18 May, 2023 @ 7:19am 
I would like to +1 for an update of this highly useful mod please.
[WTF]teddy017 17 May, 2023 @ 7:39pm 
update plz
我非常爱国你摇了我吧 17 May, 2023 @ 12:17pm 
update plz:steamthumbsup::Quack_Quack_Boom:
[TG] Jutty 16 May, 2023 @ 9:46am 
I play the Historical Characters mod, which adds historical character babies. They keep dying due to the game thinking its over populated. I spend a bout an hour every other hour giving characters birth control and save scumming them back to life. Any chance of a simple set fertility globally mod? They still have kids when fertility in both parties is at 5 percent... Paradox loves drowning kids. That is birth control.
Chalavanth 13 May, 2023 @ 11:30am 
Update ?
Narcus 12 May, 2023 @ 8:30am 
Does this work with version 1.9 or are there any crashes?

Don't really want to start a new game without this mod. Because this mod is the best way to make the AI better in my opinion