Empyrion - Galactic Survival

Empyrion - Galactic Survival

Skaar-Badger-MK2
49 Comments
Sparticus 1 Dec, 2023 @ 12:12pm 
Popped it into a creative RE save and maxed the CPU extenders. Is it normal for the ship to operate at 83% CPU efficiency?
Ghost-1C 28 Nov, 2023 @ 7:43am 
I can't play it on vanilla
abbat24 4 Nov, 2023 @ 3:23am 
Нет проекта шахтерского корабля, который подключен через Гелиос к М2 на фото вверху?
mrwinn 23 Sep, 2022 @ 9:21am 
Nice
jrandall  [author] 25 Mar, 2022 @ 7:54am 
Thank you SGT Roc/K/!
SGT Roc/K/ 24 Mar, 2022 @ 7:58pm 
Saw your update and decided to try this out. I enjoy the Supremacy and the Helios. Keep up your awesome work.
jrandall  [author] 30 Nov, 2021 @ 7:02am 
Thank you [TSF] Mason and Kula808!
Kula808 28 Nov, 2021 @ 10:26pm 
This is a really kool, Small Combat Cv! Very powerful and compact ,so you wont get lost in Crews quarters, trying to get to Capt chair. Or fall into a :) jeffery's tube. Mahalo for your Design.
[TSF] Mason 1290 27 Nov, 2021 @ 9:28am 
yea. ima test the Supremacy-ICD today and stream it >:3 ur my military contractor!
jrandall  [author] 26 Nov, 2021 @ 8:55am 
Thank you [TSF] Mason and Brudeslem! @[TSF] Mason, maybe on the new ship, the Supremacy-ICD? Untested however. lol. @Brudeslem, it was done on purpose so it could be compatible with the vanilla game. If stock I added 1 basic, 2 improved, and 1 more advanced, it would not work for vanilla gameplay. So, basically RE players need to add those first after spawning the ship. It has slots for the cores in the upper level back ceiling area and hallway going to it. (Near the module entry). I hope that helps, and thanks again all!
Brudeslem 25 Nov, 2021 @ 4:03pm 
Nice looking ship, but why the low CPU? You can still add 1 basic, 2 improved and 1 ADV CPU.
[TSF] Mason 1290 9 Nov, 2021 @ 6:10pm 
Got anything thatll tackle the Dreadnaught yet? :D
jrandall  [author] 9 Nov, 2021 @ 8:45am 
Thank you worldofmen1132 and Devin! @worldofmen1132 you can find the Helios module I showed as well as tons of others in the Helios Module collection on the Steam workshop here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391935700
And thanks again all!
Nexus 8 Nov, 2021 @ 7:45am 
Awesome work yet again! My son and I each built one and have been having fun beating up on the Zyrax!
worldofmen1132 29 Oct, 2021 @ 11:39am 
can you add the link for the good ehlio we need for the dock actualy
jrandall  [author] 29 Oct, 2021 @ 7:03am 
Thank you RoguePants. lol. Yeah, some of these builds need a lot of time to do. Keep at it though as you only will get better and quicker at it. :) Thanks again!
RoguePants 28 Oct, 2021 @ 3:23am 
Another jrandall work of art! Loving the work as always. Following your Youtube channel to try to learn how to do this myself. I am full of great ideas and have zero patience... <3
jrandall  [author] 27 Oct, 2021 @ 5:42am 
Thank you Metsfan and ShadowDad! @Metsfan, I really have not tested that. It only has 2 large lift thrusters so I would not expect it to do well on HG planets. It was really made for space combat and not much else. I hope that helps and thanks again all!
ShadowDad 26 Oct, 2021 @ 1:53pm 
This is a friggin' BEAST! I love that you are still working on Skaar jrandall!
Metsfan 22 Oct, 2021 @ 3:52pm 
How does this ship do in high g?
jrandall  [author] 22 Oct, 2021 @ 9:04am 
Thank you Squishy-kun!
Squishy-kun 18 Oct, 2021 @ 4:09am 
Love this ship for hostile areas! I got my Skaar SV riding on the tail ramp (hope the maglocks don't slip lol ) for now. Gonna McGyver some kind of Helios docking pad for it later, just need to keep it clear of all the turrets! :steamhappy:
jrandall  [author] 15 Oct, 2021 @ 8:50am 
Thank you (M3) Russel and VicenaryBeast! @(M3) Russel, the module dock was sorta of a last minute idea. I thought it could be helpful bringing a salvage/mining vessel when out and shooting stuff to make things quick and easy. And thank you all again!
VicenaryBeast 12 Oct, 2021 @ 3:37pm 
My first combat cv and the pirates didn't stand a chance!
(M3) Russel 12 Oct, 2021 @ 1:44pm 
Just adding a helios modual slot makes it a very flexible ship. :D
jrandall  [author] 12 Oct, 2021 @ 7:29am 
Thank you Foxlinger!
Foxlinger 11 Oct, 2021 @ 6:29pm 
Just got one of these built and it's a freaking beast. VERY aptly named. As always jrandall you outdone yourself.
jrandall  [author] 11 Oct, 2021 @ 6:27am 
Thank you very much Mechanic! :)
Mechanic 10 Oct, 2021 @ 2:39am 
Огромное спасибо! Игра будет жить, пока есть такие как ты. Уважение из России. Thank you very much! The game will live as long as there are people like you. Respect from Russia.
jrandall  [author] 8 Oct, 2021 @ 7:28am 
Thank you BitMunky! :)
BitMunky 7 Oct, 2021 @ 9:05pm 
As always a work of art!
jrandall  [author] 7 Oct, 2021 @ 6:43am 
Thank you very much ShellGhost101, Kithid, coldwynn, Aristacah, and Icarus! @ShellGhost101, Yes it has 4 more rocket/artillery launchers the the games base weapon limits allow for. I been playing on a RE server that doesn't use the stock weapon limits. So the more power there was kind of fun for some aimed heavy hits. If it is a problem on that, if you brought it in to creative and removed 4 of the rocket launchers and saved it again the rest of the weapons on it stock should comply to the weapon limits rules. You could also use that available CPU if 4 were removed to add other types of turrets on it. Maybe I should have left the extra launchers off by default. I guess I just wanted it ready to work when I got it in game on the server I am playing on. And thanks again all!
Icarus 6 Oct, 2021 @ 9:41pm 
Love the design and it tears apart shields even without upgraded turrets for her. Would give it 5 stars but steam's workshop won't let me rate it for some stupid reason. I've loved all your designs so far and was able to dock this gem right at the front tip of the Perses CV3 on her hind legs
Aristacah 6 Oct, 2021 @ 7:55pm 
You never cease to amaze me. Brilliant!
coldwynn 6 Oct, 2021 @ 7:21pm 
She flies true naval architect. She's got teeth and a fierce name. She'll see the pilot home.
Kithid 6 Oct, 2021 @ 9:13am 
Interesting compatibility play with the mining module. :) As always, top quality work.
ShellGhost101 5 Oct, 2021 @ 7:12am 
Has too many forward firing rocket launchers (8 instead of 4) for those using block limits.

