RimWorld
[HRK] Gun Nut - CORE
67 件のコメント
Logan IX 7月16日 6時20分 
Just came to say im excited for the update in the future.
One of my favorite gun collections
Harkon  [作成者] 7月15日 18時34分 
@Gregervich that sounds so weird. I would need logs to even begin to solve this bug but I can tell you there is no way my mods were causing something like that as they are just XML and some textures.
Gregervich 7月13日 11時22分 
Hey, I'm not sure if you have started working on any of your mods at this point, but I wanted to let you know one of the issues I had in case it helps. I was running a collection of mods that included gun nut core, the m5 spear mod, and the rim at war ww2 German mod.

With these, installing a machining table broke the ui of every bench in the enclosed room it was placed in (but placing it outside or deleting a wall segment fixed this issue). Removing the ww2 German mod seems to have solved this issue.
oscarmdsh69 7月11日 14時12分 
1.6 update coming?
pacman0701 7月11日 9時38分 
Thx for the update. No rush tho. Thankfully your mods can be added mid playthrough so we can just add them later on ^^
Betrayedleaf 7月11日 7時52分 
Glad to see you're taking steps to make sure you know the DLC before updating the mods!

Looking forward to the updates! Great mod, and I love to have the guns as flavor in my game:cozyspaceengineersb:
优希まこと 永远的神^A^ 7月11日 7時00分 
I'm waiting for you, boss.:steamhappy:
Harkon  [作成者] 7月10日 16時47分 
@pacman0701 I'm waiting for the DLC to actually release so I can check out the unique weapons and how they’re put together. Once I understand the new system, I’ll start updating my mods. Most updates should be straightforward, but I’d like to see if I can integrate my weapons into the new system at least for users who own the DLC.
pacman0701 7月10日 10時12分 
Love and use all your gun mods. Any estimates on when you'll be able to update some or all to 1.6?
MY135c 6月1日 23時46分 
a mod collection like this but for armour and military uniforms would be very good
Примат Танковый 5月23日 16時50分 
These mods are awesome! I like it. These guns look and sound great! Thank you so much for them:steamhappy:
Snopios, shade of the gotye 5月21日 21時52分 
Hi! I was wondering if you could consider adding weapon name support for rimsenal augmented vanilla? Thank you.
thibaut3000 4月1日 3時16分 
Any spot we can request / commission weapons ?
tide{S}haper industries 2月7日 1時04分 
Add.: In addition, there's not even a loadAfter rule set for XMLExtensions. Even if you just have optional compatibility to it, you still might want to set that rule for loadorder-reasons. Not 100% sure this would cause an actual issue - but just in case - it wouldn't hurt either.
tide{S}haper industries 2月7日 1時01分 
No wonder there's 'a bug' with the CE patches - that's because someone fucked up.
@Author - you left XML Extensions mod-settings references in the CE-Patches folder - so the patches are erroring whenever someone doesn't use XMLExt.

The very same thing seems to be happening with other Gun Nut mods as well - at the very least some of your shotgun-mods.

You either forgot to move them over into the XMLExt. loadFolder when updating, or just forgot to remove them from the regular CE patches.
Lekoda 2024年11月25日 19時27分 
I think there is a bug with Standalone CE patches
Martenzo 2024年10月30日 3時33分 
After some fiddling, I did have some load order problems I fixed, but could not get Gun Nut to work right regardless. All the weapons added by Gun Nut consistently have the wrong calibers when autopatched.

Also, the [+] box next to mod settings that's supposed to be the place to access GN settings just isn't there. Am I missing some required UI mod that GN is designed to work with? Is GN not compatible with VEF?
Martenzo 2024年10月30日 2時25分 
Getting the same issue as EpicEcho: Nearly all NATO weaponsadded by GN use Soviet calibers, or just completely nonsensical calibers altogether. This happens the Autopatcher is enabled in CE mod settings, and weapons don't get patched for CE at all if it's disabled. The weirdest part is that I'm pretty sure I recall everything worked fine when CE first updated to 1.5

Could it be a load order issue?
EpicEcho 2024年9月30日 15時40分 
(This was originally on the collection comments, but moved here)

Not sure if this is the right place to ask this, but I'm getting issues where seemingly all of the weapons are using the wrong caliber.

