RimWorld

RimWorld

[DN] Custom Mote Maker
34 Comments
FlareFluffsune 5 hours ago 
I don't know whats going on but I've unsubbed and resubbed twice now and it still says this mod isn't for 1.6, I checked the mod folder and there is no 1.6 folder either. Is it updated or not?
Danimineiro  [author] 16 hours ago 
I think that's a warning and not an error, it should work normally
Try opening the settings, changing something back and forth and see if it continues to show up
radiox 12 Jul @ 1:45pm 
ould not find class Danis_Motes.DCMM_SetsSettings while resolving node ModSettings. Trying to use Danis_Motes.Settings.DCMM_SetsSettings instead. Full node: <ModSettings Class="Danis_Motes.DCMM_SetsSettings"><currentFolderPath>DCMMMotes/ItsHalno_BoxInverted</currentFolderPath></ModSettings>
1.6.9294 ::
Danimineiro  [author] 12 Jun @ 12:40pm 
Updated for 1.6
Danimineiro  [author] 29 Apr @ 2:43am 
Vehicles shouldn't produce motes anymore
0。0 8 Apr @ 1:00am 
OK, thx! :steamthumbsup:
Danimineiro  [author] 7 Apr @ 1:36pm 
That's because Vehicles are coded are using pawns as their base
I could eventually try to fix that though
0。0 6 Apr @ 10:48pm 
It will also pop up when selecting a vehicle 😂
Danimineiro  [author] 25 Aug, 2024 @ 4:36am 
?
wydscum 24 Aug, 2024 @ 8:56pm 
FIREEE
Runzu 31 Mar, 2024 @ 2:24pm 
I love this so much. Very cute. :slimetabby:
Danimineiro  [author] 14 Mar, 2024 @ 10:27am 
Mod should work with the current 1.5 version, please comment if any bugs are found
Surgeol 14 Mar, 2024 @ 7:33am 
It is good enough for such a simple mod I think:steamthumbsup:
Danimineiro  [author] 14 Mar, 2024 @ 2:22am 
For 1.5 I will update the mod and I'm planning one change so far:
Making babies not display the "downed" mood bubble as it's normal for them to be downed
Any other suggestions?
Maet_ 3 Dec, 2022 @ 3:10am 
thank you
Danimineiro  [author] 15 Oct, 2022 @ 7:38am 
Fixed for 1.4 again
Danimineiro  [author] 13 Oct, 2022 @ 11:17pm 
Reset the version so it works again, will check to do 1.4 update when I'm home in 9 hours or more
se05239 13 Oct, 2022 @ 11:06pm 
This mod no longer works for me in 1.3.
Danimineiro  [author] 13 Oct, 2022 @ 3:03pm 
Just updated this to the beta 1.4 Version
Please report errors if you get any
1.3 should remain working as if nothing happened
JACK 20 Sep, 2022 @ 11:38am 
oh very helpful! I use the color coded mood bar, but sometimes the colonist/their gear being bulky prevents seeing it at a glance
Rohzdear 6 Sep, 2022 @ 7:55pm 
I like the mod since it helps me quickly visualize the mood status of my colonists.

However, I do find it a bit weird that the emote bubbles seem to be affected by the ambient light, unlike vanilla conversation bubbles. Thumbs up nonetheless, since it's still a good mod.
Danimineiro  [author] 3 Sep, 2022 @ 7:39am 
@TheSquirrelofHuscurl Will look into it
TheSquirrelofHuscurl 3 May, 2022 @ 2:13pm 
Thanks for making this! I've always preferred the custom motes over the color coded mood b bar, since it adds a bit more flavor to showing a colonist's mood. Would it be possible to look at updating/remaking the Garam, Colorful Name mod too? Would be awesome! :fhappy:
Surgeol 25 Sep, 2021 @ 8:40am 
I love this mod, thanks for your work!:steamthumbsup:
Danimineiro  [author] 25 Sep, 2021 @ 4:31am 
Thank you :)
fcghost 25 Sep, 2021 @ 1:38am 
i love it!
Danimineiro  [author] 23 Sep, 2021 @ 1:00am 
@Frank everytime you select a pawn, if that pawn hasn't already spawned a mote in the last 45 ticks
Frank 22 Sep, 2021 @ 6:32pm 
Is the graphic always visible, or do they only pop up when something effects their mood?
Danimineiro  [author] 22 Sep, 2021 @ 1:29pm 
I wanted to use it for so long too! :P
케이크 단소 22 Sep, 2021 @ 12:36pm 
Thanks for remaking this mod! I wanted to use this mod in rimworld 1.3 every time.
Danimineiro  [author] 22 Sep, 2021 @ 9:52am 
Fixed!
Danimineiro  [author] 22 Sep, 2021 @ 9:42am 
Sorry the settings are kinda broken, opening, then restarting the game seems to fix it
se05239 22 Sep, 2021 @ 9:26am 
Me gusta!
Ranger Rick 22 Sep, 2021 @ 9:21am 
Beautiful