Stellaris

Stellaris

Kerbals
75 Comments
oobanooba  [author] 4 Nov, 2023 @ 12:33am 
Of course, thats fine.
Daniel Uriadnikov 3 Nov, 2023 @ 9:27pm 
I have published my redux. However, I have not done everything that I planned, but I will try to maintain it and update it to the current versions. I hope you don't mind that I deleted the civic and some of the names. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3070744111
oobanooba  [author] 14 Oct, 2023 @ 12:23am 
that sounds super dope
Daniel Uriadnikov 14 Oct, 2023 @ 12:22am 
What I plan to do in the redux: Adding new Kerbal phenotypes, adding names from the namelist of the UNE and the Human Community to the Kerbal namelist, adding two new emblems, replacing the Kerbal Space Community with the Kerbin Federation, adding the remaining 3 Kerbals from the "initial four" as paragon leaders (Valentina, Bob and Bill), and in the future, the creation of an addon for star systems from KSP1 mods.
oobanooba  [author] 13 Oct, 2023 @ 11:24pm 
Go ahead, I fear i might not return to this mod in some time. :( just got busy
Daniel Uriadnikov 13 Oct, 2023 @ 9:32pm 
What do you think if I ever redux your mod?
oobanooba  [author] 3 Oct, 2023 @ 1:38am 
Thanks for doing that, when i have time to update the mod ill do my best to integrate it
Daniel Uriadnikov 3 Oct, 2023 @ 1:37am 
Hi. 7 months ago I made a translation into Russian on your mod. I suggest you integrate it or at least mention it in the description. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3036414716
oobanooba  [author] 13 Sep, 2023 @ 5:27am 
Yeah, ill put updating this on my todo list
SpecialZipper936 13 Sep, 2023 @ 5:04am 
Sorry to sound annoying, but this needs to be updated
w.girl27 19 Jul, 2023 @ 1:55pm 
all i can ask is add a coporate version of the in the name of science civic.
Kloorbik 28 May, 2023 @ 11:34am 
w mod:steamthumbsup:
oobanooba  [author] 3 May, 2023 @ 6:09pm 
I found it first ;)
Humaercxz 3 May, 2023 @ 5:27am 
My goodness, look what I found!:Khappy:
Roseru 31 Mar, 2023 @ 11:47pm 
Nice!
oobanooba  [author] 31 Mar, 2023 @ 11:24pm 
yes it is
Roseru 31 Mar, 2023 @ 6:59am 
Is Laythe colonizable right of the get go?
oobanooba  [author] 20 Mar, 2023 @ 4:59am 
thank you
Grendain 20 Mar, 2023 @ 3:11am 
Niceee :neuro::techs::neuro:
Person 15 13 Mar, 2023 @ 3:04pm 
This is my favorite Stellaris mod this is so good
oobanooba  [author] 13 Jan, 2023 @ 1:01am 
good suggestion. ill add it next update
VTS0 12 Jan, 2023 @ 10:57am 
"Duna Or Bust I & II"
Vietnam 8 Nov, 2022 @ 10:57am 
add "Obama Prism I" and "Obama Prism II"
oobanooba  [author] 6 Nov, 2022 @ 10:39pm 
thank you
Roseru 6 Nov, 2022 @ 3:04am 
Very good system I love this mod
Ameoba 14 Oct, 2022 @ 11:46pm 
I have found a mod involving the Kerbals! Though without the portraits, check it out if you want: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1999512770&searchtext=L+cluster+start
Paperwarrior 24 Jul, 2022 @ 1:20pm 
Every time an anomaly is completed add unity. (Because science = Happy kerbals.)
oobanooba  [author] 22 Jul, 2022 @ 4:51pm 
thats not a feature of my mod. that sounds like gigastructural engineering which also includes a Kerbol system (though without textures) and i believe in their version of the system Eeloo can be an attack moon.
Koala702 22 Jul, 2022 @ 12:54am 
Eeloo became an attack moon in one of the systems
oobanooba  [author] 22 Jul, 2022 @ 12:47am 
what
Koala702 22 Jul, 2022 @ 12:23am 
Why is there a mean moon and how can I kill it?
oobanooba  [author] 13 Jun, 2022 @ 10:21pm 
The name "kerbol" is on the name-list of the stars in stellaris, this means a star can have the name kerbol but it will have a random system structure.
my mod adds all the ksp planets, names and their textures. so that you can see the whole kerbol system in the game much like the Sol or Deneb systems.

