Crusader Kings III

Crusader Kings III

212 ratings
Some Game Rules - Core
3
4
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
40.115 MB
9 Sep, 2021 @ 4:33am
10 Nov, 2023 @ 3:00am
37 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Some Game Rules - Core

Description
Some Game Rules
Some Game Rules - Core : The rules in SGR Core are compatible with anything literally.

SGR - Government Succession Laws
SGR - Weight and Muscle control
SGR - Custom Titles pro tempore
SGR - Councillors

List of game rules
    Health & Fertility
  1. Life Expectancy
  2. Health
  3. Disease Resistance (health)
  4. Years of Fertility
  5. Fertility
  6. Disease Resistance (fertility)

    Genetics
  7. Chance of new good Congenital Traits
  8. Chance of new bad Congenital Traits
  9. Chance of inheriting good Congenital Traits
  10. Chance of inheriting bad Congenital Traits
  11. Chance of reinforcing Congenital Traits
  12. Inbreeding Chance

    Character
  13. Diplomacy
  14. Martial
  15. Stewardship
  16. Intrigue
  17. Learning
  18. Prowess
  19. Stress Gain
  20. Stress Loss
  21. Natural Dread
  22. Dread Gain
  23. Dread Loss
  24. Dread Decay
  25. Tyranny Gain
  26. Tyranny Loss
  27. Monthly Lifestyle Experience
  28. Artifact Decay Reduction
  29. Travel Speed (New*)
  30. Travel Safety (New*)

    Governance
  31. Domain Limit
  32. Vassal Limit
  33. Domain Taxes
  34. Vassal Taxes
  35. Vassal Tax Base Contribution
  36. Monthly Prestige
  37. Monthly Piety
  38. Court Grandeur Bonus
  39. Monthly Court Grandeur Change
  40. Monthly County Control Change
  41. Long Reign Bonus
  42. Short Reign Duration
  43. Prestige Level Impact
  44. Piety Level Impact
  45. Title Creation Cost
  46. Diplomatic Range
  47. Build Cost
  48. Build Speed
  49. Development Growth

    Scheme
  50. Scheme Power
  51. Scheme Resistance
  52. Scheme Success Chance
  53. Scheme Secrecy
  54. Scheme Discovery Chance
  55. Max Schemes

    Warfare
  56. Levy Size
  57. Vassal Levy Base Contribution
  58. Levy Reinforcement Rate
  59. Garrison Size
  60. Additional Fort Level
  61. Siege Phase Time
  62. Siege Morlae Loss
  63. Mercenary and Holy Order Hire Cost
  64. Knight Limit
  65. Knight Effectiveness
  66. Active Accolades (New*)
  67. Accolade Glory Gain (New*)
  68. Advantage
  69. Army Movement Speed
  70. Supply Limit
  71. Supply Capacity
  72. Supply Duration
  73. Terrain Attrition (Divided*)
  74. Hostile County Attrition (Divided*)
  75. Army Maintenance Cost
  76. Embarkation Cost
  77. Max Loot
  78. Raid Speed
  79. Raiding Movement Speed
  80. Raiding Attrition (New*)

    MaA
  81. Max number of MaA Regiments
  82. Size of MaA Regiments
  83. MaA Damage
  84. MaA Toughness
  85. MaA Pursuit
  86. MaA Screen
  87. MaA Siege Value
  88. MaA Recruitment Cost
  89. MaA Maintenance Cost
  90. Counter Efficiency
  91. Counter Resistance (New*)
  92. Pursuit Efficiency

    Culture & Faith
  93. Cultural Fascination Progress
  94. Cultural Acceptance Gain
  95. Faith Creation and Reformation Cost
  96. Faith Conversion Cost

    Opinion
  97. General Opinion
  98. Attraction Opinion
  99. Head of Faith Opinion
  100. Realm Priest Opinion
  101. Fellow Vassal Opinion
  102. Courtier and Guest Opinion
  103. Travel Companion Opinion (New*)
  104. Opinion of Liege
  105. Opinion of Vassal
  106. Opinion of Different Cultures
  107. Opinion of Different Faiths

    AI
  108. AI Boldness
  109. AI Compassion
  110. AI Energy
  111. AI Greed
  112. AI Honor
  113. AI Rationality
  114. AI Sociability
  115. AI Vengefulness
  116. AI Zeal
  117. AI Amenity Spending
  118. AI Amenity Target Baseline
  119. AI War Chance
  120. AI War Cooldown

All rules are in the category : Core

Combatibility Notes
Game Version 1.11.*
Modified game files : none




updated to 1.11.*
Popular Discussions View All (1)
0
17 Apr, 2022 @ 6:35am
Would it be possible to a add a rule that nerfs heads of faith/preists realm gold?
Bio the Human
146 Comments
Proud Lemming 19 Jul @ 12:14pm 
Works fine save for the localization on some of the MaA rules.
Gliese581 26 Jun @ 12:45pm 
Just one of several crucial mods to try to patch the swiss cheese of a boat Paradox have created in CK3 that unfortunately seems to be abandoned.
TheLoneWanderer 29 Mar @ 8:28pm 
My guess would be that everyone would need identical settings. You would have to test it and see if it works at all, and if there are any game breaking bugs, crashes, or balance issues.
Disqual 28 Mar @ 9:58am 
big question here, if we are using multiplayer, how would we use this mod?
[AT] 10 Simps 22 Jan @ 1:59am 
dont lie
U+1F414 26 Nov, 2024 @ 10:48pm 
still works well.
shay 28 Sep, 2024 @ 6:34am 
some things work some not, definitely needs an update, because soon might be unusable
요구수범야참 27 Sep, 2024 @ 2:44pm 
work well?
Trash 25 Sep, 2024 @ 4:53pm 
seems to work tho the mod is creating alot of error for me in the logs