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Kerbals: Redux [Abandoned]
   
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308.509 MB
3 Nov, 2023 @ 6:47am
19 Jun @ 8:57am
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Kerbals: Redux [Abandoned]

In 1 collection by Daniel Uriadnikov
Rise of Kerbalkind
6 items
Description
I regret to inform you that I am discontinuing further development and support of this mod. My vision of the Kerbals has almost no connection with the game and they resemble a completely separate species rather than themselves. This could have caused confusion or even outrage due to the fact that I changed them so much and deleted a lot of things that you consider to be an integral part of kerbals and KSP. Therefore, I decided to completely abandon the kerbals and come up my own species, which I will truly love. If you want to play for Kerbals in Stellaris, then you can still play this mod (until Paradox breaks it) or create a new, fifth Kerbal mod for Stellaris. In the future, I will launch my Discord server where I will publish content related to my species.

For v4.0.*
This is a redux of mod Kerbals by oobanooba. In this redux, I completely redesigned all the portraits, supplemented the Kerbal namelist with names from the UNE and Commonwealth of Man namelists, and removed unnecessary names from it, added two new emblems, and also replaced the Kerbal Space Community with the Kerbin Federation.

This is not all that I planned to add or change.
I plan to add:
New kerbal leaders
Lore origin with events
Addon with systems from KSP mods
Expansion and addition Kerbol System

Thanks WorldsWatchers for emblem Kerbin Federation.

My another mods:

Research/Mining/Observation stations for alloys

Planetary infrastruture for alloys (Partially)

Kerbal Space Program 2 and Askerad Soundtrack
Popular Discussions View All (2)
0
23 Sep, 2024 @ 5:10am
PINNED: Bug Reports
Daniel Uriadnikov
0
13 Sep, 2024 @ 3:03am
PINNED: Lore Questions
Daniel Uriadnikov
16 Comments
Daniel Uriadnikov  [author] 16 Jan @ 8:19pm 
@sdschildberg I make compatibility with 10x System Scale https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3408925739
Daniel Uriadnikov  [author] 28 Dec, 2024 @ 9:02pm 
I'll take care of that when I start working on the next update. If it wasn't for you, I wouldn't have known about the existence of this mod, thanks.
sdschildberg 28 Dec, 2024 @ 8:50pm 
any plans for compatibility with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1128996248 with regards to the Kerbol prescripted system?
Daniel Uriadnikov  [author] 1 Aug, 2024 @ 8:17am 
No. Most likely, I will never make them, since KSP 2 is dead. :KSad:
2dogplc 1 Aug, 2024 @ 8:13am 
Are the KSP2 systems (Deb Deb, Tuun, Qeg) in the mod? :KSmiley:
Daniel Uriadnikov  [author] 31 Jul, 2024 @ 5:47am 
I think so.
Ph00nix 31 Jul, 2024 @ 5:41am 
playable for ai?
amode66 16 Apr, 2024 @ 7:25am 
lung liv kerbals
Fion 9 Mar, 2024 @ 8:13am 
I agree with FlamerDasher25! Mod is way better then KSP 2 as it stands right now. Now Kerbals can actually meet aliens. Or enslave or be enslaved by them. LOL
FlamerDasher25 31 Jan, 2024 @ 10:54pm 
Sheesh this mod is more better than KSP-2 it's epic!