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Hopefully you can make some more neat mods in the future if you have time :)
i think spell evolutions caused it, snowball with timer sold for INF...
and also probably procedural projectiles too
and there isn't an exact trigger, it is seemingly random
I'll try to reproduce it and give the exact wand stats
I hope you can solve this weird issue somehow, i'd love to keep using the mod!
Using the edit_component function, you could modify the player entity's wallet component directly. This avoids the do_money_drop function causing the circular reference, and the only downside is that ALIEN won't give you XP for money you get by selling wands.
I've tested this several times, triggered it on purpose twice, and had it happen accidentally a few more more times. I found a workaround, but is there a way to disable the machine via editing code?
Note, this doesn't crash immediately. it crashes when you try to sell something to the machine.
Link to the incompatibility: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2653071230
I went to shop_reroll.lua in the Workshop -> Content path, and navigated to count1 = count1 + 1.
In fit of pique I remove the + 1, and eliminated the increasing cost function of the mod.
What shall my penance be for this transgression Father?
It's just a more balanced, better version of The Sellhole mod!
Good Job, ljiyin!