But great looking ship as usual and a tough nut to crack. Outstanding work.
jrandall  [author] 5 Oct, 2021 @ 6:21am 
Thank you Dadrock, ProcyonLotor, Kamikaze Verso, lyken4, and Jhon Murphy! @Jhon Murphy , That would be cool!If you decide to do something with it, send me a link :) And thanks again all!
WCKD-NEXUS 5 Oct, 2021 @ 12:57am 
Hi I saw that you noticed the modification of textures that I made for the SKAAR RAVAGER, would you be interested to see what I can do with this one?
lyken4 4 Oct, 2021 @ 2:55pm 
Sweet!
Kamikaze Verso 4 Oct, 2021 @ 12:54pm 
Im loving it!

ProcyonLotor 4 Oct, 2021 @ 12:27pm 
The Skaar theme is my favorite! Love it
Dadrick 4 Oct, 2021 @ 6:27am 
That's a nice compact gun ship!
jrandall  [author] 4 Oct, 2021 @ 6:16am 
Thank you very much DrBobbie, El Perezidente, Polaris, fulGriM^, and Ripley! :)
Ripley 4 Oct, 2021 @ 2:25am 
Looks fantastic and highly functional!
fulGriM^ 4 Oct, 2021 @ 12:17am 
thank you again for this damn good ship <3
Polaris 3 Oct, 2021 @ 5:47pm 
I was really goin for Polyphemus the cyclops from Homers Odyssey. but the badger works
El Perezidente 3 Oct, 2021 @ 10:40am 
Anytime I see the word badger I think of mr. weeble on youtube. Amazing ship J!
DrBobbie 3 Oct, 2021 @ 10:11am 
Another great ship, i love the economic design and so much weaponry in such a small package.

If I may be so bold as to offer a small suggestion if you ever work on a MK3 version: try to move the down facing advanced thrusters further back to improve the pitch of the ship. The current pitch is quite low and likely to get lower with a full weapons loadout.