the vanilla kerbol system does still spawn (for compatibility reasons)
The Illusion 13 Jun, 2022 @ 11:04am 
Just wanted to note that the kerbol system already exists in Stellaris. Not sure if you reused it or not
oobanooba  [author] 9 Jun, 2022 @ 1:03am 
okay its still working for me so i dont really know how i can solve your problem.
oobanooba  [author] 8 Jun, 2022 @ 11:52pm 
The pre scripted empire should be available, it appears at the very bottom thanks to the load order, it shouldn’t need any dlc but I’ll check if I’ve broken anything
akito0158 8 Jun, 2022 @ 6:17am 
Hello, I subscribed it and I wanted to play as this mod's prescripted country.
But there's no "Kerbal space community" both Japanese and English Language.
How can I use it ? Does it need some DLCs or mods?
My Stellaris' ver is 3.4.3, enabled DLCs are "Utopia","Apocalypse","Holizon Signal","Leviathans",and "Synthetic Dawn". There's no mod enabled without it.
pikpik gamer 29 Mar, 2022 @ 3:02pm 
OK.... i'm expecting the Kraken to be like that black hole monster in the Han Solo movie
oobanooba  [author] 29 Mar, 2022 @ 1:51am 
this is something id love to do, however atm i dont think i have the skills required. perhaps one day... KRAKEN leviathan first tho :)
pikpik gamer 28 Mar, 2022 @ 7:50pm 
when you have the time (and knowledge) can you add KSP shipsets??

it would be way to funny to see everyone has there own ships and then the Kerbals come over only for the community to point out that there ships are effectively a pile of fuel and engines
oobanooba  [author] 27 Mar, 2022 @ 10:45pm 
Jebadia getting on Shitfuck 1 knowing full well hes gonna die
L4bell 27 Mar, 2022 @ 11:22am 
for namelists : shitfuck 1, shitfuck 2 etc
oobanooba  [author] 22 Feb, 2022 @ 10:02pm 
Yeah mods ready for 3.3 now so that’s cool
oobanooba  [author] 22 Jan, 2022 @ 8:01pm 
as a side note 3.3 will likely break the mod but ill try to update it asap when it comes out
oobanooba  [author] 22 Jan, 2022 @ 7:57pm 
@gaunt
Despite the warning the mod will work just fine with 3.2.2
i will go and quickly update the descriptor file to rid you of that pesky warning
gaunt 21 Jan, 2022 @ 11:27am 
Hi I would like to use the mod but when start it states that it does not work with 3.2.2.
oobanooba  [author] 7 Nov, 2021 @ 12:21am 
the vanilla kerbol system may also spawn yes. but id rather not mess with it because that may affect compatibility.
PHILIPPE 30 Oct, 2021 @ 7:26pm 
you could add a bigger maitenace cost to balance the "struts andduct tape" civic
猫の特调酒 30 Oct, 2021 @ 3:01am 
Will it spawn at the same time as the Kerbol system that comes with the game?
oobanooba  [author] 16 Oct, 2021 @ 8:43pm 
if i come up with something thats unique, interesting and relevant to kerbals ill add
i apologise for breaking your save. i know it sucks when that happens but i dont know anything i could do about it. so once again im very sorry about that.
the_neutral_man 14 Oct, 2021 @ 8:48pm 
Understandable, although that did break my save.
Do you plan on replacing it with something else?