They seem to default to either of the following,
7.62 NATO - 6 round cap
5.56 NATO - 30 round cap
7.62 Soviet - 30 round cap
.45 ACP - 8 round cap

I've used your mods with my mod list (Including CE) and never had this issue before the 1.5 update. I haven't fully ruled out your mods so I just want to know if this is something anyone has experienced before? Maybe it's CE doing something wrong?
Wolfking 2024年9月27日 22時27分 
Can you consider creating an additional workbench please?As all these weapons are visually quite poor when placed on one workbench interface.
Mx. Canada 2024年9月3日 9時32分 
Hey noticed that Gun Nut mod settings don't seem to be there along with the fact that it hasn't "renamed" other guns to their proper names. I assume it's just because the mod settings U.I changed?
LungeVilkas 2024年8月12日 6時13分 
Having an odd time, all the HRK guns cause a ton of red error logs when I try to view their description in game. CE is on if that makes a difference.
Marcus 2024年8月7日 20時54分 
Nevermind ignore the previous option, even the current setting doesn't work with vanilla expanded guns of all things. Only like half the guns get renamed, the rest stay as things like "HMG" or "sawed off shotgun". Theres even duplicate AKMs
Marcus 2024年8月6日 21時20分 
Hey, are you planning to add more mods for renaming like rimsenal or vanilla weapons expanded laser?
Lazy-User 2024年7月30日 9時33分 
There is no "+" near the mod option button, what can it be?
von_schtirlitz 2024年7月12日 21時37分 
@line do you happen to have a local copy of CE? If you have both local and workshop sub of CE (even if only one is enabled) then it will fail to load patches. You will need to move or remove the other copy
Damon_Vi 2024年4月28日 18時18分 
would really love to see a re-approach to separating the gun nut mods into different research options. would really add more immersion, as well as allowing for focusing on favored guns, versus the description mentioned "all guns unlocked all at once" dilemma.

not sure what's on the current docket, but that would be a neato QoL feature
hardbrocklife 2024年4月21日 10時56分 
Hmm. I smell an FFL somewhere around here...
line 2024年4月14日 8時03分 
for some reason gun nut guns are acting as vanilla guns when combat extended is on
EveeKai 2024年4月12日 11時40分 
The only gun mod i use other than CE's, simply the best. Thanks for the update!
Endymion 2024年4月12日 5時14分 
Only gun mods I use thanks to their quality and cohesiveness. Thanks for the quick updates.
Zajian 2024年4月11日 23時25分 
Love you Harkon. Thanks!
LittleRed Does 2024年4月11日 18時34分 
We would all love an update to work in 1.5 and beyond
Comton 2024年4月9日 0時06分 
No panic and no torches... but what about forks and tomatoes ?
Harkon  [作成者] 2024年4月5日 5時52分 
Just to clarify, I'm updating all my mods to version 1.5. There's no need to panic or carry on the torch.
Apollo 2024年3月30日 11時01分 
Plz 1.5
:(
iShade 2024年3月19日 19時25分 
1.5?
Onyx_The_Brave 2024年2月15日 9時04分 
Hey I'm currently having a problem with all of your Gun Nut weapon packs with CE enabled. The info box for all the guns in your various packs are completely blank and throws a ton of errors in the log file. I only have the DLC's, CE, and your mods enabled.
Sunlight88 2024年1月26日 10時20分 
Hey Harkon, I just want to say thank you for your gun mods! The weapons look so awesome that I do not care, if some of them may be unbalanced ;-} Looking forward to updates :-}
Maxumus2001 2023年11月22日 2時17分 
I am having some problems with CE compatibility. All of the "Gun Nut" Weapons are saying "Not patched for CE" in-game. My first thought was that it was a mod load order, but Ive tried a few different orders with no luck. Any insight?
Lord 2023年9月23日 8時56分 
1.3?
MoonGrrl 2023年9月5日 23時51分 
Still taking commissions? The Discord server you linked on one of the mods' pages isn't working.
ATarkovsky 2023年8月17日 8時07分 
Im a bit lost, does this just add new weapons, or does it do anything else?
ZeroPhoenix 2023年8月2日 18時31分 
The sounds patches for CE and CE Guns appear to be completely missing?
Windy 2023年7月21日 5時14分 
May I ask what happened with your Colt Anaconda mod? I was enjoying it a lot, but it looks like it was taken down from the workshop. Is this intentional? Is it temporary? Will it return, or perhaps be integrated into one of your gun nut mods?
Sacheverell 2023年7月20日 19時57分 
Thanks for making it 1.4 specific, now my save is -current-. :D
Molly V2 2023年7月13日 11時09分 
thanks for making it 1.4 specific, now my save ruined
Rex Regis 2022年12月3日 5時14分 
@harkon thanks man that was it. was driving me crazy as im usually able to track it down to what mod was causing it but i was completely lost
Harkon  [作成者] 2022年12月3日 4時42分 
you have a corrupted version of CE because of all the versions that were running around and is making patches fail. I had some other people with this problem and this solution worked for them.
Harkon  [作成者] 2022年12月3日 4時40分 
@Rex Regis clean you CE folders un sub from them and ther resub only to the 1.4 version of the mod.