Conquest of Elysium 5

Conquest of Elysium 5

Shifter Guide Class
23 Comments
Keansor 14 Feb @ 9:49pm 
Fun swarm class, although they don't seem to have much late-game potential. Still enjoyed playing it regardless!
fxknight 23 Feb, 2023 @ 4:10pm 
Gah. My mistake. The mod works, and is fantastic. Thanks for your hard work!
Draken 16 Feb, 2023 @ 3:02pm 
@fxknight
Just tested a single player game and it's working fine for me. I assume you did the usual mod check? Deleting the files and downloading them again?
fxknight 16 Feb, 2023 @ 2:56pm 
I can't get this (or dragon fanatic) to work. Has there been any news on what's causing the issue?
shin.satsuma 29 Apr, 2022 @ 7:39pm 
Dragon fanatic has the same problem. If there are other mods, you start as a different faction when the game starts up. If you have no other mods, if you select Shifter Guide it switches to random immediately. Probably not worked since the Maharja monkies.
Maverick00053  [author] 28 Apr, 2022 @ 8:06pm 
Really? That is odd. It isnt any different than the other mods I did. Hmm. Maybe a recent patch broke it.
shin.satsuma 28 Apr, 2022 @ 5:51pm 
Doesn't work in multiplayer, btw. Differing behavior depending on whether you have other mods enabled, but... Under no combination have we ever been able to get it to work.
Maverick00053  [author] 24 Mar, 2022 @ 6:32pm 
Hoping to do some quick fixes for this mod once some of my time frees up. Fix the bios, and adjust stuff based on your guy's feed back.
Draken 1 Feb, 2022 @ 12:41am 
Very nice mod. Just tried it out and had a blast.
I send out one of each were-shamans and just had them summon their own army over time. That worked quite well. The non shaman were-creatures I put together in a big were-army.
Some feedback:
Roc-Giant has 6hp in giant form. Isn't that a really tiny amount for a giant unit?
Greater Ritual of Mastery has no description.
The Council of Elders doesn't have anything in their description or unit card that indicates that they give additional herbs, but that fact is mentioned in the uproot ritual?
Cado913 30 Sep, 2021 @ 1:01pm 
Yeah that makes sense. I was just spamming the summon shifter ritual trying to catch em all. Second try was much better than the first
Maverick00053  [author] 29 Sep, 2021 @ 9:05pm 
Hey Cado - Make sure you are supplementing your army with Herb summoned units through your Shaman. Those units should help add some numbers to your armies as you build up Were-Creatures.
Cado913 29 Sep, 2021 @ 8:14pm 
I like the mod both in flavor and mechanics. I do think the numbers need tweaking though. I find i just cant get enough gold to field a decent army. My army may beat a senator army twice its size but every unit lost i take will cost me months to get back while the senator will replace his whole army within the year.
Maverick00053  [author] 29 Sep, 2021 @ 5:33pm 
SWGFrank - Yes. You just need to make sure the host is forwarding their ports for the other player to connect or use a lan simulation program such as Hamachi, if it is still around.

jbobody - Great bug report. I was actually a simple mistake in my mod that I went a head and fixed. Deer Shaman do not have double Minor Defensive Growths anymore. Cheers.
jnobody 29 Sep, 2021 @ 4:17pm 
I really love how you made the rituals so it doesn't add so many ritual lists, It's a good way to mod rituals in without even disrupting prior made ritual lists. Only issue i've found is that Deer-shifter shaman learns "Minor Defensive Growths" twice since it has "lesser ritual mastery" by base to learn its deer summon. and Shifter's circle's minor defensive growth isn't level locked. changing Were-deer shaman to female and making the base "minor defensive growth" nofemale kinda fixes it. other fixes I can think of muck of the ritual list and would break saves. I haven't yet found any other issues. rather fun to play so far, feels rather similar to Dwarf Queen how you can just throw tons of commanders around.
SWGFrank 29 Sep, 2021 @ 4:12pm 
hey maverick. just wondering for the hosting with the does the server have to be on a different machine as most games or will the person hosting be able to play as well with the people that joined. thanks if you know
SWGFrank 29 Sep, 2021 @ 4:06pm 
oh thanks man
Maverick00053  [author] 29 Sep, 2021 @ 4:04pm 
Currently with MP the only want to get mods to work is to host and have your friends IP connect into you. Hopefully the devs will make mod hosting the normal way possible soon.
SWGFrank 29 Sep, 2021 @ 3:54pm 
question do these not work if mp cause i cant select them it just puts me back as the class i was thanks but singleplayer is fine
Maverick00053  [author] 29 Sep, 2021 @ 11:02am 
Will do.
Drithyl 29 Sep, 2021 @ 9:34am 
Might want to double check, as I've done it quite a few times with no luck. The other shamans I tried did have the different results.
Maverick00053  [author] 29 Sep, 2021 @ 8:44am 
I think you are just hitting rng. They can also summon Lion Tribal Warriors and a Tribal Queen with some Warriors. Every Shamans ritual can summon up to 3 to 4 different things.
Drithyl 29 Sep, 2021 @ 8:29am 
Nice mod! The were-lion shamans seem to only summon regular lions every time, is that intentional?
Maverick00053  [author] 28 Sep, 2021 @ 5:40pm 
Hey everyone. Please provide feed back on balance and other stuff. Like my other mods I plan to continue to support them and balance them so they are fun to play but not overwhelming powerful, which ruins the fun IMO.